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Unimplemented features

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틀:Unimplemented

Since the beginning of Minecraft's development, there have been a number of features that were proposed by Notch or other Mojang AB developers that were ultimately unimplemented.

Note that this page only documents features that were planned at one time but have since been cancelled or fallen into limbo; features that are currently definitively planned for inclusion instead should be listed on Upcoming features.

부분적으로 구현되거나 사용되지 않음[편집 | 원본 편집]

여러 계획된 기능은 최대한 부분적으로 구현되는 것으로 (e.g. by having images created and added to the sprite sheets, or behavior code added to the game) 제조, 또는 심지어 완전히 삭제되기 전에, 게임 내에서 기능합니다.

자연 생성되는 구조물[편집 | 원본 편집]

벽돌 피라미드[편집 | 원본 편집]

멀리 스폰 지점에서 생성된 대형 구조물이었습니다. 이 피라미드는 완전히 고체였었습니다. 그 구조물들은 어떤 방이나 장식품들이 없었습니다. 이 피라미드에 대한 이상한 점
하나는 그 아래를 팔 경우, 흙과 돌의 층이 피라미드 아래에 위치하고 있는 것이었습니다. 이것은 같은 아래 지하와 완전한 피라미드되는 대신 오른쪽 지형 위에 스폰 제안
피라미드는 Infdev의 이후 버전에서 제거되었습니다.

흑요석 벽[편집 | 원본 편집]

흑요석 벽은 추기경 방향의 위치를 ​​표시하기 위해 Infdev에서 사용되었습니다. 이것은 단지 그들을 둘러싸는 블럭의 표면 위로 늘어져있는 두 개의 교차면을 만들었습니다.
이것은 오래 전부터 제거되었습니다.

블럭과 아이템들[편집 | 원본 편집]

랜턴[편집 | 원본 편집]

랜턴은 원래 영구적으로 사용할 수 있도록 계획되었습니다. light 소스 (그리고 횃불들은 임시로 만들 수 있습니다.), 그러나 랜턴이 공식적으로 Notch에 의해 거부되었습니다
니다.  MineCon 2011. 대신에, 다른 종류의 랜턴이 추가될 것입니다. 레드스톤 램프들과 발광석같은 것들 말입니다. [1] 그러나 이것은 부분적으로 바다 랜턴의 추가 및 잭 오 랜턴의 추가로 추가되었습니다.

우는 흑요석[편집 | 원본 편집]

우는 흑요석(다른 이름으로는 우는 옵시디언)은 새로운 spawn point 설정을 위한 계획된 블럭이었다. 이 옆에 당신의 스폰 지점을 새로 설정합니다. 우는 흑요석은 침대들로 대체되었습니다.

기어[편집 | 원본 편집]

이 부분의 본문은 Gear입니다.


기어는 전기신호를 내보내는 역할을 하려고 했으나 레드스톤이 등장함으로써     기어는 현재버전에는 남아 있지 않는다.

Gear.png

Studded armor[편집 | 원본 편집]

이 부분의 본문은 Armor#Studded armor입니다.


Studded armor existed as a series of sprites in the Indev 0.31 items.png file, between leather and chainmail armor, and in place of gold/diamond armor.

100px

루비[편집 | 원본 편집]

이 부분의 본문은 Emerald입니다.


On May 21, 2012, Jeb released a screenshot of himself testing the trading system. At this time, what would become emerald ore in 1.3.1 was ruby ore. The previous ruby texture remains in the ruby.png file. It is unknown if the texture will ever be used. Dinnerbone stated in a forum post[2] that they went with emeralds instead of rubies at the last minute because he is color-blind and he had a hard time spotting the difference between ruby ore and redstone ore.

