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잔글 (Alswo96284(토론)의 편집을 Minejango2의 마지막 판으로 되돌림)
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(사용자 3명의 중간 판 30개는 보이지 않습니다)
9번째 줄: 9번째 줄:
 
'Red Dye', 'Black Dye',
 
'Red Dye', 'Black Dye',
 
},
 
},
categoryIngredientUsage = '분류:$1을(를) 사용하는 제작법',
+
categoryIngredientUsage = '분류:$1 요구 제작법',
 
categoryRecipeType = '분류:$1 제작법',
 
categoryRecipeType = '분류:$1 제작법',
  +
itemBlockOfQuartz = 'Block of Quartz',
 
itemBlockOfQuartz = 'Block of Quartz',
 
itemBlockOfQuartz = 'Block of Quartz',
 
itemBrownMushroom = 'Brown Mushroom',
 
itemBrownMushroom = 'Brown Mushroom',
19번째 줄: 20번째 줄:
 
itemMushroom = 'Mushroom',
 
itemMushroom = 'Mushroom',
 
itemQuartzBlock = 'Quartz Block',
 
itemQuartzBlock = 'Quartz Block',
  +
itemSmoothQuartzBlock = 'Smooth Quartz Block',
 
itemRedMushroom = 'Red Mushroom',
 
itemRedMushroom = 'Red Mushroom',
 
itemStone = 'Stone',
 
itemStone = 'Stone',
 
itemWhiteDye = 'White Dye',
 
itemWhiteDye = 'White Dye',
moduleArgs = [[Module:ProcessArgs]],
+
moduleArgs = [[모듈:ProcessArgs]],
moduleRecipe = [[Module:Recipe table]],
+
moduleRecipe = [[모듈:Recipe table]],
moduleSlot = [[Module:Inventory slot]],
+
moduleSlot = [[모듈:Inventory slot]],
 
stoneVariants = { 'Stone', 'Andesite', 'Granite', 'Diorite' },
 
stoneVariants = { 'Stone', 'Andesite', 'Granite', 'Diorite' },
type = 'Crafting',
+
type = '제작',
 
variantPages = {
 
variantPages = {
 
'Andesite', 'Banner', 'Bed', 'Diorite', 'Firework Star', 'Granite',
 
'Andesite', 'Banner', 'Bed', 'Diorite', 'Firework Star', 'Granite',
 
'Pressure Plate', 'Sand', 'Sandstone', 'Shield', 'Slab', 'Stained Glass Pane',
 
'Pressure Plate', 'Sand', 'Sandstone', 'Shield', 'Slab', 'Stained Glass Pane',
'Stained Glass', 'Stairs', 'Stone Bricks', 'Wood Planks', 'Wood', 'Wool',
+
'Stained Glass', 'Stairs', 'Wood Planks', 'Wood', 'Wool',
  +
},
  +
CopperBlockLinks = {
  +
'Block of Copper', 'Exposed Copper', 'Weathered Copper', 'Oxidized Copper', 'Cut Copper', 'Exposed Cut Copper', 'Weathered Cut Copper', 'Oxidized Cut Copper', 'Waxed Block of Copper', 'Waxed Copper', 'Waxed Exposed Copper', 'Waxed Weathered Copper', 'Waxed Cut Copper', 'Waxed Exposed Cut Copper', 'Waxed Weathered Cut Copper', 'Copper Block'
 
},
 
},
  +
CopperBlock = 'Block of Copper',
 
}
 
}
 
p.i18n = i18n
 
p.i18n = i18n
135번째 줄: 141번째 줄:
 
local cI = 1
 
local cI = 1
 
 
  +
local Autolink = require( '모듈:Autolink' )
 
if args.type and args.ignoreusage ~= '1' then
 
if args.type and args.ignoreusage ~= '1' then
 
categories[cI] = '[[' .. i18n.categoryRecipeType:gsub( '%$1', Autolink.invlink( args.type, 'nolink' ) ) .. ']]'
 
