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자바 에디션 17w47a

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Minecraft 17w47a
에디션

자바 에디션

종류

Snapshot

출시일

November 22, 2017

Snapshot 소속

1.13

다운로드

클라이언트 (.json)
서버

프로토콜 버전

데이터 버전

17w47a자바 에디션 1.13용으로 출시된 여섯 번째 스냅샷으로, 이전에는 명령을 통해서만 배치할 수 있었던 여러 블록의 항목 형태인 호박, 디버그 막대기을 추가하고, 여러 블록의 배치 조건을 수정하고, The Flatening 등을 수행했다.

추가[편집 | 원본 편집]

블록[편집 | 원본 편집]

버튼, 압력판, 그리고 다락문
  • 이제 6종류의 나무로 만들어진다.
호박

아이템[편집 | 원본 편집]

나무 껍질, 버섯 블록, 버섯 줄기, petrified oak slabs, 매끄러운 석영, 매끄러운 붉은 사암, 매끄러운 사암, 매끄러운 돌
  • 이제 아이템 형식을 가지고 있다.
디버그 막대기
  • 서로 다른 블록 상태들을 순환시킨다.
    • 좌클릭으로 상태를 순환시키고, 우클릭으로 상태 값을 순환시킨다.
    • 시프트를 누른채로 클릭하면 상태 또는 값을 역순으로 순환시킨다.

일반[편집 | 원본 편집]

설정
  • 백업을 만들고 백업 폴더를 열 수 있도록 월드를 편집할 때 새 옵션.
  • 자동 명령 제안을 전환하기 위한 채팅 설정 옵션(기본값 켜기, 그렇지 않으면 탭을 눌러 불러오기)

바뀐 점[편집 | 원본 편집]

블록[편집 | 원본 편집]

일반
침대
  • 이제 지지대로 아래 한 블록이 필요하다.
    • 이전에는 침대를 놓을 때에만 이것이 필요했고 침대를 파괴하지 않고 이후에 블록을 파괴할 수 있었다.
버튼
  • 더 이상 피스톤 위에 설치할 수 없다.
상자덫 상자
  • 이제 한 블록의 블록을 사이에 두는 대신 두 개의 변형 모델 바로 옆에 배치할 수 있다.
    • 상자나 덫 상자를 시프트를 누른채로 상자나 덫 상자 옆에 설치하면 2개가 결합하지 않는다
발사기
  • 조합할 때 완전히 수리된 을 요구하지 않는다.[1]
울타리 문호박
  • 호박울타리 문을 설치하는 것은 더 이상 그 아래 한 블록을 필요로 하지 않는다.
레버
  • 이제 클릭하면 레드스톤 입자가 나온다.
  • 피스톤의 위에 설치할 수 없다.
소리 블록
  • 더 이상 블록 엔티티가 아니다.
    • 따라서 이제 피스톤으로 밀 수 있다.
벌레 먹은 블록
  • 플레이어가 사용하는 도구에 상관없이, 즉시 부서진다.
    • 섬세한 손길로 부수면, 벌레 먹지 않은 블록이 떨어질 것이다.
TNT
  • Removed the explode block state (explode on punch).[2]
Vines
  • Multiple vines facing different directions, including on the bottom of blocks, can now be placed in the same block space.

Items[편집 | 원본 편집]

Carrot on a stick
  • It's now possible to craft a carrot on a stick with a damaged fishing rod.[1]

World generation[편집 | 원본 편집]

Witch huts

Command format[편집 | 원본 편집]

/blockdata
  • Removed in favor of /data.
/particle
  • Particle names now use namespaced IDs.
  • Old ID → new ID
    • mobspellambientminecraft:ambient_entity_effect
    • angryvillagerminecraft:angry_villager
    • blockdust and blockcrackminecraft:block
    • damageindicatorminecraft:damage_indicator
    • dragonbreathminecraft:dragon_breath
    • driplavaminecraft:dripping_lava
    • dripwaterminecraft:dripping_water
    • reddustminecraft:dust
    • spellminecraft:effect
    • mobappearanceminecraft:elder_guardian
    • enchantmenttableminecraft:enchant
    • magiccritminecraft:enchanted_hit
    • endrodminecraft:end_rod
    • mobspellminecraft:entity_effect
    • largeexplodeminecraft:explosion
    • hugeexplosionminecraft:explosion_emitter
    • fallingdustminecraft:falling_dust
    • fireworkssparkminecraft:firework
    • wakeminecraft:fishing
    • happyvillagerminecraft:happy_villager
    • instantspellminecraft:instant_effect
    • iconcrackminecraft:item
    • slimeminecraft:item_slime
    • snowballpoofminecraft:item_snowball
    • largesmokeminecraft:large_smoke
    • townauraminecraft:mycelium
    • explode and snowshovelminecraft:poof
    • dropletminecraft:rain
    • sweepattackminecraft:sweep_attack
    • totemminecraft:totem_of_undying
    • suspendedminecraft:underwater
    • witchmagicminecraft:witch
    • take: unlisted
    • footstep: removed
    • depthsuspend: removed
/playsound
  • Will Tab ↹ auto-complete custom sound events.

