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Disambig color 이 문서는 이전의 업데이트에 관한 것입니다. 미래의 업데이트에 대해서는 업데이트 예정목록 문서를 참조하십시오.

여기에 작성되어 있는 버전은 마인크래프트에서 나열한 업데이트 목록이나, 사실과 틀릴 수도 있습니다. 최신 버전에서 얄려진 버그는 여기를 참고해주세요.

버전

버전 출시일 변경사항
1.7.2 (The Update that Changed the World 업데이트)[1] 2013년 10월 25일

1.7.2

일반

개선 & 변경사항

  • 리소스 팩
    • 전체적인 개선
      • 한번에 여러 개의 리소스 팩 선택 가능
      • 상단에 있는 리소스 팩이 우선으로 적용
      • 텍스쳐 팩, 사운드 팩 등을 자동으로 병합할 수 있음.
    • 서버에서 리소스 팩을 다시 받을 수 있음.
      • 최대 용량이 50 MB로 증가
  • 사운드
    • 리소스 팩으로 사용자 설정 사운드를 넣을 수 있음.
    • JSON 으로 리소스 팩을 추가, 삭제, 랜덤화, 사운드 그룹화 등을 할 수 있음.
    • .minecraft/assets/sounds 폴더로 사운드를 옮김.
    • 게임을 일시 중지시키면 사운드나 배경 음악도 같이 일시 중지됨.
  • 네트워크
    • 완전히 갈아엎음.
    • Netty 사용
    • 패킷 안정화, 연결 방법 개선
    • 패킷 길이 헤더 추가
  • 빛 처리
    • 빛 버그 수정.
    • 지형에서 검은 구간을 많이 개선함.[2]
    • 유적이나 폐광횃불 버그 수정[3][4]
    • 천둥폭풍우가 내릴 때 빛 세기가 7까지 떨어지고, 구름은 검정색이 되고, 하늘은 더 어두워짐. (원래는 보통 비올 때처럼 12)
  • 설정
    • 조작 설정 개선. 키들이 그룹으로 묶여있고 1~9 핫키, 스크린샷, 시네마틱 카메라 토글, 카메라 스위칭 키 등도 설정할 수 있음. 계속 누르면 질주 상태를 유지시켜주는 키(기본 왼쪽 컨트롤) 추가.
    • 볼륨 컨트롤이 Master Volume, 음악, Jucebox/Noteblocks, 날씨, Blocks, Hostile Creatures, Friendly Creatures, Players and Ambient/Environment로 세분화됨. 음악 & 소리... 에서 설정 가능.
    • 리소스 팩 설정에서는 사용 가능한 리소스 팩과 선택된 리소스 팩으로 나눔. 여러 개의 리소스 팩을 선택하면 우선 순위를 매겨 차례대로 적용됨.
    • 비디오 설정에서는 슬라이더로 시야(2~16), 성능(10~250 fps, Unlimited), Mipmapping(disabled, 1~4), Anisotropic Filtering(disabled, 2, 4, 8, 16)을 조절할 수 있게 됨.
    • Super Secret Settings를 누르면 랜덤 사운드가 나오고 21개(fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline, phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, antialias)의 필터가 차례대로 적용됨.
    • 언어 설정에서는 'Force Unicode Font' 옵션으로 무조건 유니코드 문자를 출력할 수 있음.
  • 인벤토리
    • The armor boxes get black when empty and away from cursor.
    • Putting cursor over the armor inventory displays which armor is to put on there.
    • In creative mode, the display item for the Decoration Blocks tab changed from the Rose to the new Peonia flower.
  • 서버 리스트
    • F5로 새로 고침
    • 서버 아이콘 추가
    • Lists the current players on a server when you hover over the player number
    • Added support for multi-line MOTD comments which do not go offscreen
    • Hovering over the player count will now show a few online players
  • 로그
    • Now done using Log4j 2
    • Default logging location is now in logs/latest.logs, older logs are archived in logs/<year>-<month>-<day>-1.lg.gz with the number at the end increasing each startup
    • The way logs are saved can be changed to, for example, html pages, databases, errors only, no logging at all
  • 마인크래프트 렐름
    • Started preparing buying support internally
    • Started offering an option to download the world map

게임플레이

추가 사항

  • 명령어
    • /setidletimeout
      • 플레이어가 일정 시간이상 잠수 상태일 때 자동으로 강퇴되도록 설정할 수 있음. 멀티플레이에서 서버 관리자만 사용 가능
      • 사용법: /setidletimeout <Minutes until kick>
    • /tellraw
      • json으로 텍스트에 밑줄, 굵게, 기울임, 색깔, 버튼 기능 등을 넣을 때 사용
      • 사용법: /tellraw <player> <raw json message>.
    • /summon
      • Entity를 소환할 때 사용
      • 사용법: /summon <Entity이름> [x] [y] [z] [dataTag].
    • /achievement
      • Can be used to give a player achievements or statistics.
      • 사용법: /achievement give <stat_name> [player].
    • /setblock
      • 블록을 소환할 때 사용. FallingSand는 제외
      • 사용법: /setblock [x] [y] [z] <BlockID> [data] [method] [dataTag].
    • /testforblock
      • 특정 위치에 있는 블록을 체크할 때 사용
      • 사용법: /testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
    • /setworldspawn
      • 월드의 기본 스폰 장소를 변경할 때 사용.
      • 사용법: /setworldspawn [x] [y] [z]
  • 그래픽 효과
    • 물고기가 미끼를 물기 전에 물방울이 이는 입자 효과 추가
    • 땅에 떨어졌을 때 튀는 입자 효과 추가. 높은 곳에서 떨어질 수록 많이 튐.
  • 새로운 도전 과제
    • 증식
      • 로 소를 교배
      • "소 도축" 도전 과제 필요
    • 다이아몬드를 너에게!
      • CanPickUpLoot NBT 태그가 있는 좀비, 사람 등에게 다이아몬드를 던져서 줌.
      • "다이아몬드!" 도전 과제 필요
    • 모험할 시간
      • 바이옴을 모두 발견
      • "이걸로 끝이야?" 도전 과제 필요
    • 시작이야?
      • 위더 소환
      • "끝이야." 도전 과제 필요
    • 시작이야.
      • 위더 처치
      • "시작이야? 도전 과제 필요
    • 신호기 제작자
      • 신호기 제작
      • "시작이야." 도전 과제 필요
  • 새로운 통계
    • 말을 타고 이동한 거리
    • 낚은 쓰레기
    • 낚은 보물
    • Mobs statistics

개선 & 추가 사항

  • 낚시
    • 낚시 시스템 개편
    • 낚시로 아이템을 더 다양하게 얻을 수 있음
    • 낚싯대에 적용 가능한 새로운 인챈트 추가
      • 미끼 - 기다리는 시간 단축
      • 바다의 행운 - 보물을 얻을 확률 증가, 쓰레기를 얻을 확률 감소
  • 도전 과제통계[5]
    • Now ties in with the scoreboard system - added 744 new objective criteria that were previously tracked with statistics and achievements
    • 서버/월드마다 다르게 적용됨.[6]
    • 마우스 휠로 도전 과제 창을 확대/축소할 수 있음.
    • 도전 과제는 달성된 것 앞 5단계까지 보임.
    • 통계에서 플레이어가 몹/아이템/블록에 직접적으로 영향을 주거나 받기 전까진 그 데이터가 화면에 나타나지 않음.
    • 플레이어가 도전 과제를 달성했을 때 채팅 창에 메시지가 뜸. 싱글에서는 기능을 못 끄지만 서버에서는 server.properties 파일 수정으로 끌 수 있음.
      • 상태 메세지에 마우스를 올리면 툴팁이 나타남.
  • 점수판
  • 명령어
    • /give
      • NBT 태그 필드를 추가함으로써 아이템 이름, 로어, 인챈트 뿐만 아니라 커스텀 몹 스포너, 특정 사람의 머리까지 직접 명령어로 줄 수 있음. [7]
      • 아이템 이름이 채팅창에 나타나고 마우스를 올리면 툴팁이 나타남.
      • 사용법: /give <player> <item> [양] [데이터] [데이터 태그]
    • /time set day
      • 시간이 1000으로 맞춰짐. (구 0)
    • /time set night
      • 시간이 13000으로 맞춰짐. (구 12000)
    • 사용자 설정 NBT 데이터 태그를 명령어를 통해 구현할 수 있음.
      • /give, /summon 명령어 등에 설정 가능.
      • 예:
        • /give @p 1 1 0 {display:{Lore:["Hi,","How are you?"],Name:"Nice Stone Block"},ench:[{id:1,lvl:10}]}
        • /summon Pig ~ ~ ~ {Saddle:1, CustomName:"Babe", CustomNameVisible:1}
        • /give @p 397 1 3 {SkullOwner:MHF_Pig}
  • NBT 포맷
    • 리스트에 이름을 붙일 필요가 없어짐.
    • 잘못된 타입으로 값을 넣었을 때의 크래쉬가 더이상 나타나지 않음.
  • 채팅 시스템
    • "맵 메이커, 모더, 플레이어, 서버 어드민에게 유용하다"
    • 채팅창에서 클릭했을 때 명령어 실행, URL 열기, 툴팁 보기 등의 액션을 지정할 수 있음.
    • 스크린샷 찍기 키를 눌렀을 때 나오는 메세지를 클릭하면 저장된 스크린샷을 열 수 있음.
    • 채팅창에서 이름을 클릭하면 그 사람에게 귓속말을 할 수 있음.
    • /tellraw <player> <raw json message> 명령어를 이용해 사용자 지정 메세지를 보낼 수 있음. 보내는 메세지만 출력됨.
    • 예: /tellraw @p {text:"낮을 원하니? ",color:"green",extra:[{text:"여기를 클릭해!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" 밤을 원한다구? "},{text:"여기를 클릭해!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:" 즐거운 시간 보내렴."}]}
  • 안개
    • 이제 안개는 로드되는 청크의 가장자리에 맞물려 자동 생성됨.
  • 죽었습니다! 스크린
    • '타이틀 화면으로'를 누르면 '정말로 나가기를 원하세요?'라고 한번 더 확인 창이 뜬다.
  • 월드 가장자리
    • 이제 X/Z 좌표 ±30,000,000 이상의 공기 블록 포함 모든 블록은 고체 블록으로 간주됨.
      • 이것으로 보이지 않는 장벽이 생성됨.
    • 서드파티 툴로 완전 바깥 좌표로 갔다 하더라도 고체로 간주된 블럭들 사이에 끼여 움직일 수 없음. 그래도 카메라는 정상적으로 움직이는 걸 보아 고스트 청크가 계속 생성됨을 알 수 있음.
  • 블록/아이템 ID
    • 숫자 대신 이름으로 대체됨. 현재는 숫자도 허용.
      • Plugin API에 필요함.
  • 비주얼
    • F3+B 비주얼 개선
    • 블록을 둘러싸는 박스가 어두운 회색에서 검정색으로 바뀜.
    • 실내에 있을 때의 하늘이 더 어두워짐.
  • 네더 포탈
    • 네더 안에 있는 포탈이 충분히 크면 가스트가 통과할 수 있음.
    • 이제 포탈 안의 아무 면에서 불을 피워도 포탈이 생성됨.
    • 이제 4x5 에서 23x23 의 사각형 모양으로 포탈을 만들 수 있음.
  • Enchanting
    • 이제 Unbreaking can now appear on any item without the use of an Anvil
    • 이제 인챈트된 책은 여러 개의 인챈트를 부여할 수 있음.Enchanted Books can now receive multiple enchants at once

