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마을/구조물 1.14

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마을 구조물[편집 | 원본 편집]

마을 건물들과 농장들을 절대 "떠있는" 상태로 생성되지 않고, 대신에, 필요한 경우 땅으로 기둥을 내린다. 건물들은 조약돌 기둥을 내리고, 농장들은 흙 기둥을 내린다.

구조물 블록들은 minecraft.jar 파일에 있는 /data/structures/village에서 수동으로 마을의 일부를 불러오는데 사용할 수 있다. 그러기 위해서는, 불러오기 모드로 구조물 블록을 설정하고, village/<폴더>/<구조물_이름>를 입력하고 불러오기를 누르면 된다. 예를 들면 village/plains/houses/plains_small_house_5처럼 하면 된다.

File structure[편집 | 원본 편집]

All structures[편집 | 원본 편집]

Folder Structure name(s) Description

Structures common to all biomes[편집 | 원본 편집]

common

cows_1
horses_1
horses_2
horses_3
horses_4
horses_5
pigs_1
sheep_1
sheep_2

Spawns a jigsaw block which sets the position of an animal.
well_bottom Spawns the foundation of a village well.
decays

grass_9x9
grass_11x13
grass_16x16

Spawns a patch of grass of the specified dimensions.

Plains biome structure variants[편집 | 원본 편집]

plains plains_lamp_1 Spawns a lamp post structure.
plains/houses plains_accessory_1 3 grass blocks with flowers placed on top of them
plains_animal_pen_1 A 5×6 enclosure with some grass and flowers
plains_animal_pen_2 A 7×11 enclosure with some grass and a hay bale
plains_animal_pen_3 An irregularly shaped enclosure with water in it
plains_armorer_house_1 A small building with a fireplace and a stone slab bench
plains_big_house_1 A two story house with a chest in it
plains_butcher_shop_1 A building containing a bar and seats with a fenced off pen
plains_butcher_shop_2 A two story building containing a bar and a fenced off pen
plains_cartographer_1 A small hut with flowerpots, a chest and a cartography table
plains_fisher_cottage_1 A hut with many barrels surrounded by water and more barrels
plains_fletcher_house_1 A cottage with a decorated entrance and a fletching table
plains_large_farm_1 A large farm with 4 different rows of crops
plains_library_1 A very large building with a balcony, bookshelves and 2 lecterns
plains_library_2 A two story building with a balcony, bookshelves and a lectern
plains_masons_house_1 A white terracotta cottage with a stonecutter
plains_medium_house_1 A large single story house with a few tables and chairs
plains_medium_house_2 Two small houses joined together containing a chest and a bed
plains_meeting_point_4 A market with 2 yellow and white stalls and a bell
plains_meeting_point_5 A market with 3 yellow and white stalls
plains_shepherds_house_1 A medium sized house with a wool floor and 2 looms
plains_small_farm_1 A small farm with 2 rows of crops
plains_small_house_1 A small house
plains_small_house_2
plains_small_house_3
plains_small_house_4
plains_small_house_5
plains_small_house_6
plains_small_house_7
plains_small_house_8
plains_stable_1 A stable
plains_stable_2
plains_tannery_1 A tannery
plains_temple_3 A medium sized white terracotta building with stained yellow windows and a brewing stand
plains_temple_4 A tall church with stained yellow windows and a brewing stand
plains_tool_smith_1 An L shaped building with a smithing table inside of it
plains_weaponsmith_1 A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
plains/streets

corner_01
corner_02
corner_03
crossroad_01
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
straight_01
straight_02
straight_03
straight_04
straight_05
straight_06
turn_01

Generates the streets that span across the village.
plains/terminators

terminator_01
terminator_02
terminator_03
terminator_04

Used to generate the village streets.
plains/town_centers plains_fountain_01 A small fountain.
plains_meeting_point_1 The classic village well.
plains_meeting_point_2 Market stalls with white and yellow wool.
plains_meeting_point_3 A medium-sized tree.
plains/villagers

armorer
butcher
cartographer
cleric
farmer
fishermen
fletcher
leatherworker
librarian
nitwit
shepherd
toolsmith
unemployed
weaponsmith

Spawns a jigsaw block which sets the position of a villager.

Savanna biome structure variants[편집 | 원본 편집]

savanna savanna_lamp_post_01 Spawns a lamp post structure.
savanna houses savanna_animal_pen_1
savanna_animal_pen_2
savanna_animal_pen_3
savanna_armorer_1
savanna_butchers_shop_1
savanna_butchers_shop_2
savanna_cartographer_1 a stilt house with cartography table inside and some brown banner hanging at the back wall house
savanna_fisher_cottage_1 Stilt house with extremely small room and some barrel scatered on the ground, and small pond under house
savanna_fletcher_house_1
savanna_large_farm_1
savanna_large_farm_2
savanna_library_1
savanna_mason_1
savanna_medium_house_1
savanna_medium_house_2
savanna_shepherd_1
savanna_small_farm
savanna_small_house_1
savanna_small_house_2
savanna_small_house_3
savanna_small_house_4
savanna_small_house_5
savanna_small_house_6
savanna_small_house_7
savanna_small_house_8
savanna_tannery_1
savanna_temple_1
savanna_temple_2
savanna_tool_smith_1
savanna_weaponsmith_1
savanna_weaponsmith_2
savanna/streets

corner_01
corner_03
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
crossroad_07
split_01
split_02
straight_02
straight_04
straight_05
straight_06
straight_08
straight_09
straight_10
straight_11
turn_01

Generates the streets that span across the village.
savanna/terminators terminator_05 Used to generate the village streets.
savanna/town_centers savanna_meeting_point_1 Small acacia stallswith hanging brown banners.
savanna_meeting_point_2 A pond with yellow and orange terracotta, bells and torches.
savanna_meeting_point_3 Two 1×1 water sources.
savanna_meeting_point_4 A small well with torches.

