마을 구조물
마을 건물들과 농장들을 절대 "떠있는" 상태로 생성되지 않고, 대신에, 필요한 경우 땅으로 기둥을 내린다. 건물들은 조약돌 기둥을 내리고, 농장들은 흙 기둥을 내린다.
구조물 블록들은 minecraft.jar 파일에 있는 /data/structures/village
에서 수동으로 마을의 일부를 불러오는데 사용할 수 있다. 그러기 위해서는, 불러오기 모드로 구조물 블록을 설정하고, village/<폴더>/<구조물_이름>
를 입력하고 불러오기를 누르면 된다. 예를 들면 village/plains/houses/plains_small_house_5
처럼 하면 된다.
File structure
- village
- common
- animals: 동물의 위치를 설정하는 직소 블록을 놓는다.
- cat_black
- cat_british
- cat_calico
- cat_jellie
- cat_persian
- cat_ragdoll
- cat_red
- cat_siamese
- cat_tabby
- cat_white
- cows_1
- horses_1
- horses_2
- horses_3
- horses_4
- horses_5
- pigs_1
- sheep_1
- sheep_2
- well_bottom: 마을 우물의 기둥을 생성합니다.
- animals: 동물의 위치를 설정하는 직소 블록을 놓는다.
- decays: 지정된 크기의 잔디 블록 부분을 생성한다.
- grass_9x9
- grass_11x13
- grass_16x16
- desert
- houses: 마을 집의 사막 변종
- desert_animal_pen_1
- desert_animal_pen_2
- desert_armorer_1
- desert_blacksmith_1
- desert_butcher_shop_1
- desert_cartographer_house_1
- desert_farm_1
- desert_farm_2
- desert_fisher_1
- desert_fletcher_house_1
- desert_large_farm_1
- desert_library_1
- desert_mason_1
- desert_medium_house_1
- desert_medium_house_2
- desert_sheperd_house_1
- desert_shepherd_house_1
- desert_small_house_1
- desert_small_house_2
- desert_small_house_3
- desert_small_house_4
- desert_small_house_5
- desert_small_house_6
- desert_small_house_7
- desert_small_house_8
- desert_tannery_1
- desert_temple_1
- desert_temple_2
- desert_tool_smith_1
- desert_weaponsmith_1
- streets: 마을에서 뻗어나가는 길을 생성한다.
- corner_01
- corner_02
- crossroad_01
- crossroad_02
- crossroad_03
- square_01
- square_02
- straight_01
- straight_02
- straight_03
- turn_01
- terminators: 마을 길을 생성하는데 쓰인다.
- terminator_01
- terminator_02
- town_centers: 마을의 중심 부분.
- desert_meeting_point_1
- desert_meeting_point_2
- desert_meeting_point_3
- desert_lamp_1
- houses: 마을 집의 사막 변종
- plains
- houses: 마을 집의 평원 변종.
- plains_accessory_1
- plains_animal_pen_1
- plains_animal_pen_2
- plains_animal_pen_3
- plains_armorer_house_1
- plains_big_house_1
- plains_butcher_shop_1
- plains_butcher_shop_2
- plains_cartographer_1
- plains_fisher_cottage_1
- plains_fletcher_house_1
- plains_large_farm_1
- plains_library_1
- plains_library_2
- plains_masons_house_1
- plains_medium_house_1
- plains_medium_house_2
- plains_meeting_point_4
- plains_meeting_point_5
- plains_shepherds_house_1
- plains_small_farm_1
- plains_small_house_1
- plains_small_house_2
- plains_small_house_3
- plains_small_house_4
- plains_small_house_5
- plains_small_house_6
- plains_small_house_7
- plains_small_house_8
- plains_stable_1
- plains_stable_2
- plains_tannery_1
- plains_temple_3
- plains_temple_4
- plains_tool_smith_1
- plains_weaponsmith_1
- streets: 마을에서 뻗어나가는 길을 생성한다.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- terminators: 마을에서 뻗어나가는 길을 생성한다.