월드 생성

추가 사항

  • 나무
    • Acacia 나무
      • savanna 바이옴에서 생성되는 Acacia 나무로 이루어진 굽은 나무
    • Dark Oak 나무
      • Roofed Forest 바이옴에서 생성되는 굵은 나무
  • 바이옴[8]
    • Mesa 바이옴
      • 퇴적암 지형 모양으로 염색된 굳은 점토가 놓여있음. Composed of multiple colored hardened clay that are layered in a way that resembles sedimentary rock
        • There are seven colours including normal, orange, red, yellow, white, light grey and brown.
      • Has a floor similar to a desert biome, but made of red sand instead of sand
      • Dead bushes spawn in this biome
      • Occasional dying forests spawn on top of the clay mountains
      • There is no rain in this biome
    • Savanna 바이옴
      • Acacia 나무
        • 새롭게 나무, 목재, 묘목, 잎 종류 추가
      • 말이 스폰됨.
      • NPC 마을이 생성됨.
      • 비가 오지 않음
      • plateaus 속성이면 아주 평평하고, 가끔 거대한 산도 나타남.
    • Sunflower Plains 바이옴
      • 해바라기가 생성되는 것 빼고는 평원과 같다.
    • Roofed Forest 바이옴
      • Has dark grass and giant mushrooms
      • Has Dark Oak trees; dark and dangerous under the canopy even during the day
        • New wood, sapling, and leaf type
      • Monsters will most likely be able to spawn during the day and the night
      • Monsters that spawned at night can survive during the day
      • This is the first biome aside from Mushroom Island that naturally spawns with giant mushrooms
    • Birch Forest 바이옴
      • 숲이 자작나무로만 이루어져 있음.
    • Flower Forest 바이옴
      • Forest variant with several of the new flowers, including peonies, orange tulips, white tulips, oxeye daisies, rose bush and allium
      • Very densely packed with the various new flowers
    • Taiga 바이옴
      • Now generates without snow
        • The previous taiga biomes are now Cold Taiga biomes
    • Mega Taiga 바이옴
      • This is a very rare biome
      • Contains 2x2 Spruce trees
      • Has a dirt block variant known as Podzol.
        • Currently obtained only by the silk touch enchantment.
      • Contains dirt blocks that do not allow grass to grow.
      • Moss Stone "boulders" are scattered around in this biome.
      • Dead bushes, mushrooms, and ferns spawn in this biome.
    • Extreme Hills+ 바이옴
      • Contains spruce trees
      • Goes considerably higher than the normal Extreme Hills
    • Ice Plains Spikes 바이옴
      • Contains giant ice spires similar to upside down icicles made of Packed Ice
      • These ice spikes can reach y=120 from normal ground
      • Lakes of packed ice are dotted around the biome
    • 바이옴
      • Is about ten blocks deeper than normal oceans, the maximum depth is in the low 30s
  • 바이옴 바리에이션/테크니컬 바이옴
    • 20개가 넘는 바리에이션이 있음..
    • M - 적은 확률로 바이옴 뒤에 M이 붙어 나옴.
      • Extreme Hills M, Taiga M, Roofed Forest M, JungleEdge M, Birch Forest Hills M, Cold Taiga M, Extreme Hills+ M, Savanna M, Savanna Plateau M, Swampland M, Jungle M, Mesa Plateau M, Mesa Plateau F M 등은 원래 지형에서 더 험해짐.
      • Desert M 은 보통 사막과 달리 호수가 있음.
      • Birch Forest M 보통 나무보다 키가 큰 자작나무가 분포함.
      • Savanna M 잔디가 자라지 않는 땅이 나오고, 경우에 따라 Y좌표 220 이상으로 솟구치는 산도 생성됨.
    • Plateau - Biomes with a Plateau variant are like the hills technical biome, but flattened at the top
      • Savanna Plateau and Mesa Plateau are both plateaus
        • These are landforms which are raised by up to about 30 blocks and have flat tops
    • Mesa (Bryce) - A rare variant of the Mesa biome which works similar to ice spikes with tall clay spikes generating from the sandy mesa floor.
    • Hills - More technical hills biomes have been added to fit with the new biomes.
      • Birch Forest Hills, Cold Taiga Hills, and Mega Taiga Hills can now be generated.
    • Beach - New beaches separate certain biomes from oceans and rivers.
      • Stone Beach is composed mainly of Stone and often generates between an Extreme Hills biome and a body of water.
      • Cold Beach is composed of Sand with a layer of Snow on top.
        • Usually generates between a cold biome, such as Ice Plains, and a body of water.
  • 세계 종류
    • 증폭
      • Amplifies the terrain hugely, using the entire world height
        • Almost all biomes can generate huge mountains that can reach well above Y: 200
          • Extreme Hills biomes frequently reach the world height limit at Y: 256
          • Swampland and ocean biomes unaffected by this world type
      • Extremely resource intensive and requires powerful computer to run
      • Ravines here can reach down to bedrock
      • Contains numerous various landforms that are very rare or non-existent in default generation
        • Some examples include floating islands, overhangs, large water and lava falls and huge indents
      • Taiga biomes reach such altitudes that snow starts generating (about Y: 130)

Improvements & Changes

  • Biomes
    • Jungle
      • Melons can now be found in Jungle Biomes in patches similar to Pumpkins
      • Jungle biomes have been made much rarer
      • Has a Jungle Edge which has less foliage, but slowly leads into the main jungle
      • Jungle trees now have branches
    • Swampland
      • Grass is greener and fluctuates more in color, depending on biome temperature
      • In shallower parts, the coast is covered in staggered dirt block with lilypads between them
    • Plains
      • Now spawns with three of the new flowers - azure bluets, oxeye daisies and sometimes tulips
        • Double tall grass also generates here
    • Extreme Hills
      • Snow at high elevations of over y=95
      • Contain Stone and large dirt patches
      • Gravel can replace ground cover
      • Flat valleys near sea level
      • Can generate up to y=150, slightly above the clouds (previously y=124)
      • Has much more height variation and has flat parts as well, as opposed to the previous extreme hills which forced endless high peaks to generate
    • Ocean[9][10][11]
      • Oceans are smaller and take up much less of the map[8]
      • Contain only gravel on the floor instead of sand, dirt, and gravel
    • Gravel Beaches
      • Appear more often
  • Categorisation of Biomes
    • Four main categories based on temperature[8]
      • Snow-covered, cold, medium, dry/warm
  • Placement of Biomes
    • Biomes will attempt to avoid getting placed next to a biome that is too different to itself[8]
  • Elevation of Biomes
    • Much greater variation of elevation in general
    • Most biomes can generate to y=100
    • Hills technical biomes have been made taller
  • Modified the temperature system
    • Each biome has a base temperature that determines whether the biome is snow-covered, whether it rains or snows, or whether it rains at all
    • Biomes with a base temperature of 0.15 or less snow instead of rain
    • Biomes with a base temperature of 1.5 or greater don't rain[출처 필요]
    • Biomes are grouped according to their temperature and attempt to generate next to biomes with similar temperatures
    • Temperature decreases by 0.05 every 30 blocks increase in altitude
      • Extreme Hills generate snow because of this at about y=95 as their ground base temperature is 0.2
  • Bonus Chests
    • Bonus chests now also contain Acacia logs