categories[cI] = '[[' .. i18n.categoryRecipeType:gsub( '%$1', Autolink.invlink( args.type, 'nolink' ) ) .. ']]'
146번째 줄: 153번째 줄:
 
local function addName(name)
 
local function addName(name)
 
if not usedNames[name] then -- redundant with most current code, but not with all, and might prevent other issues
 
if not usedNames[name] then -- redundant with most current code, but not with all, and might prevent other issues
categories[cI] = '[[' .. i18n.categoryIngredientUsage:gsub( '%$1', name ) .. ']]'
+
categories[cI] = '[[' .. i18n.categoryIngredientUsage:gsub( '%$1', Autolink.invlink( name, 'nolink' ) ) .. ']]'
 
cI = cI + 1
 
cI = cI + 1
 
usedNames[name] = true
 
usedNames[name] = true
155번째 줄: 162번째 줄:
 
for _, ingredient in pairs( ingredientSet ) do
 
for _, ingredient in pairs( ingredientSet ) do
 
local name = ingredient.name
 
local name = ingredient.name
if not ingredient.mod and not usedNames[name] and name ~= title.text then
+
if not ingredient.mod and not usedNames[name] then
 
-- List each dye individually as they have their own pages
 
-- List each dye individually as they have their own pages
 
if
 
if
name == slot.i18n.prefixes.any .. ' ' .. i18n.itemDye or
+
name == 'Any ' .. i18n.itemDye or
name == slot.i18n.prefixes.matching .. ' ' .. i18n.itemDye or
+
name == 'Matching ' .. i18n.itemDye or
name == slot.i18n.prefixes.any .. ' ' .. i18n.itemColoredDye or
+
name == 'Any ' .. i18n.itemColoredDye or
name == slot.i18n.prefixes.matching .. ' ' .. i18n.itemColoredDye
+
name == 'Matching ' .. i18n.itemColoredDye
 
then
 
then
 
if not name:find( i18n.colored ) then
 
if not name:find( i18n.colored ) then
186번째 줄: 193번째 줄:
 
name == i18n.itemBrownMushroom
 
name == i18n.itemBrownMushroom
 
then name = i18n.itemMushroom
 
then name = i18n.itemMushroom
  +
elseif name == i18n.itemSmoothQuartzBlock then name = i18n.itemSmoothQuartzBlock
 
elseif name == i18n.itemCharcoal then name = i18n.itemCoal
 
elseif name == i18n.itemCharcoal then name = i18n.itemCoal
 
elseif name:find( ' ' .. i18n.itemQuartzBlock .. '$' ) then name = i18n.itemBlockOfQuartz
 
elseif name:find( ' ' .. i18n.itemQuartzBlock .. '$' ) then name = i18n.itemBlockOfQuartz
195번째 줄: 203번째 줄:
 
end
 
end
 
end
 
end
  +
for _, variant in pairs( i18n.CopperBlockLinks ) do
 
  +
if name:find( variant ) then
  +
name = i18n.CopperBlock
  +
break
  +
end
 
end
 
-- Remove prefixes
 
-- Remove prefixes
 
for _, prefix in pairs( slot.i18n.prefixes ) do
 
for _, prefix in pairs( slot.i18n.prefixes ) do

2021년 9월 13일 (월) 03:10 기준 최신판

이 모듈은 {{crafting}} 을 구현한다.

Parent 매개변수들은 직접 전달한 매개변수와 자동적으로 합쳐진다. (나중에 예전 것을 덮어쓴다.)

  • Parent arguments are automatically merged with directly passed arguments (the latter overwriting the former).