- terminator_01
- terminator_02
- terminator_03
- terminator_04
- town_centers: Centerpieces of the town.
- plains_fountain_01
- plains_meeting_point_1
- plains_meeting_point_2
- plains_meeting_point_3
- villagers: Spawns a jigsaw block which sets the position of a villager.
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- plains_lamp_1
- houses: 마을 집의 평원 변종.
- savanna
- houses: Savanna variants of village houses.
- savanna_animal_pen_1
- savanna_animal_pen_2
- savanna_animal_pen_3
- savanna_armorer_1
- savanna_butchers_shop_1
- savanna_butchers_shop_2
- savanna_cartographer_1
- savanna_fisher_cottage_1
- savanna_fletcher_house_1
- savanna_large_farm_1
- savanna_large_farm_2
- savanna_library_1
- houses: Savanna variants of village houses.
- common
savanna_mason_1
- savanna_medium_house_1
- savanna_medium_house_2
- savanna_shepherd_1
- savanna_small_farm
- savanna_small_house_1
- savanna_small_house_2
- savanna_small_house_3
- savanna_small_house_4
- savanna_small_house_5
- savanna_small_house_6
- savanna_small_house_7
- savanna_small_house_8
- savanna_tannery_1
- savanna_temple_1
- savanna_temple_2
- savanna_tool_smith_1
- savanna_weaponsmith_1
- savanna_weaponsmith_2
- streets: Generates the streets that span across the village.
- corner_01
- corner_03
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- crossroad_07
- split_01
- split_02
- straight_02
- straight_04
- straight_05
- straight_06
- straight_08
- straight_09
- straight_10
- straight_11
- turn_01
- terminators: Used to generate the village streets.
- terminator_05
- town_centers: Centerpieces of the town.
- savanna_meeting_point_1
- savanna_meeting_point_2
- savanna_meeting_point_3
- savanna_meeting_point_4
- savanna_lamp_post_01
- snowy
- houses: Snowy variants of village houses.
- snowy_animal_pen_1
- snowy_animal_pen_2
- snowy_armorer_house_1
- snowy_armorer_house_2
- snowy_butchers_shop
- snowy_butchers_shop_1
- snowy_butchers_shop_2
- snowy_cartographer_house_1
- snowy_farm_1
- snowy_farm_2
- snowy_fisher_cottage
- snowy_fletcher_house_1
- snowy_library_1
- snowy_masons_house_1
- snowy_masons_house_2
- snowy_medium_house_1
- snowy_medium_house_2
- snowy_medium_house_3
- snowy_shepherds_house_1
- snowy_small_house_1
- snowy_small_house_2
- snowy_small_house_3
- snowy_small_house_4
- snowy_small_house_5
- snowy_small_house_6
- snowy_small_house_7
- snowy_small_house_8
- snowy_tannery_1
- snowy_temple_1
- snowy_tool_smith_1
- snowy_weapon_smith_1
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- square_01
- straight_01
- straight_02
- straight_03
- straight_04
- straight_06
- straight_08
- turn_01
- town_centers: Centerpieces of the town.
- snowy_meeting_point_1
- snowy_meeting_point_2
- snowy_meeting_point_3
- snowy_lamp_post_01
- snowy_lamp_post_02
- snowy_lamp_post_03
- houses: Snowy variants of village houses.
- taiga
- houses: Taiga variants of village houses.