Blocks & Items

Additions

  • Wood Varieties
    • Acacia Wood
      • Silver outside with orange inside
      • Makes up the Acacia Tree, found in Savanna biomes
    • Dark Oak Wood
      • A darker version of the Oak Wood
      • Makes up the Dark Oak Tree, found in Roofed Forest biomes
    • Acacia Wood Planks
      • Orange in appearence
    • Dark Oak Wood Planks
      • Same texture as normal oak planks but darkened almost black
    • Acacia and Dark Oak Wood Slabs
    • Acacia and Dark Oak Wood Stairs
  • Saplings
    • Acacia Sapling, found in savannas
    • Dark Oak Sapling, found in roofed forests
      • Must have 4 saplings placed in a 2x2 square to be grown, much like Big Jungle Trees
    • 2x2 spruce saplings now create the large spruce trees from Mega Taiga biomes
  • Leaves
    • Acacia leaves
    • Dark Oak leaves
      • Both visually identical to oak leaves
  • Fish
    • Pufferfish
      • Restores Half Hunger
      • If eaten, you will be given Poison IV for 1 minute, Hunger III and Nausea II for 15 seconds
      • Used to brew a water breathing potion
    • Salmon
      • Can be cooked and eaten
      • Uncooked: Restores Hunger
      • Cooked: Restores HungerHungerHunger
    • Clownfish
      • Usage still unknown besides being eaten and used to tame Ocelots
      • Restores Half Hunger
  • Packed Ice
    • When broken, does not turn to water like normal ice blocks do
    • Does not melt
    • Opaque, rather than translucent like normal ice
  • Podzol
    • New dirt variation
    • Only found in Mega Taiga Biomes
  • Grassless Dirt
    • Grass can not grow on it
    • Obtainable only through /give
  • Red Sand
    • Generated in the Mesa biome
    • Behaves like normal sand (can be smelted into Glass and crafted into TNT)
  • Flowers
    • Red, Orange, White and Pink Tulips
      • Can be crafted to Red, Orange, Light Gray, and Pink Dyes, respectively
    • Blue Orchid
      • Can be crafted to Light Blue Dye
    • Allium
      • Can be crafted to Magenta Dye
    • Azure Bluet
      • Can be crafted to Light Gray Dye
    • Oxeye Daisy
      • Can be crafted to Light Gray Dye
    • Poppy
      • Replacement for the rose - roses no longer exist
    • All flowers can burn
    • All flowers and grasses are now randomly offset to the sides like tall grass
  • Two blocks tall Flowers
    • Applying bonemeal to them causes them to dispense a flower item that can be collected. Therefore, all two blocks tall flowers are renewable.
    • Sunflowers
      • Typically face East
      • Can be grown, unlike Roses and Dandelions
      • Can be crafted into 2 Yellow Dye
    • Peonies
      • Can be crafted into 2 Pink Dye
    • Rose bush
      • Can be crafted into 2 Red Dye
    • Lilac
      • Can be crafted into 2 Magenta Dye
  • Two block tall grass
    • Double Tallgrass
    • Large Fern
      • Can be made by applying Bone Meal to Fern.
  • New variants of Monster Egg
    • Includes Mossy Stone Brick Monster Egg, Cracked Stone Brick Monster Egg and Chiseled Stone Brick Monster Egg.
    • Added to fix a bug where Silverfish entering Mossy, Cracked, or Chiseled Stone Brick would cause the block to change into regular Stone Brick.
  • Minecart with Command Block
    • Can only be obtained using /give (item ID minecraft:command_block_minecart) or /summon (entity ID MinecartCommandBlock)
    • Activate using activator rails
    • Run their command every 2 redstone ticks when powered (activates once when passing over an activator rail at full speed)
  • Potion of Water Breathing
    • Can be brewed with a pufferfish
    • Enables you to breathe underwater for 3 minutes without oxygen bar depleting
    • The potion is dark blue in appearance
  • Stained Glass
    • Glass can now be dyed into all 16 colours
      • This is done by putting a coloured dye in the centre of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass
    • Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes
      • Doing this yields 16 stained glass planes, like normal glass
    • Water, nether portals, and other stained glass blocks remain visible when looked at through a stained glass block
    • The colour of blocks they are placed on are tinted towards the colour of the glass
      • This includes glass of two different colours behind one another

Improvements & Changes

  • Wood
    • Wooden logs now have different textures for their top and bottom (with the exception of Oak Logs)
  • Written Books
    • Can now be cloned the same way maps can, but by using Book and Quills instead of Empty Maps.
    • Can clone multiple copies of the same Written Book by putting more Book and Quills in the crafting grid.
    • Can now be stacked (up to 16 per stack)
  • Item Frames
    • Now drop the item inside them when punched, then drop themselves if they are punched when empty. [12]
    • Will display the name of the item they hold (if it is custom named) when looked at up close.
  • Weighted Pressure Plates
    • Now output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are present
    • For Light Weighted Pressure Plates, every entity adds 1 strength to the signal
    • For Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2)
  • Sugar Cane
    • Color/shade is now affected by the biome color (similar to leaves, grass, vines, etc.)
  • Flint and Steel
    • Is now a shapeless crafting recipe.
    • Can now be used to ignite Creepers
  • Dead Bushes
    • Can now be placed on Hardened Clay, Stained Clay, and Dirt.
  • Command Blocks
    • Now show what command it ran recently.
    • Extended character command limit to "many thousand characters".
  • Armor, Bows, Fishing Rods & Swords
    • Can now get the Unbreaking enchantment from enchantment tables
  • Technical blocks
    • Many technical block items removed
  • Removed Locked Chest
  • Maps
    • Maps in item frames now cover the whole block so that connected maps join together smoothly. The item frame can only be seen when viewed from the side.
    • Now show colors for Colored Wool and Stained Clay, allowing a wider range of colors visible on maps
    • Each different type of block has a different shading on the map
  • Ice, Portals & Water
    • Now visible through each other
    • If Water is directly adjacent to Ice, when looking through the ice you cannot see the Water. However, you can see the Ice when looking through Water.
    • If Water is not directly adjacent to Ice, you can see the Water when looking through the Ice
    • You can no longer see the Water surface from underwater
  • Iron Bars & Glass Panes
    • Now connect to each other
  • Cauldrons
    • Cauldrons with water in them will now put out burning entities, taking away one water level each time
  • Item Frames
    • Will now show a nametag when looked at while holding a renamed item
    • Hitting filled Item Frames will now drop the item only
    • Maps now display on a full block basis and no longer display player markers
  • Boats
    • No longer inflict fall damage when running aground - replace existing Boats to fix them
    • Slightly improved boats being broken by Lily Pads
    • Boats have been reverted to the previous WASD controls
      • Note that the A and D keys can be used only while the W key is pressed
    • Players can now "sprint" in boats, which speeds them up slightly

Mobs

Improvements & Changes

  • Iron Golems
    • Now drop poppies instead of roses
  • Creepers
    • Can now be detonated using a flint and steel.
  • Zombies
    • Reduced the lag that zombies create
  • Baby Zombies & Baby Zombie Pigmen
    • Can now walk in one block tall spaces, but their hitbox remains the size of that of an adult
  • Witches
    • Can drop a Potion of Water Breathing upon death as a rare drop
    • Now drink a Potion of Water Breathing when they are trapped underwater
    • Have been added to the mix of low light-level hostile mobs, now spawning anywhere where the light level is below 7, including at night in every biome and in caverns
      • They usually spawn in pairs
      • They have roughly the same spawn rate as the Enderman
    • Witch Huts now generate with a Witch inside.
      • They formerly generated empty with Witches spawning inside later.

Bug Fixes

Fixed 78 Bugs:

  • MC-242 - Sprinting works inconsistently - very aggravating on PVP servers
  • MC-673 - Sky/lighting doesn't get darker during a thunderstorm
  • MC-715 - V-Sync in Window mode, settings not activated between sessions.
  • MC-881 - Boat inflicts fall damage if it runs aground in some fashion (Slabs, Mobs, Soul Sand)
  • MC-944 - Armor with Protection on it seems to reduce against hunger damage
  • MC-1018 - Black Lighting under overhangs
  • MC-1105 - Villagers act like it is Raining when they are in the Desert, and it Rains elsewhere.
  • MC-1379 - Transparent texture makes transparent texture behind invisible
  • MC-2638 - Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawn
  • MC-2915 - Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid"
  • MC-3305 - Cyrillic font not displaying on signs and in chat (Russian language)
  • MC-3871 - Cauldron water does not put out fire / damage blaze
  • MC-3973 - Silk Touch, pre-lit Redstone Lamps
  • MC-4150 - Baby Zombies do not drop any loot / xp
  • MC-4482 - Saplings placed on Farmland are not affected by Bonemeal
  • MC-4592 - When mobs start to attack you in survival and you switch to creative mobs keep attacking you
  • MC-4732 - Tools and weapons lose durability without doing damage
  • MC-4921 - Sounds (eg. Mobs / Portals / Water) Don't Immediately Fade
  • MC-4973 - Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false
  • MC-5238 - 10 MB server texture pack limit too small
  • MC-5305 - Arrows from a flame bow aren't extinguished from rain but are extinguished from other water.
  • MC-5550 - Night Time Doesn't Immediately Allow Sleep
  • MC-6820 - The generation of terrain surface layer produces local straight glitches (fix included)
  • MC-7449 - Silverfish enter Chiseled Stone Brick, and the Chiseled Stone Brick appears as normal stone brick.
  • MC-8331 - Command block text disappears if too long
  • MC-9271 - Opening a singleplayer world is counted as a multiplayer join in the statistics
  • MC-9547 - Incorrect usage string for `/scoreboard teams empty`
  • MC-10077 - Adjacent Obsidian Blocks prevent Nether portal appearing
  • MC-10257 - When a pig gets struck by lightning it spawns without a sword
  • MC-10984 - GS4 query listener fails to send player list when len(players) > 127
  • MC-11027 - Axes accelarate the speed at which Slabs are broken
  • MC-11280 - Sometimes Water flows out of newly generated Village Farms
  • MC-11518 - RCON and Scoreboard Command Output Formatting
  • MC-12450 - Missing usage string commands.scoreboard.players.list.usage
  • MC-12452 - Scoreboard team join command fails on invalid team name
  • MC-12454 - Scoreboard option seeFriendlyInvisibles not listed in usage
  • MC-12541 - The letters for the 'off' setting on smooth lighting aren't capitalised
  • MC-12731 - Minecraft crashes if you click edit or delete on a LAN game
  • MC-12769 - when typing /help with a number higher than 4, it produces the wrong message
  • MC-12984 - getting a locked chest pushed into your head crashes the game
  • MC-13565 - Fireworks sometimes don't stack when they should
  • MC-13661 - When re-sizing window before game loads internal view doesn't resize
  • MC-14865 - Carpets Are Not Flammable
  • MC-15688 - Axe breaks all slabs in adventure mode. No drops for stone.
  • MC-16324 - Massive Amount of "[SEVERE] Reached end of stream" messages in Minecraft server terminal when client pings the server
  • MC-16435 - Boats Still Break on Lily's
  • MC-16849 - Crash near pyramid
  • MC-16910 - Packet250CustomPayload(dk)
  • MC-17090 - Invalid teamcolors throw an NPE in the console rather than an error message "invalid color"
  • MC-18569 - Server resourcepacks not implemented yet
  • MC-18672 - Textures disappearing after setting player walkSpeed to 0
  • MC-19483 - sounds playing after leaving world
  • MC-19604 - Cannot /playsound records
  • MC-21870 - Screen goes blank when modifying walk speed
  • MC-22927 - Animals running forever after being hit
  • MC-26151 - Minecraft has advice on an error report that should be deleted.
  • MC-26608 - /spreadplayers confirmation text is wrong
  • MC-26660 - Constant minecart sound
  • MC-27284 - /scoreboard teams option color: Tab doesnt list all options.
  • MC-27904 - The Hindi, Malay and Norsk (Bokmål) language appear 2 times
  • MC-28400 - Breeding animals gives xp even if doMobLoot gamerule is false
  • MC-28405 - The saddle equip sound effect does not play when equipping a pig with a saddle.
  • MC-28478 - Successful hit sound effect does not match the sound in the assets sound folder
  • MC-28625 - The horse armor equip sound does not play when replacing it with already equipped armour
  • MC-28768 - Horse Breeding Doesn't Produce Markings Correctly on Foal
  • MC-29088 - Shearing sound does not play when shearing a mooshroom
  • MC-29279 - Bug: the command block can be damaged by the explosion of Blue Wither Skulls
  • MC-29321 - Jukeboxes play at the sound volume for effects until you change the music volume
  • MC-29361 - Oceans are too big
  • MC-29424 - Players appear offset for other clients after going through nether portals
  • MC-31031 - Spawn eggs can be used on top of water, but not lava
  • MC-32250 - Typo on "Unable to Load Worlds" screen


1.6.2 2013년 7월 8일[13]

1.6.2

추가 사항

  • 아기 좀비와 아기 좀비 피그맨이 자연 상태에서 적은 확률로 스폰됨
  • 아기 좀비와 아기 좀비 피그맨은 스폰 에그에서도 나타날 수 있음.