Gameplay[편집 | 원본 편집]

Creative inventory
  • Because of The Flattening, certain blocks and items have been moved around in their respective groups, for example, the purpur block is now after obsidian.
  • Mushroom Blocks, farmland and grass path are added to the inventory, under the Decoration Blocks group; blank firework rockets are added to the Miscellaneous group; and bark, smooth stone, sandstone, red sandstone and quartz are added to the Building Blocks group.

General[편집 | 원본 편집]

The "flattening"
  • Numeric block metadata completely phased out in favor of block states.
  • Split, merged, created, deleted, and renamed a lot of blocks, block states, block entities and items.
    • Blocks and items previously differing because of damage value have gotten their own id, for example white_wool instead of wool:0
    • Damage has been moved to the tag tag and is only used by tools, armor and maps.
    • Files and commands no longer use data or set_data.
Statistics
  • Statistics are being updated.
    • stat.(stat) is now minecraft.custom:minecraft.(stat).
    • stat.(stat).minecraft.(block/item/entity ID) is now minecraft.(stat):minecraft.(block/item/entity ID).
Superflat customization
  • Preset strings no longer use a version number.

Fixes[편집 | 원본 편집]

80개의 문제점 수정됨
1.13 이전에 출시된 버전에서
  • MC-1511 – Anvil can be placed in certain blocks.
  • MC-1947 – Pumpkins and jack 'o' Lanterns can only be placed on solid blocks.
  • MC-2208 – Blocks with special placement can be placed inside player/entity.
  • MC-2666 – Corner cobblestone wall has incorrect collision box.
  • MC-4504 – The hitbox of brewing stands is missing the blaze rod.
  • MC-9194 – A Comparator can lock a repeater, but the repeater doesn't look like it's locked.
  • MC-12000 – The hit-box of corner fences isn't the same as the collision box.
  • MC-26739 – Doors won't update with redstone.
  • MC-34365 – If the player creates a double chest and does the command /setblock near the chest, it will create an invisible chest/the visible chest is a triple chest.
  • MC-39948 – Blocks/items only different by data value are not listed separately in statistics.
  • MC-53439 – The top block of a two-block plant temporarily becomes a peony/sunflower upon placing a block in the bottom.
  • MC-59517 – TNT explode=true blockstate drops TNT item when fused by hit in survival mode.
  • MC-59610 – Cactus has full block hitbox.
  • MC-59691 – Inconsistent block/item names: brick(s).
  • MC-61821 – Digging snow layer yields one snowball too much.
  • MC-63820 – Empty flower pot in witch huts.
  • MC-64455 – Translation missing for some blocks.
  • MC-70188 – Some blocks cannot be placed facing a wall with /setblock or /fill + datavalues or block states.
  • MC-73495 – Commands saying item names use incorrect/wrong item names.
  • MC-74231 – Flower pot's blockdata won't visually update.
  • MC-75430 – Enderman held block not fully updated from old block id system.
  • MC-75940 – block log2 and leaves2 crash the game when set to certain data values.
  • MC-79255 – Using /trigger first time on player gives score of 0 but not displayed on scoreboard.
  • MC-81746 – Falling block entities don't check for data values: converting sand to red sand.
  • MC-84173 – Trapdoors get a redstone update when being pushed/pulled next to a power source, but not when being pushed/pulled away from it.
  • MC-92901 – End Crystals and placed at high coordinates are placed with offset.
  • MC-93129 – Falling sand behaves incorrectly in lazy chunks.
  • MC-94027 – "Carried" tag of enderman reads value as string and short.
  • MC-94186 – BlockDragonEgg does not extend BlockFalling.
  • MC-101332 – Can use the FallingSand to go through a mossy cobblestone wall.
  • MC-102545 – There are 352 different flowerpots in the debug world.
  • MC-103035 – Dragon egg doesn't create fallingdust particles.
  • MC-105820 – Relative decimal coordinates with block related commands are inconsistent.
  • MC-106024 – Fence gates do not update in wall block states when placed by command.