- taiga_animal_pen_1
- taiga_armorer_2
- taiga_armorer_house_1
- taiga_armorer_house_2
- taiga_butcher_shop_1
- taiga_cartographer_house_1
- taiga_decoration_1
- taiga_fisher_cottage_1
- taiga_fletcher_house_1
- taiga_lamp_post_1
- taiga_large_farm_1
- taiga_large_farm_2
- taiga_library_1
- taiga_masons_house_1
- taiga_medium_house_1
- taiga_medium_house_2
- taiga_medium_house_3
- taiga_meeting_point_1
- taiga_sheperds_house_1
- taiga_shepherds_house_1
- taiga_small_farm_1
- taiga_small_house_1
- taiga_small_house_2
- taiga_small_house_3
- taiga_small_house_4
- taiga_small_house_5
- taiga_tannery_1
- taiga_temple_1
- taiga_tool_smith_1
- taiga_weapon_smith_1
- taiga_weaponsmith_1
- taiga_weaponsmith_2
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- town_centers: Centerpieces of the town.
- taiga_meeting_point_1
- taiga_meeting_point_2
- taiga_decoration_1
- taiga_decoration_2
- taiga_decoration_3
- taiga_decoration_4
- taiga_lamp_post_1
- houses: Taiga variants of village houses.
All structures
Folder | Structure name(s) | Description |
---|---|---|
Structures common to all biomes | ||
common |
cows_1 |
Spawns a jigsaw block which sets the position of an animal. |
well_bottom | Spawns the foundation of a village well. | |
decays |
grass_9x9 |
Spawns a patch of grass of the specified dimensions. |
Plains biome structure variants | ||
plains | plains_lamp_1 | Spawns a lamp post structure. |
plains/houses | plains_accessory_1 | 3 grass blocks with flowers placed on top of them |
plains_animal_pen_1 | A 5×6 enclosure with some grass and flowers | |
plains_animal_pen_2 | A 7×11 enclosure with some grass and a hay bale | |
plains_animal_pen_3 | An irregularly shaped enclosure with water in it | |
plains_armorer_house_1 | A small building with a fireplace and a stone slab bench | |
plains_big_house_1 | A two story house with a chest in it | |
plains_butcher_shop_1 | A building containing a bar and seats with a fenced off pen | |
plains_butcher_shop_2 | A two story building containing a bar and a fenced off pen | |
plains_cartographer_1 | A small hut with flowerpots, a chest and a cartography table | |
plains_fisher_cottage_1 | A hut with many barrels surrounded by water and more barrels | |
plains_fletcher_house_1 | A cottage with a decorated entrance and a fletching table | |
plains_large_farm_1 | A large farm with 4 different rows of crops | |
plains_library_1 | A very large building with a balcony, bookshelves and 2 lecterns | |
plains_library_2 | A two story building with a balcony, bookshelves and a lectern | |
plains_masons_house_1 | A white terracotta cottage with a stonecutter | |
plains_medium_house_1 | A large single story house with a few tables and chairs | |
plains_medium_house_2 | Two small houses joined together containing a chest and a bed | |
plains_meeting_point_4 | A market with 2 yellow and white stalls and a bell | |
plains_meeting_point_5 | A market with 3 yellow and white stalls | |
plains_shepherds_house_1 | A medium sized house with a wool floor and 2 looms | |
plains_small_farm_1 | A small farm with 2 rows of crops | |
plains_small_house_1 | A small house | |
plains_small_house_2 | ||
plains_small_house_3 | ||
plains_small_house_4 | ||
plains_small_house_5 | ||
plains_small_house_6 | ||
plains_small_house_7 | ||
plains_small_house_8 | ||
plains_stable_1 | A stable | |
plains_stable_2 | ||
plains_tannery_1 | A tannery | |