버그 수정

Fixed 49 bugs:
  • MC-149 – Powered pistons drop as items in creative
  • MC-1545 – Player's and Horses head while riding having strange behavior when looking at the skin in the inventory
  • MC-5770 – When putting a sign in front of water it keeps running
  • MC-7486 – Trapped Chest looks like Regular Chest in inventory / item frame
  • MC-12962 – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
  • MC-13167 – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
  • MC-13632 – Horses can be pushed into blocks and then take suffocation damage
  • MC-13695 – Ctrl+Click = Right Click on Mac not working
  • MC-13949 – Leads attached to mobs drop as items when right clicked in creative
  • MC-14157 – Numlock Enter not recognized as Return
  • MC-14359 – Direct Connect does not remember port
  • MC-14415 – Rope part of the leash turns invisible in some angles
  • MC-15024 – Hay blocks can not be crafted back into wheat
  • MC-15161 – Gliding crosshair when on a saddled horse
  • MC-15547 – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
  • MC-15616 – Rows of Vertical Piston Extenders have a 25-50% failure rate while retracting
  • MC-16170 – Unarmored horses appear as wearing diamond armor
  • MC-16222 – Baby Zombies are far too fast
  • MC-16264 – "Ghost" Horse Armor - Can only be fixed by totally restarting Launcher. Shutting down Client isn't enough.
  • MC-16267 – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
  • MC-16330 – Dispensed renamed container minecarts do not remember their name
  • MC-16761 – Sprint does not happen straight away
  • MC-17673 – Distorted fonts when using a converted texture pack on startup
  • MC-18365 – Breaking sound and particles appear when placing water/lava into another source block
  • MC-18435 – Objective health doesn't show the correct health when you wear armor
  • MC-18627 – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
  • MC-18666 – Taking dragon damage causes the player to leave GUI of an object
  • MC-18676 – Comparator/hopper chaos
  • MC-18828 – /clear command causes problems with animations of held items
  • MC-18976 – Health boost resets additional health every 30 seconds
  • MC-19082 – Signs placed on Fences don't have Text
  • MC-19509 – Health regenerates slower on peaceful when riding an entity
  • MC-19585 – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
  • MC-19592 – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
  • MC-19602 – Servers have connection errors.
  • MC-19605 – the /playsound command does not work with @a when >1 player passes the query
  • MC-20050 – Minecraft 1.6.1 demo has crashed
  • MC-20169 – Missing library starting the game
  • MC-20331 – Dying inside the portal
  • MC-21145 – Demo crashes when unable to find 'name' of a bound mousebutton
  • MC-21172 – Resource pack crashes
  • MC-21436 – Nested colors in json chat don't work
  • MC-21965 – Mob's name is not translated in death messages (fixed only on LAN)
  • MC-22375 – Game unplayable / development console getting spammed with Stacktrace
  • MC-22401 – Cannot pick block lead in creative.
  • MC-22454 – Item frame with clock breaks upon entering world
  • MC-22459 – Chat and Scoreboard showing the team name instead of player names
  • MC-22468 – Only baby Zombies spawn.
  • MC-22879 – Tame Wolves try to kill Horses
  • MC-23928 – Default vanilla font has certain broken characters when italic, such as /\()xkQ48%^
1.6.1 (말 업데이트) 2013년 7월 1일[14]

1.6.1

(1.6 포함)

일반

추가 사항
  • 리소스 팩 시스템
    • 텍스처 팩을 대체하는 시스템 [15]
      • Dinnerbone 리소스 팩을 텍스처 팩으로 바꿔주는 툴을 제작하여 공개함. here.[15]
    • 들어가 있는 것:
      • Textures
      • 사운드[16]
      • 폰트[15] (partially)
      • 언어 파일[17][18]
      • 엔딩 크레딧[17]
      • End Poem
      • Splash text
    • 새로운 "missing texture" 텍스처
  • 속성 시스템
    • NBT 태그를 쓰는 아이템 속성:
      • Attributes can be additive, subtractive and multiplicative using a set value
      • Some items have default modifiers in place of previously hard-coded attributes
      • Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
    • 객체 속성:
      • 다른 NBT 속성처럼 이 속성도 쉽게 변경할 수 있음.
      • 객체 스피드, 기본 체력, 기본 공격력 등
    • 무기 데미지, 활 공격속도, 검 공격속도 등은 아직 지원되지 않음.
  • 스플래쉬 문구
    • "HURNERJSGER?"
    • "What's up Doc?"
개선 & 변경 사항
  • Java 5와 PowerPC 유저는 이제 지원이 안됨.[19][20]
    • Java 5 또는 PowerPC 사용 시 메인 메뉴에 경고문이 뜸.
  • Internal chat system
    • Lots of messages should be translated now that were not previously
    • Messages are now better modularized
    • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
    • Color can be specifically designated, preventing leakage into further messages
    • Updated language files and fixed missing strings
  • Launcher
    • Increases performance and stability
    • Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher
    • Allows LWJGL to be updated, fixing many launcher bugs
    • Supports multiple versions/installs[21]
    • Self updatable.[21]
    • New password storing system [22]
    • More user friendly.[23]
    • A major step towards the Plugin API.[23]
    • New authentication system - "Yggdrasil", which is more secure and has more features
  • Minecraft Realms
    • Added handling of invitations
    • Added resetting realm with one of provided realm templates
    • Added viewing backups for a realm and the ability to restore them
    • Added setting the owner of a realm as game master operator
    • Added confirmation screens for various actions such as deleting a realm
    • Ability to leave someone else’s realm that previously accepted invitation for
    • Fixed game mode and game difficulty issue
    • Minor GUI fixes for better usability

게임 플레이

추가 사항
  • 상태 효과
    • 체력 신장
      • 최대 체력 4(Empty HeartEmpty Heart) 증가.
      • 명령어: /effect <플레이어> 21 <지속시간(초)> <증폭값>
    • 흡수
      • "흡수" 체력 4 (Absorption HeartAbsorption Heart) 얻음. 이것은 매 30초마다 원래 상태로 복원되며, 다른 체력 회복 효과를 받지 않음.
      • 명령어: /effect <플레이어> 22 <지속시간(초)> <증폭값>
      • 황금사과를 먹으면 효과를 얻을 수 있음.
    • Saturation효과
      • Causes food meter to be replenished by 1 (Half Hunger) per tick.
      • 명령어: /effect <플레이어> 23 <지속시간(초)> <증폭값>
  • 명령어
    • /spreadplayers
      • 플레이어를 원점으로부터 퍼트리게 할 수 있음.
      • 최대 범위, 플레이어간 최소 거리 등을 정할 수 있음.
      • 점수표를 같이 이용하여 팀 구성원들이 같은 지역에서 퍼트러지게 할 수 있음.
    • /playsound
      • 플레이어에게 사운드를 들려줄 수 있음.
      • 피치, 볼륨을 조정할 수 있음.
      • 리소스 팩에 있는 사운드를 사용할 수 있음.
    • /gamerule 아규먼트 추가
      • naturalRegeneration
        • 스스로 체력 회복하는 것을 끄고 켬.
      • doDaylightCycle
        • 낮-밤 주기를 끄고 켬. (태앙이 있던 자리에서 멈춤)
개선 & 변경 사항
  • 라이딩
    • 몹을 타고 있을 때, 몹의 체력이 Heads-up display 위에 나타남.
    • 어떤 걸 타고 있을 때, 내리는 방법이 웅크리기 키(기본 왼쉬프트 키)를 누르는 것으로 바뀜.
    • 배를 탈 때 A, S, D 키로 조종하던 것을 마우스로 조종하는 것으로 바뀜.[24]
  • 호흡 인챈트
    • 물 속에서 더 잘 보임.
  • 난이도 리모델링[25]
    • 한 지역에 오래 머물수록 난이도가 어려워짐.
    • 아이템, 인챈트, 몹 AI 등이 난이도에 영향을 받음.
  • 툴팁
    • 크리에이티브 모드의 인벤토리에서 검색 탭으로 검색할 때 나오는 아이템이 어느 카테고리에 속해있는 지 보여주는 툴팁 추가.
    • 검, 곡괭이, 삽, 도끼에 대미지 툴팁 추가.
    • 포션에 어떤 효과가 있는지 보여주는 툴팁 추가.
  • 상태 효과
    • 밸런스 조정
      • 즉시 회복 효과의 회복량 33% 감소
      • 재생 효과의 회복량 50% 감소
  • 배고픔
    • 이제 배고픔/포화 포인트를 소모하여 체력 재생하도록 수정.
  • 크리에이티브 mode
    • 이제 검으로 블록을 부술 수 없음.