의존

함께 보기

[보기 | 편집 | 역사 | 캐시 제거]위 설명문서는 모듈:Crafting/doc에서 왔습니다.
local p = {}

local i18n = {
	colored = 'Colored',
	coloredDyes = {
		'Orange Dye', 'Magenta Dye', 'Light Blue Dye', 'Yellow Dye', 'Lime Dye',
		'Pink Dye', 'Gray Dye', 'Light Gray Dye', 'Cyan Dye', 'Purple Dye',
		'Blue Dye', 'Brown Dye', 'Green Dye',
		'Red Dye', 'Black Dye',
	},
	categoryIngredientUsage = '분류:$1 요구 제작법',
	categoryRecipeType = '분류:$1 제작법',
	itemBlockOfQuartz = 'Block of Quartz',
	itemBlockOfQuartz = 'Block of Quartz',
	itemBrownMushroom = 'Brown Mushroom',
	itemCharcoal = 'Charcoal',
	itemCoal = 'Coal',
	itemColoredDye = 'Colored Dye',
	itemDye = 'Dye',
	itemMushroom = 'Mushroom',
	itemQuartzBlock = 'Quartz Block',
	itemSmoothQuartzBlock = 'Smooth Quartz Block',
	itemRedMushroom = 'Red Mushroom',
	itemStone = 'Stone',
	itemWhiteDye = 'White Dye',
	moduleArgs = [[모듈:ProcessArgs]],
	moduleRecipe = [[모듈:Recipe table]],
	moduleSlot = [[모듈:Inventory slot]],
	stoneVariants = { 'Stone', 'Andesite', 'Granite', 'Diorite' },
	type = '제작',
	variantPages = {
		'Andesite', 'Banner', 'Bed', 'Diorite', 'Firework Star', 'Granite', 
		'Pressure Plate', 'Sand', 'Sandstone', 'Shield', 'Slab', 'Stained Glass Pane', 
		'Stained Glass', 'Stairs', 'Wood Planks', 'Wood', 'Wool',
	},
    CopperBlockLinks = {
		'Block of Copper', 'Exposed Copper', 'Weathered Copper', 'Oxidized Copper', 'Cut Copper', 'Exposed Cut Copper', 'Weathered Cut Copper', 'Oxidized Cut Copper', 'Waxed Block of Copper', 'Waxed Copper', 'Waxed Exposed Copper', 'Waxed Weathered Copper', 'Waxed Cut Copper', 'Waxed Exposed Cut Copper', 'Waxed Weathered Cut Copper', 'Copper Block'
	},
    CopperBlock = 'Block of Copper',
}
p.i18n = i18n

local slot = require( i18n.moduleSlot )
local recipeTable = require( i18n.moduleRecipe ).table
local cArgVals = { 'A1', 'B1', 'C1', 'A2', 'B2', 'C2', 'A3', 'B3', 'C3' }
p.cArgVals = cArgVals

function p.table( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = require( i18n.moduleArgs ).merge( true )
	else
		f = mw.getCurrentFrame()
	end
	
	-- Automatic shapeless positioning
	if args[1] then
		args.shapeless = 1
		if args[7] then
			args.A1 = args[1]
			args.B1 = args[2]
			args.C1 = args[3]
			args.A2 = args[4]
			args.B2 = args[5]
			args.C2 = args[6]
			if args[8] then
				-- ◼◼◼      ◼◼◼
				-- ◼◼◼  OR  ◼◼◼
				-- ◼◼◼      ◼◼◻
				args.A3 = args[7]
				args.B3 = args[8]
				args.C3 = args[9]
				if args[9] then
					local identical = true
					for i = 1, 8 do
						if args[i] ~= args[i + 1] then
							identical = false
							break
						end
					end
					if identical then
						args.shapeless = nil
					end
				end
			else
				-- ◼◼◼
				-- ◼◼◼
				-- ◻◼◻
				args.B3 = args[7]
			end
		elseif args[2] then
			args.A2 = args[1]
			args.B2 = args[2]
			if args[5] then
				-- ◻◻◻      ◻◻◻
				-- ◼◼◼  OR  ◼◼◼
				-- ◼◼◼      ◼◼◻
				args.C2 = args[3]
				args.A3 = args[4]
				args.B3 = args[5]
				args.C3 = args[6]
			elseif args[4] then
				-- ◻◻◻
				-- ◼◼◻
				-- ◼◼◻
				args.A3 = args[3]
				args.B3 = args[4]
			else
				-- ◻◻◻      ◻◻◻
				-- ◼◼◻  OR  ◼◼◻
				-- ◻◼◻      ◻◻◻
				args.B3 = args[3]
			end
		else
			-- ◻◻◻
			-- ◻◼◻
			-- ◻◻◻
			args.B2 = args[1]
			args.shapeless = nil
		end
		