Snowy biome structure variants[편집 | 원본 편집]

snowy snowy_lamp_post_01 Spawns lanterns hanging off of fences.
snowy_lamp_post_02
snowy_lamp_post_03
snowy/houses snowy_animal_pen_1
snowy_animal_pen_2
snowy_armorer_house_1
snowy_armorer_house_2
snowy_butchers_shop
snowy_butchers_shop_1
snowy_butchers_shop_2
snowy_cartographer_house_1
snowy_farm_1
snowy_farm_2
snowy_fisher_cottage_1 2x2 pond in front house and some barrel inside house
snowy_fletcher_house_1
snowy_library_1
snowy_masons_house_1
snowy_masons_house_2
snowy_medium_house_1
snowy_medium_house_2
snowy_medium_house_3
snowy_shepherds_house_1
snowy_small_house_1
snowy_small_house_2
snowy_small_house_3
snowy_small_house_4
snowy_small_house_5
snowy_small_house_6
snowy_small_house_7
snowy_small_house_8
snowy_tannery_1
snowy_temple_1
snowy_tool_smith_1
snowy_weapon_smith_1 a building with lava arround diorite with 1 grindstone outside house and 1 other inside
snowy/streets

corner_01
corner_02
corner_03
crossroad_01
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
square_01
straight_01
straight_02
straight_03
straight_04
straight_06
straight_08
turn_01

Generates the streets that span across the village.
snowy/town_centers snowy_meeting_point_1 A tall icicle and a bell.
snowy_meeting_point_2 A small icicle on spruce stairs.
snowy_meeting_point_3 A small structure with hanging lanterns.

Taiga biome structure variants[편집 | 원본 편집]

taiga taiga_decoration_1 A water trough made of spruce trapdoors.
taiga_decoration_2 A small cobblestone structure.
taiga_decoration_3
taiga_decoration_4
taiga_lamp_post_1 A cobblestone wall with a torch.
taiga/houses taiga_animal_pen_1
taiga_armorer_2
taiga_armorer_house_1
taiga_armorer_house_2
taiga_butcher_shop_1
taiga_cartographer_house_1
taiga_decoration_1
taiga_fisher_cottage_1
taiga_fletcher_house_1
taiga_lamp_post_1
taiga_large_farm_1
taiga_large_farm_2
taiga_library_1
taiga_masons_house_1 house with stonecutter and potted spruce sapling inside
taiga_medium_house_1
taiga_medium_house_2
taiga_medium_house_3
taiga_meeting_point_1
taiga_sheperds_house_1
taiga_shepherds_house_1
taiga_small_farm_1
taiga_small_house_1
taiga_small_house_2
taiga_small_house_3
taiga_small_house_4
taiga_small_house_5
taiga_tannery_1
taiga_temple_1
taiga_tool_smith_1
taiga_weapon_smith_1
taiga_weaponsmith_1
taiga_weaponsmith_2
taiga/streets

corner_01
corner_02
corner_03
crossroad_01
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
straight_01
straight_02
straight_03
straight_04
straight_05
straight_06
turn_01

Spawns the streets that span across the village.
taiga/town_centers taiga_meeting_point_1 A small area of path blocks with bells and lamps.
taiga_meeting_point_2 A village well.

Desert biome structure variants[편집 | 원본 편집]

desert desert_lamp_1 Sandstone, terracotta and a torch.
desert/houses desert_animal_pen_1
desert_animal_pen_2
desert_armorer_1 house with blast ffurnace and granite sorounding it and ggranite wall as chimney
desert_blacksmith_1 house with lava and 2 furnace
desert_butcher_shop_1
desert_cartographer_house_1
desert_farm_1
desert_farm_2
desert_fisher_1
desert_fletcher_house_1 a house with fletching table, a door inside house lead to ladder
desert_large_farm_1
desert_library_1
desert_mason_1 house with stonecutter, clay, and green terracotta
desert_medium_house_1
desert_medium_house_2
desert_sheperd_house_1
desert_shepherd_house_1
desert_small_house_1
desert_small_house_2
desert_small_house_3
desert_small_house_4
desert_small_house_5
desert_small_house_6
desert_small_house_7
desert_small_house_8
desert_tannery_1 house with cauldron and has 5 door, 3 door in first floor with 2 in second floor
desert_temple_1
desert_temple_2
desert_tool_smith_1 house with 3 room, the basement room has light blue glazed terracotta floor
desert_weaponsmith_1 building nearly identical to desert_blacksmith but with addition of grindstone
desert/streets

corner_01
corner_02
crossroad_01
crossroad_02
crossroad_03
square_01
square_02
straight_01
straight_02
straight_03
turn_01

Generates the streets that span across the village
desert/terminators

terminator_01
terminator_02

Used to generate the village streets
desert/town_centers desert_meeting_point_1 A small well with cacti and a bell.
desert_meeting_point_2 A normal-sized well.
desert_meeting_point_3 Small open-top buildings with glazed terracotta, potted plants and a small well.


Gallery[편집 | 원본 편집]