블록 & 아이템

추가
  • 말 갑옷
  • 말 스폰 에그
    • 다른 스폰 에그와 똑같이 사용할 수 있음.
    • 자연에서 스폰되는 처럼 일곱 가지 베이스 색상과 다섯 가지 마킹 중 하나를 가짐.
    • 가끔 당나귀가 스폰됨.
  • 건초 더미
    • 모든 방향으로 설치 가능
    • 3x3 으로 배치하여 조합
    • 몹을 울타리에 메거나 데리고 다닐 때 사용할 수 있음.
    • 우선 몹에 대고 우클릭한 뒤 울타리를 우클릭하면 묶어둘 수 있고 몹을 다시 우클릭하면 자기가 다시 데리고 다닐 수 있음.
    • 4개와 슬라임 볼 1개로 끈 2개로 조합
  • 카펫
    • 가로로 양모 2개를 놓아서 카펫 3개로 조합
    • 아무 블록 위에 놓을 수 있음. (반투명한 블록도 가능)
  • 이름표
    • 던전 상자에서 획득 가능
    • 몹에게 이름을 붙이는 용도. 모루에서 이름을 설정한 뒤에 몹을 우클릭.
  • 굳은 점토
  • 염색된 점토
  • 석탄 블록
    • 석탄 3x3으로 조합.
    • 목탄으로 조합할 수 없음. 석탄만 가능.
    • 80개의 아이템을 구울 수 있음. 석탄 9개(72개)보다 많이 구울 수 있음.
개선 & 변경 사항
  • 목탄
    • 석탄보다 갈색 느낌이 나도록 텍스처 수정.
  • 청금석 블록
    • 텍스처 테두리 부분이 조금 진하게끔 수정.
  • 안장
    • 말에 안장을 놓을 수 있음. [26]
  • 레드스톤 비교기
    • 레드스톤 비교기로 엔더 포탈 프레임과 가마솥으로부터의 출력신호를 만들 수 있음.
      • 가마솥: 물이 비어있을 때 0, 꽉 차있을 때 최고 출력을 냄.
      • 엔더 포탈 프레임: 엔더의 눈이 끼워져 있지 않다면 0, 끼워져 있다면 최고 출력(=15)을 냄.
  • 황금사과
    • 금 조각이 아닌 금괴로 조합하도록 변경
    • 황금사과를 먹었을 때 재생 II 10초, 흡수 2칸 1분 30초 버프를 얻도록 수정.
  • 반짝이는 수박
    • 8개 금 조각으로 조합할 수 있도록 변경
  • 스폰 에그
    • 물에서 사용 가능
  • 커맨드 블록
    • 서바이벌 모드에서 캐거나 부술 수 없음.
  • 용암
    • 적당한 속도로 사라짐.
  • 라이터
    • TNT를 점화할 때 내구도가 닳음.

추가 사항
    • DrZhark의 Mo' Creatures 모드에 나오는 말을 본땀.
    • 말에 타고 내동댕이쳐지는 것을 반복해서 말을 길들일 수 있음. 길들이면 하트 모양이 나타남.
    • 황금사과, 황금 당근을 이용해서 교배
    • 죽이면 가죽 획득
    • 빵, 설탕, 건초더미, 밀, 사과, 황금사과, 황금 당근을 먹여서 체력 회복 시킴. 새끼 말에게 먹여서 성장시킴.
    • 안장을 얹고 타면 말을 완벽 조종가능.
    • 색상, 스타일, 최대 체력, 점프 높이, 스피드 등 다양함.
    • 말을 우클릭하거나 말을 보면서 왼쪽 쉬프트키 + 인벤토리 키를 눌러 창을 열어서 갑옷, 안장 장착
    • 작은 무리로 스폰됨.
  • 당나귀
    • 대체로 말과 비슷
    • 말보다 더 작고 갈색임.
    • 안장에 상자를 장착해서 물건을 옮길 수 있음. 인벤토리는 15칸.
  • 노새
    • 말과 당나귀를 교배하여 나옴.
    • 당나귀와 마찬가지로 안장에 상자를 장착할 수 있음.
    • 다른 말, 당나귀, 노새와 교배시킬 수 없다.
  • 스켈레톤 / 좀비 말
    • 일반 말의 코드로 소개됨. 현재로선 게임에서 보려면 서드파티 어플리케이션을 이용할 수 밖에 없음.
개선 & 변경 사항
  • 모든 몹
    • "Dinnerbone"이나 "Grumm"라는 이름을 가진 몹은 위아래로 뒤집힘.
    • 이제 무리로 스폰됨.
  • 좀비
    • 좀비가 보이지 않거나 데미지를 입었을 때 적은 확률로 추가 스폰됨.
    • 40 블록 (예전엔 16 블록) 내까지 플레이어를 추적할 수 있음.
    • 좀비 무리는 플레이어로부터 32 블록 이상 떨어져있을 때 움직일 수 있음.
  • 주민
    • 교환할 때, 데미지 입을 때, 기타 등등 때에 사운드가 추가됨.
  • 거미
    • 적은 확률로 포션 효과를 받은 채로 스폰됨.

월드 생성

추가 사항
개선 & 변경 사항
  • 사막
    • 이제 호수를 볼 수 없음.
  • 지옥
    • 이제 지옥 요새에서 상자를 볼 수 있음. [27]

Bug fixes

1.5.2 May 2, 2013[28]

1.5.2

알림: 1.5.2 클라이언트는 1.5/1.5.1 서버와 호환되지 않습니다.

Bug fixes:
  • MC-22 - Jukebox audio volume doesn't decrease
  • MC-1123 - SMP: Anvils charge level for nothing when using languages other than English
  • MC-1407 - Tamed wolves and cats despawn
  • MC-4253 - Endermen are rendered hostile if they take environmental damage
  • MC-8112 - Pick-Block and Furnaces
  • MC-8260 - Achievement "Hot Topic" Uses Faceless Furnace Icon
  • MC-11229 – Using the anvil for free
  • MC-12133 - Arrows visually float when shot into a block
  • FPS issues when using high-resolution textures
  • Minecraft Realms-related fixes
1.5.1 2013년 3월 21일[29]

1.5.1

프로토콜이 1.5와 같기 때문에 1.5 클라이언트로 서버 접속이 가능합니다.

일반

변경 사항

  • 성능
    • 1.4 버전때의 모듈로 회귀하여 사실상 FPS 상향
  • Minecraft Realms
    • 상향, 변경

블록, 아이템

변경 사항

  • '인챈트된 책
    • 조합하여 인챈트 레벨을 올리거나 하나의 책에 여러 인챈트 효과를 부여시킬 수 있도록 수정
    • 레벨을 올리려면 같은 레벨의 인챈트된 책이 필요함.
    • 일반 인챈트 최대 레벨의 제한을 받음.
  • 깔때기
    • 화로 연료칸에 빈 양동이가 깔때기를 통해 나올 수 있도록 수정

버그 수정

  • Fixed 14 Bugs:
    • MC-250 – Ender Dragon can still grief stuff like cobblestone and chests even if the gamerule mobGriefing is set on false.
    • MC-4577 – Unable to combine enchanted books for a higher level enchant.
    • MC-6391 – Fire on hopper not visible
    • MC-6705 – If you use an external editing tool (MCEdit) to give an enchanted book with multiple enchantments, and you try to combine it with an item, it will only enchant it with the first enchantment on the list.
    • MC-8193 – Hopper doesn't try to place items from other slots if unable from first.
    • MC-8824 – FPS Drop due to Smooth Lighting
    • MC-8943 – Fire doesn't show on 8 layered snow and hopper
    • MC-11089 – Long scoreboard objective titles can be offset screen
    • MC-11109 – Breaking a Container with Items that is connected via a solid block with a Comparator does not update the Comparator
    • MC-11217 – Falling Block entities start visually falling from 1 block higher than they were placed
    • MC-11236 – Paintings popping out / cannot place new ones
    • MC-11654 – The text of things fall out of the picture
    • MC-11839 – Invalid potion effects crash the game.
    • MC-11894 – Crash with invalid wool values
1.5 (The Redstone Update) 2013년 3월 13일[30]

1.5

For information on the update, see Redstone Update.

일반

추가 사항

  • Minecraft Realms
    • Currently a preview
    • Subscription-based vanilla server rental service provided by Mojang
    • Server can't be modded, no OPs can be appointed and a whitelist is mandatory
    • Only added to few "randomly" chosen players
    • Used on Menu Screen, when activated

변경 사항

    • 엔진 최적화
    • 더욱 현실적으로 보이도록 빛 효과 개선[31][32]
    • 계단과 반 블록에 대해서 빛이 제대로 보이도록 개선[33]
    • 알림: 아직 활성화된 화로의 앞 면에서만 빛이 나오고, 검은 면은 고쳐지지 않음
  • 텍스처 팩
    • 이제 블럭이나 아이템마다 텍스처 파일이 하나씩 사용됨. 런타임 시에는 합쳐짐.
    • 각각의 텍스처는 이제 각기 해상도를 지정할 수 있음. 애니메이션 텍스처는 각 프레임을 아래에 놓으면 될듯 싶으며 텍스트 파일로 프레임율이나 주기를 설정함.
    • 물, 용암, 나침반, 시계는 특별한 규정이 적용됨 (물과 용암은 더블사이즈, 나침반과 시계는 움직이는 부분만 애니메이션 적용)
    • Vanilla textures는 이제 올바르지 않은 텍스처 파일에 사용됨.
    • HD를 포함하여 폰트 변경 가능
    • HD 텍스처 팩이 이제 공식적으로 지원됨.[34]
  • 서버 목록
    • 게임 종료 후 IP 기록이 저장되도록 수정

게임 플레이

추가 사항

  • 점수판 시스템
    • 맵 메이커나 서버 관리자가 주로 씀
    • /scoreboard 명령어나 커맨드 블록을 통해 사용
    • 킬 횟수나 체력같은, 플레이어마다 부여된 특정 값을 추적, 편집, 시각화할 수 있음. (읽기 전용)
    • Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen
  • 명령어
    • /testfor 명령어
      • 특정 플레이어가 온라인인지 확인하는 용도로 씀. (testfor [player]) 특정 좌표와 관련된 플레이어도 가능 (testfor @p[x,y,z], testfor @p[r=radius] or testfor @p[x,y,z,r=radius])
      • Signal output to any Redstone Comparators surrounding the command block like testing content of a chest
    • /effect 명령어
      • 사용법: /effect <player> <effect> [초] [증폭값]
      • 효과 제거시: /effect <player> <effect> 0
      • 최대 1,000,000초까지 가능
      • Amplifier increases level of the chosen status effect
    • /scoreboard
      • 점수판 시스템 조작시 사용
  • NBT 관련
    • 이제 마인카트가 모든 블록을 실으면서 5가지 기능(TNT용, 깔때기용, 상자용, 화로용, 승차용)을 부여할 수 있도록 수정
    • FallingSand가 TileEntity에 포함되도록 수정
    • Entity의 네임태그를 화면에 보여질 수 있게 개선
    • 마인카트가 스포너처럼 쓰일 수 있도록 개선
    • Entity가 다른 Entity에 영구적으로 탑승할 수 있도록 개선
      • Sethbling's MCEdit filter (Stack Entities)로 에디트 가능 링크
      • 리로드 시 탑승이 풀리는 것 수정
      • 다양한 커스터마이징 지원 including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.

