레드스톤 업데이트
레드스톤 업데이트는 1.5업데이트의 주요계획이다. 그것은 Minecraft의 PC 팀과 모드 API 향우 업데이트에 대한 회담 마인콘 2012에서 발표되었다. 레드스톤 업데이트는 아마도 2013년 1월초 아니면 중순쯤 업데이트 될것이다.
계획 변경[편집 | 원본 편집]
여기서 프레젠테이션을 감상할수 있다.
레드스톤 개선[편집 | 원본 편집]
- More predictable and consistent redstone behavior
- The functionality of BUDs will be affected
- Eliminating directional quirks
- Most of the timings of redstone contraptions will change
- Overall redstone will be more like analog signals
- Redstone signal strength will matter (for some blocks)
- Capacitor Block
- Only outputs a signal if the input has a specific strength
- Configurable like a repeater
- Possibility of a BUD Switch block
- A way of sucking up items into a container/transport items between containers
- This will most likely be a revised form of the Allocator idea
- Weighted pressure plates
- Outputs a signal with a strength corresponding to the weight of the entity (e.g. storage minecarts) sitting on the pressure plate/detector rail
- Perhaps a Daylight Detector
- Outputs a signal with a strength corresponding to the intensity of the sunlight
- One or more new ores to craft the new redstone devices[1][2]
- Will most likely be available only in the Nether, encouraging exploration of the dimension[3]
Minecraft 개선[편집 | 원본 편집]
- New ways of transporting items
- Using minecarts similarly to Railcraft systems
- New uses for storage minecarts
- Filling and emptying of storage minecarts
- Specific rails to empty them
- The possibility of linking minecarts together (driven by furnace minecarts)
- Rails to unload mobs and perhaps players when reached
렌더링 엔진 재작성[편집 | 원본 편집]
- Will require a higher OpenGL feature-set
- Will include some sort of fallback for older hardware
- Support for high resolution textures[4]
- The internal layout of texture packs will change
- Every block will have its own texture file
- Supports the use of animated textures for all blocks[5]
- The geometry of individual textures can differ
- Not intended to support HD skins
- The internal layout of texture packs will change
- Much faster overall rendering, resulting in more frames per second (FPS).[6][7]
- Lighting fixes similar to the ones first introduced in snapshots 12w39a/b (during 1.4 development)[5]
The features were:
Bug Fixes [11]: | |
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참조[편집 | 원본 편집]
- ↑ http://www.youtube.com/watch?v=996H4V5TIDA&t=5m40s
- ↑ http://www.reddit.com/r/Minecraft/comments/14bust/fireworks/c7boyys
- ↑ https://twitter.com/Dinnerbone/status/279667612244406272
- ↑ dinnerbonetweet:261901863752974336
- ↑ 5.0 5.1 http://www.gamespot.com/minecraft/videos/6400552
- ↑ dinnerbonetweet:261801989246164993
- ↑ dinnerbonetweet:250583076479066113
- ↑ dinnerbonetweet:250583946977497088
- ↑ dinnerbonetweet:250904989885661184
- ↑ dinnerbonetweet:250905476529782784
- ↑ https://mojang.atlassian.net/secure/ReleaseNote.jspa?projectId=10400&version=10400
- ↑ jebtweet:253520244419743744
- ↑ jebtweet:253778582369861632
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