|처음 나온 때||
|이 페이지는 다음 업데이트때 포함될 기능에 관한 내용이다.|
이 기능은 개발 버전이지만, 이 기능이 포함된 완전한 갱신은 아직 공개되지 않았다.
Bees fly around their nests, and are attracted by flowers. After circling a flower for a while a bee can collect pollen. A bee carrying pollen changes its texture to include pollen spots on its back, and emits pollen particles.
Bees that have pollen have a chance to pollinate crops they fly over. When a crop is pollinated, it will advance to another growth stage, similar to using bone meal. In order to fertilize crops, the pollen particles that fall off the bee have to touch the crop. A bee can fertilize crops only a few times when they have pollen.
When a bee that has pollen enters and then leaves its bee nest or bee hive, the honey level of the nest/hive is increased by one. Bees will stay in their nest or hive for at least 틀:Convert before coming back out.
Bees will follow players holding small flowers.
Bees that enter and then leave their nest/hive keep their data (name, health, etc.)
Bees return to their nest when it rains. They do the same when night falls.
Bees will attack and swarm the player as a group when angered, much like wolves and zombie pigmen. The eyes of angered bees turn red. All bees nearby are angered when one individual is attacked, or when a nest is destroyed. Collecting a honeycomb or a honey bottle from a nest or hive will cause the bees from that nest or hive to leave and swarm the player. Placing a campfire below the hive prevents the bees from swarming when comb or honey is harvested. Bees do not attack in Peaceful difficulty.
After attacking and poisoning the player, bees lose their stinger and die within 50–60 seconds. Bees do not attack the player if they have already lost their stinger. Bees can, therefore, attack only once.
If a player holding a flower in either their main or offhand attacks a bee, the bee will not attack the player. The bee's eyes will turn red and it may flip as if to sting the player, but the player will not receive the poison effect or damage. The player may also shear honeycomb or collect honey bottles while holding a flower and not get attacked.
If bees are given a flower, they enter love mode and pair off to create baby bees, granting the player a small amount of experience. The parent bees have a cooldown of 5 minutes before they can breed again. Babies take 틀:Convert to grow up. The growth of baby bees can be accelerated using flowers; each use reduces the remaining time by 10%.
|아이콘||발전 과제||게임 내의 설명||선행 발전 과제||실제 달성 조건 (다를 경우)||내부 ID|
|아기는 어떻게 태어나?||동물 두 마리를 교배하세요||농사||몹 10종 중 한 쌍을 교배시킨다. 다른 교배 가능한 몹은 이 업적에서 무시된다.|
|짝지어주기||모든 동물을 교배시키세요||아기는 어떻게 태어나?||몹 10종 각각의 쌍을 교배시킨다. 다른 길들일 수 있는 몹은 이 발전과제에서 무시된다.|
Bees have entity data associated with them that contains various properties of the mob.
- Entity data
- 모든 엔티티에 공통인 태그 틀:Nbt 상속/엔티티/틀 참조
- 모든 몹의 공통인 태그 틀:Nbt 상속/몹/틀 참조
- 틀:Nbt 상속/번식 가능
- HivePos: Coordinates of its 벌통.
- X: X좌표.
- Y: Y좌표.
- Z: Z좌표.
- FlowerPos: Stores coordinates of the flower it is circling.
- X: X좌표.
- Y: Y좌표.
- Z: Z좌표.
- HasNectar: Whether it is carrying pollen.
- HasStung: Whether it has stung a mob or player.
- TicksSincePollination: Number of ticks passed since its last pollination.
- CropsGrownSincePollination: How many crops has the bee grown since its last pollination. Used to limit number of crops it can grow.
- Anger: Time left in ticks until the bee's anger ends. If this is zero, it is not angry.
- HurtBy: An empty string or a string UUID that records the player that has attacked the bee.
|차기 자바 에디션|
|19w35a||이제 벌은 물을 피하려고 함.|
|이제 꿀벌 둥지에서 벌은 덜 생성됨.|
|이제 짝지어주기 발전 과제 해금 조건에 꿀벌이 추가됨.|
|19w36a||Bees are now affected by the Bane of Arthropods enchantment.|
|Bees are now able to pollinate on lilac, rose bush, and peony.|
|Bee textures have been tweaked.|
|Bees no longer stop flying after reaching the player they are following.|
“꿀벌”에 관련된 문제점은 이슈 트래커에서 관리된다. 그곳에서 문제점을 보고하면 된다.
- Gardening Tip.png
A tree with a bee nest in the center of a garden of crops.
- Bees are the first flying insects and first flying neutral mobs introduced to Minecraft.
- Bees can be leashed, even when angered.