변경 사항

  • 인벤토리 관리
    • 아이템을 더블 클릭시 스택이 최대한 모이도록 기능 추가
    • 아이템 스택을 인벤토리 빈 칸에 드래그 시 자동 분배되도록 기능 추가
    • 아이템 스택을 인벤토리 빈 칸에 우클릭 드래그 시 칸마다 하나씩 분배되도록 기능 추가
    • (?) ⇧ Shift+ double click items in a crafting area to place all items in the inventory.
    • 인벤토리 창에서 아이템 스택을 든 채로 같은 종류의 아이템을 ⇧ Shift+ 더블 클릭시 그 종류의 모든 아이템이 최대한 옮겨지도록 기능 추가
    • 인벤토리 창이나 상자같은 컨테이너에 있는 아이템 위에 마우스 포인터를 올린 채로 Q를 누르면 그 아이템이 드롭되도록 기능 추가
    • 들고 있는 방어구를 우클릭 시 착용할 수 있도록 기능 추가
  • 사망 메시지
    • 사망 메시지는 이제 사망 원인, 무기, 살해된 사람을 포함하도록 변경
      • Player (이)가 사다리에서 떨어졌습니다
      • Player (이)가 덩굴에서 떨어졌습니다
      • Player (이)가 물에서 떨어졌습니다
      • Player (이)가 높은 곳에서 떨어졌습니다
      • Player (은)는 떨어질 수밖에 없었습니다
      • Player (은)는 Player or Mob에 의하여 떨어질 수밖에 없었습니다
      • Player fell into a patch of fire
      • Player fell into a patch of cacti
      • Player got finished off by Player or Mob using Weapon
      • Player (이)가 Player or Mob(와)과 싸우다가 불 속으로 걸어들어갔습니다
      • Player (이)가 Player or Mob(와)과 싸우다가 바삭하게 구워졌습니다
      • Player (이)가 Player or Mob(으)로부터 도망치려다 용암에 빠졌습니다
      • Player (이)가 Player or Mob(으)로부터 도망가려다 선인장으로 걸어들어갔습니다
      • Player (이)가 Weapon(을)를 사용한 Player에 의해 저격당했습니다
      • Player (이)가 Weapon(을)를 사용한 Player or Mob에게 살해당했습니다
      • Player (이)가 Player or Mob(을)를 다치게 하려다가 살해당했습니다
  • Renaming
    • Renamed item containers will now display that name when viewing the container's contents
    • Renamed Command Blocks now use their name instead of @ in the chat
    • Renamed Spawn Eggs will now give mobs spawned with it that name, which also appear in the death message
    • Renamed boss mobs show their name above their health bar
    • Nametags will be displayed when looking at a renamed entity
  • 언어 파일
    • 언어 files can be updated via the background downloader
      • A new Minecraft release is not needed to update the language files
  • 설정 & 타이틀 화면
    • 텍스처 팩 버튼을 옵션 메뉴 하위 항목으로 변경
    • 멀티플레이 설정의 기능 추가
      • 크기, 보여지는 대화 높이, 숨겨진 대화 높이, '폭의 새로운 항목 추가
    • 부드러운 조명 효과를 Minimum, Maximum, Off 3가지로 설정 가능
      • Minimum이 옛날 것이고 Maximum이 빛 버그 개선된 것.
  • 크리에이티브 모드
    • 모든 포션을 분류하여 배치되도록 수정
    • 크리에이티브 모드에서, 최대 5블록 떨어진 채로 몹이나 플레이어를 타격할 수 있도록 수정

세계 생성

추가 사항

변경 사항

  • 폐광
    • 이제 상자 대신 상자 카트에 아이템이 나오도록 수정

블록, 아이템

추가 사항

  • 활성화 레일
  • 레드스톤 블록
    • 레드스톤 9개로 조합 가능. 반대도 가능
    • 전류를 항시 출력함.
    • 피스톤을 이용한 레드스톤 입력 장치로 이용 가능
  • 햇빛 감지기
    • 목재 반 블록 3개, 네더 석영 3개, 유리 블럭으로 조합 가능
    • 햇빛의 강도에 따라 출력의 세기가 정해짐
    • 태양 빛에만 작동함. (횃불 같은 인위적인 불빛은 작동안됨.)
    • 날씨에 출력의 영향을 받음
  • 공급기
    • 조약돌 7개와 레드스톤 1개로 조합 가능
    • 전류를 가했을 때 앞쪽에 있는 컨테이너에 아이템을 옮김. 앞에 컨테이너가 없다면 아이템으로 드롭됨.
    • 디스펜서는 아이템을 쏘지만 반면 공급기는 아이템 형태로 드롭함.[35]
    • 6방면 모두 위치 가능
    • 사용하려면 레드스톤 신호가 필요함
    • 신호가 입력되는 순간 아이템을 발사함
    • 레드스톤 비교기를 바로 앞에 설치하여 꽉찬 정도에 따라 신호를 조정할 수 있음.
  • 깔때기
    • 철괴 5개와 상자 1개로 조합 가능
    • 깔때기, 상자, 화로, 상자 카트, 깔때기 카트, 발사기, 공급기, 양조기에 있는 아이템을 꺼내갈 수 있음.
    • 드롭 아이템에 대한 다양한 자동화 시스템 구축 가능
    • 깔때기에 전류를 가했을 때에는 드롭한 아이템에 한해서만 전달하지 않음.[36]
    • 레드스톤 비교기를 바로 앞에 설치하여 꽉찬 정도에 따라 신호를 조정할 수 있음.
      • 1개의 아이템은 강도 1의 신호를 내보내고 한 스택의 1/3(64개의 1/3인 약 21개 정도)마다 강도가 세짐.
      • 풀 스택의 갯수 x 3 = 신호의 강도
  • 깔때기 카트[37]
    • 마인카트깔때기로 조합 가능
    • 깔때기 위를 지나갈 때만 아이템을 내보냄.
    • 컨테이너 아래로 지나갈 때 아이템을 꺼내올 수 있음.
  • 스포너 카트 Entity[38]
    • 월드 에디터를 통해서만 입수할 수 있음.
    • 아이템 형태가 아닌 Entity 형태
    • 스포너NBT 태그와 동일하게 사용 가능
  • TNT 카트
    • TNT 하나와 마인카트 하나로 조합 가능
    • 활성화 레일로 점화 가능
    • 속도가 빠를수록 파괴력이 증가함.
    • 레일과 그것을 받치고 있는 블록에는 영향이 가지 않음.
    • 레드스톤 회로를 망가뜨림.
  • 레드스톤 비교기
    • Minecon 2012 에서 Capacitor 의 언급이 아이디어의 기초가 됨.
    • 레드스톤 횃불 3개, 네더 석영 1개, 3개로 조합 가능
    • 2개의 입력이 있다는 것만 빼고 중계기와 동일함.
      • A 입력의 세기가 B 이상이라면 A의 신호를 그대로 이어가도록 출력하거나 A와 B의 차이만큼 신호를 출력함. 이는 피스톤 문과 같은 기계장치를 만드는데 유용한 점임.
        • 출력은 우클릭으로 전환할 수 있음.
      • A 입력의 세기가 B 보다 약하다면 출력은 없음.
    • 이를 컨테이너 바로 앞에 설치하여 아이템이 꽉찬 정도에 따라 신호를 보낼 수 있음. 그리고 주크박스에 있는 디스크가 몇 번인지 알려줄 수도 있음.
      • 이는 덫 상자에도 적절히 이용될 수 있음. 덫 상자에서 아이템을 꺼내가기 전과 그 후의 신호를 다르게 보낼 수 있기 때문.
  • 덫 상자
    • 상자 하나와 철사덫 갈고리 하나로 조합 가능
    • 상자 안을 들여다보고 있는 사람 수에 따라 신호 출력.
    • 덫 상자를 일반 큰 상자와 번갈아 놓음으로써 더 효율적으로 저장소를 활용할 수 있음.
    • 아래 블럭 하나를 통해 밑으로 신호를 출력할 수 있음. 이는 수평적 방향으로는 해당하지 않음.[39]
    • 손잡이 부분이 일반 상자보다 약간 붉음.
  • 무게 감압판
    • 드롭된 아이템을 감지하는데 사용
    • 금괴(경형)은 최대 60개의 아이템을 감지
    • 철괴(중형)은 최대 600개의 아이템을 감지
    • 세기 10의 신호는 세기 5의 신호보다 2배 많은 아이템을 의미
  • 네더 벽돌(아이템)
  • 네더 석영
  • 네더 석영 원석
    • 부쉈을 때 네더 석영 하나를 드롭
    • 화로에 구워서 네더 석영을 획득할 수 있음.
    • 섬세한 손길 인챈트를 이용하여 획득 가능
    • 행운 인챈트를 이용하여 네더 석영을 더 많이 획득할 수 있음.
  • 석영 블록
    • 네더 석영 4개를 사각형 모양으로 배치하여 조합
    • 꾸미기용 블록
  • 석영 반 블록
    • 석영 블록 3개로 조합
    • 거꾸로 설치 가능
    • 꾸미기용 블록
  • 석영 계단
    • 석영 블록 6개를 계단 모양으로 배치하여 조합
    • 거꾸로 설치 가능
  • 조각된 석영 블록
  • 석영 기둥 블록
    • 석영 블록 2개를 세로로 배치하여 조합
    • 꾸미기용 블록
    • 석영 기둥 블록나무와 비슷하게 옆으로 세워서 설치할 수 있음. can be placed sideways, using the side of the block to place similar to sideways Wood
  • 높이 다양화
    • 완전 지원. 이전에는 월드 에디터로 생성할 수 밖에 없었음.
    • 층 하나마다 눈덩이를 드롭
    • 각 층마다 높이가 다름.
      • 쌓은 눈은 한 단계 충돌이 낮게 판정되기 때문에 항상 눈에 발이 약간 파묻혀 있음.
      • 눈으로 볼 때 4개 층이 반 블록 높이와 같지만 5개 층이 반 블록과 동일한 충돌 판정 높이을 가지고 있음.
    • 눈 블록 3개를 한 줄로 배열해 6개를 조합할 수 있음.
      • 결과적으로 눈덩이 두 개로 눈 층 하나를 만드는 셈.
  • 사암 더블 슬랩
    • 블록 ID: 43:9