100px

Unused potions[편집 | 원본 편집]

The unused potions can be seen in the inventory GUI files but some effects are not present. However, in 1.4.2 the custom potions feature was introduced. It is the only way to access the unused potion effects.
  • Health Boost (Gives you extra hearts that are red; Replaced with Absorption, with yellow extra hearts)~
  • Stinky (No Effect)-
  • Acrid (No Effect)-
  • Harsh (No Effect)-
  • Rank (No Effect)-
  • Odorless (No Effect)-
  • Foul (No Effect)-
  • Potent (No Effect)-
  • Sparkling (No Effect)-
  • Cordial (No Effect)-
  • Refined (No Effect)-
  • Dashing (No Effect)-
  • Charming (No Effect)-
  • Fancy (No Effect)-
  • Elegant (No Effect)-
  • Gross (No Effect)-
  • Debonair (No Effect)-
  • Suave (No Effect)-
  • Smooth (No Effect)-
  • Buttered (No Effect)-
  • Bungling (No Effect)-
  • Bulky (No Effect)-
  • Flat (No Effect)-
  • Thin (No Effect)-
  • Artless (No Effect)-
  • Diffuse (No Effect)-
  • Milky (No Effect)-
  • Clear (No Effect)-
  • Bland (No Effect)-
  • Uninteresting (No Effect)-

These potion effects with a ~ after them can be obtained through the custom potion feature along with the /effect command.

These potion effects with a - after them can only be obtained using the /give [player] potion 1 [16-thousand #] command

A more detailed list can be found at Potions.

말 안장[편집 | 원본 편집]

같이 보기: Saddle#Horse Saddle
파일:Horse Saddle.png
The horse saddle icon used in the inventory.

Horse saddles were items that were added along with horses that worked just like regular saddles, but for horses instead of pigs. These saddles used a texture similar to the one in the Mo' Creatures mod, which has a dark brown color rather than the burnt orange of the existing saddle. The horse saddle was craftable during the time.

재료 제작 방법
가죽 +
철괴

Horse saddle items were later removed from the game, and the same saddles (found in dungeons) are now used for both pigs and horses.

엔티티[편집 | 원본 편집]

물고기[편집 | 원본 편집]

이 부분의 본문은 Fish (mob)입니다.


Originally, fish were planned to be implemented in the Halloween Update, but, since Notch had limited time, he was only able to add fish as an item. Jon Kagstrom has stated he would like to add fish.[3] This has been partially added in 1.7.2 with the addition of salmon, pufferfish, and clownfish, and the fish particle effect when catching a fish.

피그맨[편집 | 원본 편집]

이 부분의 본문은 Pigman입니다.


Pigmen, not to be confused with the implemented mob Zombie Pigmen, are Mobs with the same shape as the player but the skin of a pig. Notch mentioned that he might add them as villagers (which didn't happen, in place of villagers). The skin was created by a Minecraft user named Miclee.[4]

Pigman.png

카메라[편집 | 원본 편집]

이 부분의 본문은 Camera입니다.

틀:Pocket

Cameras were entities that were able to be found in Pocket Edition's files. It had bugs when placed or used, such as having an incorrect texture which was that of a music disc, obscuring pictures with smoke particles, taking the picture in back view mode and disappearing upon being placed. Johan announced at Minecon 2012 that the camera may be added in the future, possibly with an easier way to take pictures and share them with other players.[5] It was removed as of version 0.9.0. However, it has been hinted that it could return in the future.[6]

휴대용 카메라[편집 | 원본 편집]

In the Pocket Edition texture file, next to the original camera texture, is a texture for what appears to be a handheld camera.


100px

Environment[편집 | 원본 편집]

Sky Dimension[편집 | 원본 편집]

이 부분의 본문은 Sky Dimension입니다.
A plain sky dimension.

The Sky Dimension or Skylands was a planned dimension, intended to be added in Beta 1.8 or Minecraft 1.0. It could be accessed using hacks or mods but portals to the Sky Dimension were never implemented. The idea was ultimately scrapped[출처 필요] and its code was reused to make the End. When in the End, the debug info displays the word "Sky" as the current biome name (This is no longer the case as of 14w17a).

Audio loops[편집 | 원본 편집]

Loops were unused sounds, found in the game files, and were possibly meant for when the player is in a specific type of location (i.e., in caves, woods, the ocean and beside a waterfall).

They were found in .minecraft/resources/sound/loops/, and could be converted to reveal four loops, of birds chirping, cave chimes, ocean and waterfall noises.

Loop Track
Birds Screaming Loop 파일:Birds screaming loop.ogg
Cave Chimes 파일:Cave chimes.ogg
Ocean 파일:Ocean.ogg
Waterfall 파일:Waterfall.ogg

Calm4.ogg[편집 | 원본 편집]

파일:Calm4.ogg

Calm4.ogg was a music file (alongside the other tracks) that was beta-tested and created by Notch himself.