plains_temple_3 | A medium sized white terracotta building with stained yellow windows and a brewing stand | |
plains_temple_4 | A tall church with stained yellow windows and a brewing stand | |
plains_tool_smith_1 | An L shaped building with a smithing table inside of it | |
plains_weaponsmith_1 | A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava | |
plains/streets |
corner_01 |
Generates the streets that span across the village. |
plains/terminators |
terminator_01 |
Used to generate the village streets. |
plains/town_centers | plains_fountain_01 | A small fountain. |
plains_meeting_point_1 | The classic village well. | |
plains_meeting_point_2 | Market stalls with white and yellow wool. | |
plains_meeting_point_3 | A medium-sized tree. | |
plains/villagers |
armorer |
Spawns a jigsaw block which sets the position of a villager. |
Savanna biome structure variants | ||
savanna | savanna_lamp_post_01 | Spawns a lamp post structure. |
savanna houses | savanna_animal_pen_1 | |
savanna_animal_pen_2 | ||
savanna_animal_pen_3 | ||
savanna_armorer_1 | ||
savanna_butchers_shop_1 | ||
savanna_butchers_shop_2 | ||
savanna_cartographer_1 | a stilt house with cartography table inside and some brown banner hanging at the back wall house | |
savanna_fisher_cottage_1 | Stilt house with extremely small room and some barrel scatered on the ground, and small pond under house | |
savanna_fletcher_house_1 | ||
savanna_large_farm_1 | ||
savanna_large_farm_2 | ||
savanna_library_1 | ||
savanna_mason_1 | ||
savanna_medium_house_1 | ||
savanna_medium_house_2 | ||
savanna_shepherd_1 | ||
savanna_small_farm | ||
savanna_small_house_1 | ||
savanna_small_house_2 | ||
savanna_small_house_3 | ||
savanna_small_house_4 | ||
savanna_small_house_5 | ||
savanna_small_house_6 | ||
savanna_small_house_7 | ||
savanna_small_house_8 | ||
savanna_tannery_1 | ||
savanna_temple_1 | ||
savanna_temple_2 | ||
savanna_tool_smith_1 | ||
savanna_weaponsmith_1 | ||
savanna_weaponsmith_2 | ||
savanna/streets |
corner_01 |
Generates the streets that span across the village. |
savanna/terminators | terminator_05 | Used to generate the village streets. |
savanna/town_centers | savanna_meeting_point_1 | Small acacia stallswith hanging brown banners. |
savanna_meeting_point_2 | A pond with yellow and orange terracotta, bells and torches. | |
savanna_meeting_point_3 | Two 1×1 water sources. | |
savanna_meeting_point_4 | A small well with torches. | |
Snowy biome structure variants | ||
snowy | snowy_lamp_post_01 | Spawns lanterns hanging off of fences. |
snowy_lamp_post_02 | ||
snowy_lamp_post_03 | ||
snowy/houses | snowy_animal_pen_1 | |
snowy_animal_pen_2 | ||
snowy_armorer_house_1 | ||
snowy_armorer_house_2 | ||
snowy_butchers_shop | ||
snowy_butchers_shop_1 | ||
snowy_butchers_shop_2 | ||
snowy_cartographer_house_1 | ||
snowy_farm_1 | ||
snowy_farm_2 | ||
snowy_fisher_cottage_1 | 2x2 pond in front house and some barrel inside house | |
snowy_fletcher_house_1 | ||
snowy_library_1 | ||
snowy_masons_house_1 | ||
snowy_masons_house_2 | ||
snowy_medium_house_1 | ||
snowy_medium_house_2 | ||
snowy_medium_house_3 | ||
snowy_shepherds_house_1 | ||
snowy_small_house_1 | ||
snowy_small_house_2 | ||
snowy_small_house_3 | ||
snowy_small_house_4 | ||
snowy_small_house_5 | ||
snowy_small_house_6 | ||
snowy_small_house_7 | ||
snowy_small_house_8 | ||
snowy_tannery_1 | ||
snowy_temple_1 | ||
snowy_tool_smith_1 | ||
snowy_weapon_smith_1 | a building with lava arround diorite with 1 grindstone outside house and 1 other inside | |