변경 사항

  • 신호기
    • 범위 상향
      • 1층: 16 -> 20 블록
      • 2층: 24 -> 30 블록
      • 3층: 32 -> 40 블록
      • 4층: 40 -> 50 블록
  • 뼛가루
    • 다소 하향.
    • 한번에 최종 단계까지 자라게 했던 것과는 반대로, 이제는 몇 단계만 자라도록 수정
    • 묘목은 2-4개의 뼛가루를 사용해야 나무로 자라도록 수정
    • 사용했을 때 초록색 입자 추가
  • 양조기
    • 레드스톤 비교기를 바로 앞에 설치하여 꽉찬 정도에 따라 신호를 조정할 수 있도록 수정
  • 상자
    • 레드스톤 비교기를 바로 앞에 설치하여 꽉찬 정도에 따라 신호를 조정할 수 있도록 수정
  • 디텍터 레일
    • 레드스톤 비교기를 바로 앞에 설치하여 레일 위에 있는 컨테이너의 꽉찬 정도에 따라 신호를 조정할 수 있도록 수정
    • 활성화된 디텍터 레일 텍스처 추가
  • 디스펜서
    • 1 블록 내에 있는 플레이어에게 방어구를 착용시킬 수 있도록 기능 추가
    • TNT를 설치하고 점화시킬 수 있도록 기능 추가
    • 바로 앞에 있는 작물이나 묘목에 뼛가루를 사용할 수 있는 기능 추가
    • 라이터로 앞에 불을 생성할 수 있는 기능 추가. 점화시 내구도를 소모함.
    • 6방면 모두 설치 가능하도록 개선. 위/아래를 향하는 것은 새로운 텍스처로 개선.
    • No longer fire while updated, instead they fire when their input becomes powered
    • 레드스톤 비교기를 바로 앞에 설치하여 꽉찬 정도에 따라 신호를 조정할 수 있도록 수정
  • 주크박스
    • 레드스톤 비교기를 바로 앞에 설치하여 디스크 종류에 따라 신호를 조정할 수 있도록 수정
  • 용암
    • 텍스쳐 팩 업데이트
    • 지옥에서 용암 한 칸이 숨겨진 채로 생성되도록 수정
  • 잠긴 상자
    • Textures put in individual files, nothing for the Locked Chest to use.
    • Now uses the "Missing Texture" texture
  • 네더 벽돌
  • 계단
    • 빛 성능 개선
    • 계단에서도 달릴 수 있도록 수정
  • 돌 더블 슬랩
    • 돌 더블 슬랩의 수정된 블록 ID: 43:8
    • 이제 물 아래가 블록으로 되어 있지 않아도 복제되도록 수정.
    • 양동이로 물을 퍼도 강이나 바다는 곧바로 제 모습으로 돌아올 수 있음.

변경 사항

    • 이제 몹들은 플레이어가 밀지 않는 이상 레일을 건너지 않음.
  • 스켈레톤
    • 스켈레톤 사정거리 상향 (10 -> 16블록)
    • 대상이 가까울수록 공격속도 증가
    • 플레이어와 1블록 이상 떨어져 있도록 수정
  • 슬라임
    • 달 모양에 따라 스폰 확률이 바뀌도록 수정[40]
  • 좀비
    • 이제 대상을 무리지어 쫓도록 수정
    • 불붙은 좀비가 플레이어에게 가까이 다가갔을 때 불이 옮겨붙도록 수정
    • Now are stronger the more damaged they are
    • 플레이어 감지 범위 상향

Bug Fixes


1.4.7 2013년 1월 9일

1.4.7

Bug fixes:
  • Fixed crash related to arrows fired from dispensers
  • Fixed a multiplayer crash when using fireworks without a fireworks star
  • Fixed long timeout when checking SRV records
1.4.6 (New Years Update) 2012년 12월 20일

1.4.6

게임 플레이

  • 가시 인챈트 추가
    • 갑옷 인챈트
    • 3 단계
    • 공격자가 공격할때 데미지를 받음. 데미지는 단계에 비례해 높아짐.
    • 내구도 소모가 상대적으로 빨라짐.
  • 인챈트 상향
    • 화염으로부터 보호: 이 더 빨리 소화됨.
    • 폭발로부터 보호: 폭발로 인한 넉백 감소
    • 보호 no longer is as good as all specific Protection enchants combined
  • 터치스크린 모드 옵션 추가
    • 인벤토리 창 외에는 효과 없음.
    • 아이템을 드래그 & 드롭할 수 있음. 드래그 하기 전에 계속 누르고 있으면 절반의 스택이 선택됨.
  • 사소한 것들 추가 & 수정
    • 그래픽을 화려하게 설정해 놓으면 아이템 액자 안에 있는 아이템 (객체이 3D로 렌더링되도록 수정
    • 핫바에서 도구를 바꾸면 핫바 위에 아이템 이름이 잠시동안 나타나도록 수정 - options.txt:heldItemTooltips
    • 상자나 화로같은 활성화시킬 수 있는 블록 위에 웅크리면서 우클릭 시 들고 있는 아이템을 설치할 수 있도록 수정
    • Ctrl 키를 누른 채로 아이템을 드롭시키면 전체 스택이 드롭되도록 수정
    • 기본 해상도 설정 추가 - options.txt: overrideWidth:0 & overrideHeight:0
    • 곧 지원하지 않는 시스템으로 플레이할 시 경고문을 띄우도록 수정 (PowerPC, Java 5)
    • 사망 메시지가 서버에 기록되도록 수정
  • 버그 수정
    • Fixed passive mob spawn eggs not depleting when used on a mob
    • Fixed minecarts and falling entities flickering
    • Fixed using number keys on smelted items in furnaces not giving experience
    • Fixed boats always getting placed in the same orientation
    • Fixed switching between dimensions resetting the selected hotbar slot
    • Fixed leaves obtained using Silk Touch having the wrong tooltip and data value
    • Fixed enchant not accepting Protection enchant id
    • Fixed the level up sound not playing
    • Fixed F3+B displaying invisible entities' hitboxes
    • Fixed the Wither's projectiles sometimes destroying the Nether Star
    • Fixed mobs being able to trample farmland when the mobGriefing gamerule is set to false
    • Fixed endermen not teleporting away when set on fire
    • Fixed endermen still being set on fire when hit with a flaming arrow
    • Fixed endermen not opening their mouth when attacked by other mobs
    • Fixed arrows shot at endermen disappearing
    • Fixed animals on fire not running away
    • Fixed staying under water in Creative still causing the drowning effects
    • Fixed animals appearing to walk through fences in SP
    • Fixed some items with multi-layer textures rendering both layers separately when on the ground
    • Fixed tools differing only in damage not being swappable in the inventory
    • Fixed some Z-Fighting with the beacon
    • Fixed a graphical issue in the trading GUI
    • Fixed /say not showing the text in the original purple color
    • Fixed Pick Block giving double slabs
    • Fixed minecarts not travelling through Nether portals
    • Fixed lightning not flashing
    • Fixed FallingSand spawners failing to save properly and causing crashes
    • Fixed the blocks in lowest layer of the map not being recognized by beacons
    • Fixed enchants not showing in item frames and on the ground
    • Fixed mobs walking slowly for a short while after being hit
    • Fixed chests becoming out of sync when a user right-clicks it twice quickly
    • Fixed flaming arrows not catching on fire immediately
    • Fixed zombies sometimes stopping their attack
    • Fixed /xp -1L not working to remove partial xp bars when between level 0 and 1
    • Fixed the cursor being positioned wrongly in fullscreen mode


세계 생성

  • 던전, 마을 상자에 인챈트된 책이 나오도록 수정


블록 & 아이템

  • 몹 스포너
    • 특수 몹을 생성하거나 특정 스폰 확률을 설정할 수 있도록 수정
  • 네더 벽돌 반 블록
    • 다른 반 블록처럼 네더 벽돌로 조합 가능하도록 수정
  • 인챈트된 책
    • Enchant books to receive a single enchant on them
    • 모루로 책을 소모하여 아이템에 인챈트를 부여할 수 있음. 크리에이티브 모드에서 아이템의 종류는 상관없이 인챈트 가능.
    • NPC와의 거래나 상자 전리품으로 얻을 수 있음.
    • 내구성은 내구도가 있는 모든 아이템에 적용 가능
    • 효율섬세한 손길은 가위에도 적용 가능하며 거미줄을 모을 수 있음.
    • 날카로움, 강타, 살출 인챈트는 도끼에도 적용 가능
  • 불꽃놀이 탄약
    • 폭죽 로켓을 만드는 데 씀
    • 화약과 염료를 조합하여 제작. 염료는 폭죽의 색깔을 조정하는데 쓰임
    • 또한 발광석 가루, 화염구, 다이아몬드, 금 조각, 깃털, 몹 머리 등을 첨가하여 반짝이는 효과, 큰 구형, 잔상 효과, 별 모양, 폭발형, 크리퍼 모양 등을 추가시킬 수 있음
    • 불꽃놀이 탄약을 다시 염료와 조합하여 사라지는 효과를 낼 수 있음.
  • 폭죽 로켓
    • 하늘 위로 올라가서 다채로운 무늬를 발산함. 다른 것에 영향을 미치지 않으며 디스펜서나 플레이어가 직접 쏘아올릴 수 있음.
    • 종이화약을 조합시켜 얻을 수 있음.
    • 불꽃놀이 탄약을 첨가함으로써 다양한 효과를 낼 수 있고 화약을 더 조합시켜 하늘로 올라가는 시간을 늘일 수 있음.
    • 화살에 명중했을 때의 사운드 추가
    • 화살이 더 멀리까지 보일 수 있도록 수정

1.4.5 2012년 11월 20일

1.4.5

  • Mostly a client-side update, thus staying at protocol version 49 (1.4.4)
    • No server update is necessary.
Bug fixes:
  • Fixed LAN servers not connecting correctly
  • Fixed some particles being positioned wrongly
  • Fixed IPv6 servers crashing the client
  • Fixed the last page of /help missing
  • Fixed spawning baby villagers only creating baby farmer villagers
  • Fixed spawning baby wild wolves creating ownerless tame wolves
  • Fixed entities teleporting to and from 0,0,0
  • Fixed dispensers not shooting items in the right direction
1.4.4 November 14, 2012

1.4.4

(Includes 1.4.3)

  • Creepers now drop music disc "11"
  • The missing music disc “where are we now” is now available, but called “wait”
  • Over 120 bugs and glitches fixed
  • Baby mobs are spawnable by right-clicking a mob with a corresponding mob egg
  • Added /enchant command to give specific enchants
  • Squids now die on land after a few seconds
  • When in creative, flying through cobwebs does not slow you down, but walking through them in creative will.
Notable Bugs:
  • When clicking "Open to LAN", the IP address shows as 0.0.0.0:****** - you can still connect, you have to replace 0.0.0.0 with the computer's real IP address, by using ipconfig at the command prompt on windows and ifconfig at the terminal on linux based operating systems.
1.4.2 (꽤 무서운 업데이트) 2012년 10월 25일
여기에 관한 정보를 얻고 싶다면, 꽤 무서운 업데이트항목을 보세요.