It consists of an up-beat, battle-like tune. A part of the song has Notch saying "Mojang Specifications" in a slowed-down voice.

The track was released around Alpha 1.1.1 (Seecret Saturday 10), but it is unknown when and why it was omitted from the downloaded game files. As such, players who had the game while the song was still in it will continue to hear it being played, as the game will play any song in the .minecraft/resources/music folder.

Miscellaneous[편집 | 원본 편집]

Play Tutorial Level button[편집 | 원본 편집]

An unclickable Play Tutorial Level button was added during Indev. It could be found on the main screen. It was finally removed during the transition from Alpha to Beta stage, but no such tutorial level existed between Indev and Beta.

The tutorial level was finally added in the console versions of Minecraft.

Dropped/In limbo[편집 | 원본 편집]

These features were planned at one point but later abandoned or their current status is unknown.

Blocks/Items[편집 | 원본 편집]

Branches[편집 | 원본 편집]

Notch mentioned adding branches in a blog post during Indev. The addition of sideways logs seems to be an alternative for branches.[7]

Coral[편집 | 원본 편집]

Notch attempted to implement coral, but he stated: "But it's really hard to draw a single block that looks like corals, since it's really more about crazy amounts of variation and diversity. But I do know that the corals will have tiny fish particles around them."[8]

Furniture[편집 | 원본 편집]

파일:Chair and table.png
Chair from Indev's terrain.png file.

In Indev's terrain.png were two textures which might be interpreted as a chair (side and front). The actual purpose of those textures is unknown. The 2nd texture might be the side view of a table. On Word of Notch, furniture, and more specifically chairs, is mentioned a few times.[9][10][11][12]

Spike block[편집 | 원본 편집]

이 부분의 본문은 Spike Block입니다.


Spike Blocks were originally planned for Beta 1.7, working by extending and retracting spikes (and making them more "spike pistons" than anything), but were replaced by Sticky Pistons. On May 28, 2012, Dinnerbone stated that he'd like to add spike blocks, but is unsure of how to implement them.[13]

Purple arrow[편집 | 원본 편집]

이 부분의 본문은 Arrow#History입니다.

Purple arrows were shot by Skeletons in Survival Test and acted the same as regular Arrows, but the texture is not currently in use.

150px

Quiver[편집 | 원본 편집]

이 부분의 본문은 Quiver입니다.


Although the sprite for a Quiver has been in the game since Indev, almost nothing is known about it (although, presumably, it would be used to hold arrows). Jeb has stated that he is not going to add Quivers.[14] The quiver texture is from one of Notch's previous games, from which a few textures, such as swords, arrows, and armor were originally taken.

Quivers are obtainable in the Pocket Edition using hacks. However, these quivers do nothing but freeze the game when used as they are an "empty" item using the quiver texture.

Quiver.png

Dirt slab[편집 | 원본 편집]

이 부분의 본문은 Slabs#Dirt slab입니다.


Notch did a test with dirt slabs, although they were never officially added. In the test they replaced dirt blocks, so that dirt surface without grass was half a block lower than grass. However it made a mess of the sides of cliffs and underground.

100px

Dyed planks[편집 | 원본 편집]

Dinnerbone asked Twitter how they would feel about colored planks.[15] He announced the results as being, "30% 'please no', 80% 'yes please'. Yes, that's 110%. I don't even know."[16] Despite this, he cancelled the idea and instead added hardened clay, which can be dyed. The dyed planks were abandoned after Dinnerbone realized they would require slabs and stairs of each color too. However, each tree type has their own color plank. This includes stairs and slabs, (and doors and fence in 1.8) but not buttons or pressure plates. However, they are not dyed, just simply the color of the appropriate tree.

Minecart with dispenser[편집 | 원본 편집]

이 부분의 본문은 Minecart with Dispenser입니다.


Mojang tweeted images of this during the development of the Redstone Update but did not subsequently release it in the update.[17]

100px

Lectern[편집 | 원본 편집]

이 부분의 본문은 Lectern입니다.

