이 문서는 Infdev updates for the PC version에 관한 것입니다. other development stages에 대해서는 Version history (disambiguation) 문서를 참조하십시오. development versions에 대해서는 Version history/Development versions 문서를 참조하십시오. the Pocket Edition에 대해서는 Pocket Edition version history 문서를 참조하십시오. future updates에 대해서는 Upcoming features 문서를 참조하십시오.
A (?) denotes version's info here is guess-work, possibly incorrect.
The Infdev development phase started on February 27th, 2010 and ended on June 29th, 2010. It was preceded by Indev and followed by Alpha.
Map generation now creates "bad chunk" areas of the map in which the player and all npcs stutter and move very slowly through, making the first appearance of the Far Lands.
Minecraft Infdev
2010/06/25
새로운 세이브파일 포맷을 원래대로 되돌림
Minecraft Infdev (Here’s a review of something I recently bought)
2010/06/24
새로운 세이브파일 포맷
Tweaked rail laying code
Better FPS
Less crashes
New crash report screen
Rideable Minecarts that can't be opened
새로운 버그:
When turning on a minecart track while riding a minecart, cameras turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right)
Minecraft Infdev (Seecret Friday 1)
2010/06/18
Minecarts and Minecart Tracks added
Gravel and sand fall realistically
Falling off bottom of map kills player
Sky rendering tweaked
Minecraft Infdev (Tweak and bug fix update)
2010/06/17
Caves are much more interesting now, specifically:
Rooms now have 1-5 exits, instead of just 1, making natural hubs.
Caves are even more regional, with truly Swiss cheese areas being possible but rare
Springs, both water and lava, are more common
Increased variety in tunnel thickness, increasing the odds of branches
Added natural gravel and dirt under ground for more varied caves
Surface springs possible
Flowing water that touches flowing lava creates cobblestone
Flowing water that touches standing lava turns the lava into obsidian.
Lava springs don't spread
Getting stuck inside blocks causes suffocation
Water flows nicer
Fixed a few bugs in liquid spreading code
Fixed invisible waterfalls
Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
Minecraft Infdev (Caves, prettier water.)
2010/06/16
Water now has more triangular prism shape rather than layers of flat blocks
Regional caves
Naturally occurring lava
꽃과 버섯
Fluid block springs can generate underground to make rivers