  • MC-106127 – Some blocks cannot be given certain block states.
  • MC-108756 – Dungeons generating triple chests.
  • MC-109348 – Game crashes on loading world with a java.lang.StackOverflowError after using structure blocks due to multiple block entities in the same location.
  • MC-109591 – Detecting the block states not saved in metadata does not work.
  • MC-109659 – The observer only detected upgrade top of the door if opened/closed with energy (button, lever, etc.), but not with the player's hand.
  • MC-111472 – Game doesn't save anywhere that a chest is a double chest.
  • MC-112394 – Numeral ids can still be used in some commands.
  • MC-112891 – Falling block entity drops block with metadata of item dropped when block would be mined causing malformed drops.
  • MC-113001 – Some items act client-side always as if they were successfully used.
  • MC-113347 – Rails rotate when moved.
  • MC-114965 – Placed tripwire hook updates blocks around opposite facing tripwire hook on same axis.
  • MC-115799 – Colored bed flickers red when placing/destroying.
  • MC-116580 – Iron trapdoors stay on after breaking power source, until updated.
  • MC-117032 – "Done" button in statistics screen is offset.
  • MC-117166 – Corner stairs with torch/lever/button etc. doesn't cause block update when near destroyed support stairs.
  • MC-117837 – Player placed leaves update when log block breaks.
  • MC-117932 – Bed particles cause z-fighting.
  • MC-118153 – Lava can only turn concrete powder into concrete when it falls into source block.
  • MC-118202 – iron bars, glass pane etc have incorrect selection hitbox on corners.
  • MC-118221 – Vines cannot be placed below non-solid blocks.
  • MC-120790 – Redstone lamps and wire update whether they are lit or not when setblocked, but no other blocks do.
  • MC-121271 – Activator rails not updating.
  • MC-121742 – block states can't be used in /give, /clear and /replaceitem, but can be used in /setblock, /fill, /execute detect and /testforblock.
1.13의 개발 버전에서
  • MC-121693 – Crash when typing empty selector "[x_rotation=]" or "[y_rotation=]".
  • MC-121699 – "Unknown score holder" when using the placeholder * in some commands.
  • MC-121700 – Invalid syntax when using decimal values on block position arguments.
  • MC-121739 – Normal players can use player selectors in /msg command.
  • MC-121752 – Scoreboard, "no score" and "0" desyncs.
  • MC-121783/gamerule doesn't work at all.
  • MC-121786/tellraw does not work.
  • MC-121787 – Teleporting things to infinity/NaN is possible.
  • MC-121790 – Tab completion doesn't change the case of characters typed before pressing tab.
  • MC-121795 – Unable to use decimals for the speed parameter in the /particle command.
  • MC-121827 – Selectors and scoreboards not working for signs, /tellraw, and /title (works correctly for books).
  • MC-121858 – "Scoreboard players get" not working for read-only objectives.
이전의 개발 버전에서
  • MC-121970/blockdata command is still present.
  • MC-121975 – Datapack order does not persist after a world is closed.
  • MC-121976/datapack disable doesn't refresh advancements for player.
  • MC-121982 – Inconsistent tab-completion spacing.
  • MC-121985 – Using the scroll wheel to select between arguments of various commands like /experience and /gamemode cause a crash
  • MC-121996 – distance filter seems to not work in gameLoopFunction.
  • MC-122004 – Using space to complete the command will add 2 spaces.
  • MC-122020 – Cannot add 0 to a player’s score.
  • MC-122074 – Tab completion not working on items in commands.
  • MC-122108 – Shapeless recipes cannot be crafted using named or enchanted ingredients.
Private issues

Video[편집 | 원본 편집]

Video made by slicedlime:

Trivia[편집 | 원본 편집]

파일:17w47aTrapdoor.jpeg
Frame showing untextured trapdoors.
  • The banner image of this update is an animated GIF. On some frames, trapdoors with the purple/black missing texture are displayed.

References[편집 | 원본 편집]

  1. 1.0 1.1 MC-123196 (resolved as "Works as Intended")
  2. MC-122563 (resolved as "Works as Intended")