The Lectern was an old project of Dinnerbone's. It was meant to be a stand for books so you could easily read them. He was well on his way to creating it when he encountered problems and scrapped the idea, but mentioned that he might pick up work on the lectern in the near future.[18] Dinnerbone stated in his Reddit AMA on December 18 2013 that he had revisited lecterns but scrapped them again as "something about them just didn't feel right"[19].

BUD switch[편집 | 원본 편집]

이 부분의 본문은 BUD Switch입니다.


BUD switch was a block that was possibly planned to be added in the Redstone Update that would act as a Block update detector, told at Minecon 2012 for use with redstone circuitry, but still was not added.

Entities[편집 | 원본 편집]

Whale[편집 | 원본 편집]

Whales were mobs mentioned by Notch in a version of Alpha as a water mob, until the addition of Squid.

Red Dragon[편집 | 원본 편집]

Notch revealed during the 8th Seecret Friday Update that he would add dragons, one being the Ender Dragon, the other being red tamable dragons.[20] Jeb informed participants of his AMA on Reddit that he would add red dragons, but was unsure exactly how.[21] The Red Dragon has not subsequently been added.

On October 22, 2013, Dinnerbone tweeted that the Red Dragon is "shelved" and not in development.

Dinnerbone-twitter.png It was never promised, we have no plans to add a red dragon at this time.
~ Dinnerbone [22]

Later, on December 15, 2013, Dinnerbone wrote on Reddit that there will be red dragons in Minecraft one day.

I'm sure one day there will be. Not right now though.
~ Dinnerbone[23]

Panda[편집 | 원본 편집]

Dinnerbone once tweeted about pandas in response to the question "If you could code any mob into the game, what would it be?"

Dinnerbone-twitter.png Pandas. I already tried playing with them, but I still need to get used to skinning and animating things.
~ Dinnerbone [22]

On December 18, 2013, on Reddit, Dinnerbone answered the question "If you could add one feature to Minecraft without the hassle of coding or modeling, just anything, and you wouldn't need anyone's permission: What do?".

Pandas.
~ Dinnerbone[24]

Miscellaneous[편집 | 원본 편집]

Capture the flag[편집 | 원본 편집]

이 부분의 본문은 Capture the Flag입니다.


Capture the flag has been mentioned a lot by Notch and is currently unimplemented, but it was also stated at MineCon that it will come on the console versions before the PC. Dinnerbone said on Reddit he might add flags so Capture the Flag might be in a near update. Plugins and mods have been created to simulate Capture the Flag[출처 필요]. As of the 14w30a snapshot, banners or flags have been added.

Mentioned[편집 | 원본 편집]

These features were mentioned, but nothing was ever done with them.

  • Animated swinging doors [10]
  • Scarecrows[25]
  • Seasons[26]
  • Pandas[27]
  • In early Alpha, Notch mentioned two more gamemodes, Team Survival Mode and Fortress Mode[28] (This has been partly implemented with the team function of the /scoreboard command.)
  • Colliding Clouds[29][30]
  • More sea life (This has partly implemented in 14w25a with the addition of Guardians)[31]
  • Exploding arrows[32]
  • Cherry trees
  • Flags, for the unimplemented Capture the Flag gamemode (see above). In version 14w30a banners were released, although flags may still come at a later time.

Joke features[편집 | 원본 편집]

파일:12marc40awesome.png
Snapshot 12marc40awesome, a joke snapshot by Marc Watson.
파일:Skis.png
skis texture

Notch and other Mojang AB employees have frequently joked about adding various features to the game.