snowy/streets |
corner_01 |
Generates the streets that span across the village. |
snowy/town_centers | snowy_meeting_point_1 | A tall icicle and a bell. |
snowy_meeting_point_2 | A small icicle on spruce stairs. | |
snowy_meeting_point_3 | A small structure with hanging lanterns. | |
Taiga biome structure variants | ||
taiga | taiga_decoration_1 | A water trough made of spruce trapdoors. |
taiga_decoration_2 | A small cobblestone structure. | |
taiga_decoration_3 | ||
taiga_decoration_4 | ||
taiga_lamp_post_1 | A cobblestone wall with a torch. | |
taiga/houses | taiga_animal_pen_1 | |
taiga_armorer_2 | ||
taiga_armorer_house_1 | ||
taiga_armorer_house_2 | ||
taiga_butcher_shop_1 | ||
taiga_cartographer_house_1 | ||
taiga_decoration_1 | ||
taiga_fisher_cottage_1 | ||
taiga_fletcher_house_1 | ||
taiga_lamp_post_1 | ||
taiga_large_farm_1 | ||
taiga_large_farm_2 | ||
taiga_library_1 | ||
taiga_masons_house_1 | house with stonecutter and potted spruce sapling inside | |
taiga_medium_house_1 | ||
taiga_medium_house_2 | ||
taiga_medium_house_3 | ||
taiga_meeting_point_1 | ||
taiga_sheperds_house_1 | ||
taiga_shepherds_house_1 | ||
taiga_small_farm_1 | ||
taiga_small_house_1 | ||
taiga_small_house_2 | ||
taiga_small_house_3 | ||
taiga_small_house_4 | ||
taiga_small_house_5 | ||
taiga_tannery_1 | ||
taiga_temple_1 | ||
taiga_tool_smith_1 | ||
taiga_weapon_smith_1 | ||
taiga_weaponsmith_1 | ||
taiga_weaponsmith_2 | ||
taiga/streets |
corner_01 |
Spawns the streets that span across the village. |
taiga/town_centers | taiga_meeting_point_1 | A small area of path blocks with bells and lamps. |
taiga_meeting_point_2 | A village well. | |
Desert biome structure variants | ||
desert | desert_lamp_1 | Sandstone, terracotta and a torch. |
desert/houses | desert_animal_pen_1 | |
desert_animal_pen_2 | ||
desert_armorer_1 | house with blast ffurnace and granite sorounding it and ggranite wall as chimney | |
desert_blacksmith_1 | house with lava and 2 furnace | |
desert_butcher_shop_1 | ||
desert_cartographer_house_1 | ||
desert_farm_1 | ||
desert_farm_2 | ||
desert_fisher_1 | ||
desert_fletcher_house_1 | a house with fletching table, a door inside house lead to ladder | |
desert_large_farm_1 | ||
desert_library_1 | ||
desert_mason_1 | house with stonecutter, clay, and green terracotta | |
desert_medium_house_1 | ||
desert_medium_house_2 | ||
desert_sheperd_house_1 | ||
desert_shepherd_house_1 | ||
desert_small_house_1 | ||
desert_small_house_2 | ||
desert_small_house_3 | ||
desert_small_house_4 | ||
desert_small_house_5 | ||
desert_small_house_6 | ||
desert_small_house_7 | ||
desert_small_house_8 | ||
desert_tannery_1 | house with cauldron and has 5 door, 3 door in first floor with 2 in second floor | |
desert_temple_1 | ||
desert_temple_2 | ||
desert_tool_smith_1 | house with 3 room, the basement room has light blue glazed terracotta floor | |
desert_weaponsmith_1 | building nearly identical to desert_blacksmith but with addition of grindstone | |
desert/streets |
corner_01 |
Generates the streets that span across the village |
desert/terminators |
terminator_01 |
Used to generate the village streets |
desert/town_centers | desert_meeting_point_1 | A small well with cacti and a bell. |
desert_meeting_point_2 | A normal-sized well. | |
desert_meeting_point_3 | Small open-top buildings with glazed terracotta, potted plants and a small well. |
Gallery
- Plains Village Accessory.png
A potted plant accessory.