		for i = 1, 9 do
			args[i] = nil
		end
	end
	
	-- Create recipe table, and list of ingredients
	local out, ingredientSets = recipeTable( args, {
		uiFunc = 'craftingTable',
		type = i18n.type,
		ingredientArgs = cArgVals,
		outputArgs = { 'Output' },
	} )
	
	local title = mw.title.getCurrentTitle()
	if args.nocat == '1' or title.namespace ~= 0 or title.isSubpage then
		return out
	end
	
	local categories = {}
	local cI = 1
	
	local Autolink = require( '모듈:Autolink' )
	if args.type and args.ignoreusage ~= '1' then
		categories[cI] = '[[' .. i18n.categoryRecipeType:gsub( '%$1', Autolink.invlink( args.type, 'nolink' ) ) .. ']]'
		cI = cI + 1
	end
	
	if args.ignoreusage ~= '1' then
		-- Create ingredient categories for DPL
		local usedNames = {}
		
		local function addName(name)
			if not usedNames[name] then -- redundant with most current code, but not with all, and might prevent other issues
				categories[cI] = '[[' .. i18n.categoryIngredientUsage:gsub( '%$1', Autolink.invlink( name, 'nolink' ) ) .. ']]'
				cI = cI + 1
				usedNames[name] = true
			end
		end

		for _, ingredientSet in pairs( ingredientSets ) do
			for _, ingredient in pairs( ingredientSet ) do
				local name = ingredient.name
				if not ingredient.mod and not usedNames[name] then
					-- List each dye individually as they have their own pages
					if
						name == 'Any ' .. i18n.itemDye or
						name == 'Matching ' .. i18n.itemDye or
						name == 'Any ' .. i18n.itemColoredDye or
						name == 'Matching ' .. i18n.itemColoredDye
					then
						if not name:find( i18n.colored ) then
							addName( i18n.itemWhiteDye )
						end
						
						for _, dye in pairs( i18n.coloredDyes ) do
							addName( dye )
						end
					-- List stone variants individually as they have their own pages
					elseif
						name == slot.i18n.prefixes.any .. ' ' .. i18n.itemStone or
						name == slot.i18n.prefixes.matching .. ' ' .. i18n.itemStone
					then
						for _, stone in pairs( i18n.stoneVariants ) do
							addName( stone )
						end
					else
						-- Merge item variants which use a single page
						if
							name == slot.i18n.prefixes.any .. ' ' .. i18n.itemMushroom or
							name == slot.i18n.prefixes.matching .. ' ' .. i18n.itemMushroom or
							name == i18n.itemRedMushroom or
							name == i18n.itemBrownMushroom
						then name = i18n.itemMushroom
						elseif name == i18n.itemSmoothQuartzBlock then name = i18n.itemSmoothQuartzBlock
						elseif name == i18n.itemCharcoal then name = i18n.itemCoal
						elseif name:find( ' ' .. i18n.itemQuartzBlock .. '$' ) then name = i18n.itemBlockOfQuartz
						else
							for _, variant in pairs( i18n.variantPages ) do
								if name:find( ' ' .. variant .. '$' ) then
									name = variant
									break
								end
							end
							for _, variant in pairs( i18n.CopperBlockLinks ) do
								if name:find( variant ) then
									name = i18n.CopperBlock
									break
								end
							end
							-- Remove prefixes
							for _, prefix in pairs( slot.i18n.prefixes ) do
								if name:find( '^' .. prefix .. ' ' ) then
									name = name:gsub( '^' .. prefix .. ' ', '' )
									break
								end
							end
						end
						
						-- handle "A or B" names
						local orA, orB = name:match("(.-) or (.+)")
						if orA then
							addName( orA )
							addName( orB )
						else
							addName( name )
						end
					end
				end
			end
		end
	end
	
	return out, table.concat( categories, '' )
end

return p