  • Hot dogs[33][34]
  • Herobrine. In every new Minecraft update like Halloween Update, Adventure Update, Pretty Scary Update, Redstone Update, Horse Update, The Update That Changed The World, and The Bountiful Update, it will say "removed Herobrine", but Herobrine was never implemented. This has also appeared in the changelog for Scrolls version 0.103.0.[35]
  • The Locked Chest or "Steve Co. Supply Crate" was temporarily added as the 2011 April Fools' Day joke.
  • When Hardcore mode was announced, a joke screenshot of "Ultra Hardcore Mode" was shown, where death would revoke an account's premium status.
  • Jeb joked about adding chips if 100% of the community agreed on what type the chips would be.[36]
  • Marc joked about adding Top Hats for 1.4.[37]
  • A snapshot named 12marc40awesome containing various joke features such as volcanoes, more dragons, coral, fish, and fish blocks.[38]
  • Pine cones.[39]
  • Dinnerbone joked about adding dwarves when asked about it.[40]
  • A texture known in the game files as "skis.png", was added in the Christmas/New Year update. Its textures were added by Dinnerbone as a red herring.[41] The texture was removed in the Horse Update.
  • SethBling mentioned a downside of the command blocks on one of his livestreams, and Dinnerbone joked about removing command blocks to accommodate him.[42]
  • Many features for Minecraft 2.0 as the 2013 April Fools' Day joke, such as Pink Withers and Redstone Bugs.[43]
  • Dinnerbone joked that Minecraft pizza would be a good idea to add, and as a joke KrisJelbring states pizza is confirmed to be added.[44]
  • A villager skin and sound pack was placed on all Minecrafters as the 2014 April Fools' Day joke.

References[편집 | 원본 편집]

  1. https://twitter.com/notch/status/187453842781257729
  2. http://www.minecraftforum.net/topic/1621716-15-new-blocksitems/#entry19977082
  3. http://www.reddit.com/r/Minecraft/comments/s7ri6/i_am_jon_k%C3%A5gstr%C3%B6m_developer_of_minecraft_ask_me/c4bs6d1?context=1
  4. https://twitter.com/notch/status/28832121068
  5. http://www.youtube.com/watch?v=YMhyX_lKWV4
  6. http://www.reddit.com/r/MCPE/comments/281sep/camera/ci6znr8
  7. wordofnotch:522979105
  8. wordofnotch:746938105
  9. wordofnotch:659506746
  10. 10.0 10.1 wordofnotch:660061390
  11. wordofnotch:666612436
  12. wordofnotch:673782427
  13. dinnerbonetweet:207253374230470657
  14. User talk:Jeb#Quiver
  15. https://twitter.com/Dinnerbone/status/327118657698275329
  16. https://twitter.com/Dinnerbone/status/327121694286290945
  17. https://twitter.com/Dinnerbone/status/288319336962215936
  18. http://www.reddit.com/r/Minecraft/comments/yf5im/suggestion_storable_books/c5v03bq?context=1
  19. http://www.reddit.com/r/Minecraft/comments/1t6qn7/i_am_dinnerbone_a_minecraft_developer_ask_me/ce4z2v5?context=3
  20. https://twitter.com/notch/status/124154763351818240
  21. http://www.reddit.com/r/Minecraft/comments/rsrqt/i_am_jens_bergensten_lead_designer_of_minecraft/c4a4evh?context=1
  22. 22.0 22.1 https://twitter.com/Dinnerbone/status/392765209217347584
  23. http://www.reddit.com/r/Minecraft/comments/{{{1}}}/
  24. http://www.reddit.com/r/Minecraft/comments/{{{1}}}/
  25. http://www.youtube.com/watch?v=xdoH3kzg938&t=198s
  26. https://twitter.com/dinnerbone/status/323870260560293888
  27. http://www.reddit.com/r/Minecraft/comments/s0pqt/i_am_nathan_adams_aka_dinnerbone_developer_of/c4a5sxc?context=1
  28. http://forums.tigsource.com/index.php?topic=6273
  29. http://www.reddit.com/r/Minecraft/comments/e7xol/this_is_how_clouds_should_work_gif_simulation/
  30. http://getsatisfaction.com/mojang/topics/make_clouds_collide_with_blocks
  31. http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/
  32. http://www.youtube.com/watch?v=BES9EKK4Aw4
  33. notchtweet:62498529108697090
  34. http://notch.tumblr.com/post/359769783
  35. https://scrolls.com/2013/08/scrolls-changelog-0-103-0-super-friendly-edition
  36. jebtweet:238985586541748224
  37. marctweet:247743154424524800
  38. dinnerbonetweet:253954758489038848
  39. jebtweet:261385374234988544
  40. http://www.reddit.com/xlyi5
  41. Dinnerbonetweet:283392354851901440
  42. http://es-mx.twitch.tv/sethbling/b/364067137
  43. http://mojang.com/2013/04/its-finally-coming-minecraft-2-0/
  44. https://twitter.com/KrisJelbring/status/401476055464427520