1.4.2

  • 서버목록 개선
    • 서버의 IP는 서버를 고치거나 새로 추가할때 개별적으로 숨기는 것이 가능합니다.
    • 서버 버전은 접속 바의 왼쪽에 표시됩니다.
    • 서버 핑의 툴팁은 이제 프로토콜 버전과 클라이언트의 버전이 맞지 않을 때 보여지게 됩니다.
    • 버전이 일치하지 않는 서버는 접속이 불가능 합니다.
  • 설정메뉴의 개선
    • Chat Settings 대신에 Multiplayer Settings 으로 이름을 바꾸었습니다.
    • 망토 소유자에게 그들의 망토를 숨길 수 있는 옵션을 추가했습니다.
    • 전체화면과 수직동기신호를 토글할 수 있는 버튼을 추가했습니다.
    • 설정 메뉴에서 설정하지 않더라도 %appdata%폴더안의 option.txt.파일에서 향상된 툴팁을 토글할 수 있습니다. 이것은 모든 아이템의 ID와 도구와 방어구의 내구도를 보여줄 것이다.
  • F3 모드의 개선
    • 원그래프는 역으로 (원래 F3와 쉬프트키를 누르면 사라짐) 쉬프트 + F3 버튼으로 보여질 수 있다.
    • Added the cardinal direction and the degree value to the f value indicating the direction the player is facing
    • 이제 청크와 청크의 안의 플레이어의 위치를 X와 Z값으로 나타낸다.
    • PF3를 누르는 도중에 눌렀디면 마인크래프트의 창에서 촛점이 사라질때의 자동 멈춤기능을 토글할 것입니다.
    • Pressing H while holding F3 will toggle detailed item descriptions, which additionally show item id, damage value, color code, tool/armor/weapon damage and map zoom level and scale on the tooltip
  • 언어파일의 업데이트

게임의 실행

  • Improved Multiplayer
    • Spawn protection now is disabled if there's nothing in ops.txt
    • Spawn protection radius can now be changed in the server.properties file
  • Improved Creative inventory
    • Items can now be cloned by using Pick Block on them - An item stack with the highest amount of items possible in it will be created
    • Items can now be shift-clicked around on the survival inventory screen
  • Improved General inventory
    • Pressing the 1-9 hotkeys while hovering over an item will exchange that item with the one from the corresponding hotbar slot
    • Status effects now cause the inventory window to be off-center regardless of screen aspect ratio
  • Added & improved a few commands
    • Added /difficulty command to change difficulty[41]
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Added /spawnpoint to change your own or other players' spawnpoint to where you are standing or to specified coordinates
      • /spawnpoint <player> <x> <y> <z>
    • Added /w, an alias for /tell
    • Added /weather to change the current weather and optionally set the duration for the new weather
      • /weather [clear | rain | thunder]
    • Added /gamerule <gamerule> <true/false> to look up and change gamerules regarding Command Block output
      • /gamerule doFireTick - Whether fire should spread
      • /gamerule doMobLoot - Whether mobs should drop items
      • /gamerule doMobSpawning - Whether mobs should naturally spawn
      • /gamerule doTileDrops - Whether blocks should have drops (does not work for paintings)
      • /gamerule keepInventory - Whether the player should keep items in their inventory if they die.
      • /gamerule mobGriefing - Whether creepers, endermen and withers should be able to change blocks.
    • Added /clear to clear a specified player's entire inventory or remove only one block/item from it
    • Changed /xp so it can be used to give and take entire experience levels by appending "L" to the number
    • Changed /tp to work with relative coordinates
  • Added command target selectors[42][43][44]
    • Available selectors:
      • @p - Closest player
      • @a - All players
      • @r - Random player
    • Can have arguments specified in [] using the syntax x=0, where x is the argument
    • Available arguments:
      • x,y,z - Coordinates
      • r - Range
      • m - Gamemode
      • l - Minumum experience level
      • lm - Maximum experience level
      • rm - Minimum range
    • Special argument only usable with @a:
      • c - the maximum count of players to return. Numbers below 0 will make it return the last x amount of entries
  • Updated the sound engine
    • Added sounds for placing Wood-, Stone-, Plant-, Sand- and Gravel-like blocks
    • Added sounds for walking on Sand, Gravel, Soulsand, Grass and Stone
    • Added sounds for zombies, skeletons, cows, pigs, spiders, endermen, ghasts, silverfish, magma cubes, wolves, the ender dragon, bats and the anvil.
    • Added sounds for curing a zombie, infecting a villager and a remedy sound.
    • Added sounds for setting things on fire and shearing sheep
    • Added sounds for climbing ladders and riding minecarts
    • Added a sound for levelling up which is played every 5 levels
    • Added constant noise to liquids
  • Improved Portals
    • Mobs, items and projectiles now pass through them, preserving momentum[45][46][47]
    • Entities will pass through instantly, but at a longer "cooldown"[48]
    • Portals will allow fire burning entities like blazes to leave the Nether and potentially burn things[49]
    • Portals will teleport an entity relative to where it entered[50][51]
    • Players are now positioned correctly when going through Nether Portals
    • Nether Portals are now instant for players in Creative mode
  • Improved Adventure mode
    • Blocks can now be mined with the proper tools
    • Blocks can now be placed
  • Improved Breeding
    • Chickens now use seeds instead of wheat to breed[52]
    • Pigs now use carrots instead of wheat to breed
  • You can now restore a desolate village or create a completely new village[53]
  • Added & changed many minor things
    • Added Boss Names above boss health bars
    • Experience is now awarded for fishing and breeding
    • Worlds can now be re-created from the world selection screen
    • Changed many items, improving item icon style to be more consistent
    • Items spawned using /give are picked up almost instantly now
    • Doors, trapdoors, levers and buttons are no longer triggerable with the left mouse button[54]
    • Added an NBT tag for items to have lores
    • Added an NBT tag for mobs to decide whether they can despawn
  • Fixed many bugs
    • Fixed /me command only working for ops
    • Fixed /tell not working correctly
    • Partially cured lighting glitches
    • Fixed held items being colored when wearing tinted blocks/armor
    • Fixed the second layer on skins not being placed correctly when sneaking
    • Blazes now properly spawn in Nether Fortresses
    • Fixed pets teleporting around randomly
    • Fixed PvP-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords
    • Fixed entities in minecarts becoming invisible
    • Fixed mobs randomly suffocating
    • Fixed stairs, slabs & fences glitching visually sometimes
    • Fixed mobs falling through blocks
    • Fixed wet wolves looking way too scary

World Generation

  • Made superflat worlds customizable[55][56]
    • Are now made up of layers specified with block id, data value and height
    • Biome can now be changed
    • All generation settings are stored in a preset, which can be shared and re-used
    • Terrain can now be decorated and structures other than villages can spawn
    • Default presets:
      • Classic Flat - 2;7,2x3,2;1;village
      • Tunnelers' Dream - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Water World - 2;7,5x1,5x3,5x12,90x9;1;biome_1,village
      • Overworld -2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
      • Snowy Kingdom - 2;7,59x1,3x3,2,78;12;biome_1,village
      • Bottomless Pit - 2;2x4,3x3,2;1;biome_1,village
      • Desert - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Redstone Ready -2;7,3x1,52x24;2
    • Preset format with example: 95;35:2;2x20;1;stronghold – 95 is the format version, followed by a semicolon and the layer information. Every new layer is separated by a comma and must consist of the block id (35) and can additionally have :2 appended to specify 2 as the data value. Before that, you can put 2x to specify that this layer should be put 2 times. After a semicolon follows the biome id. After another semicolon follow all structures to be generated, including their options.
  • Added Witch Huts in swamps[57]
  • Silverfish blocks now rarely generate in Extreme Hills biomes
    • On average, nearly one Silverfish block is generated per Extreme Hills chunk
  • Carrots and potatoes can now be found growing in villages [58]

Blocks & Items

  • Command blocks
    • Runs editable commands when triggered by redstone
    • Intended for adventure maps
    • Can only be edited by OPs, as long as enable-command-block in server.properties is enabled
    • Only obtainable using /give playername 137[59][60]
    • Can operate in silent mode where it doesn't display commands in the chat box. [61]
  • Beacons
    • Intended as an endgame block
    • Continuously glows and gives a selected status effect to players within 16 blocks while beaming a beacon of light directly upwards (as bright as glowstone)
    • Activated by building a solid pyramid of iron/gold/emerald/diamond blocks underneath and selecting an effect
      • The cheapest configuration requires 9 blocks, while the best configuration requires 164 blocks
    • Has to be directly exposed to skylight to work
    • Building square platforms of increasing size and the same material per layer will activate it and increase range and status effect selection
    • Viable materials are iron, gold, diamond and emerald blocks
    • Changing selected status effects costs 1 emerald, diamond, gold ingot or iron ingot
    • Unlockable effects, with increasing amount of required layers of blocks required:
      • Speed and Haste
      • Resistance and Jump Boost
      • Strength
    • When all 4 layers of blocks underneath are built correctly, a second status effect can be chosen
      • This second status effect is Regeneration or tier II of the previously chosen effect
    • Effects given by the Beacon will have less intrusive particles than others on the screen, such as those of potions
  • Anvils[62]
    • Used for repairing and combining enchanted items as well as for renaming any item/block for experience levels
    • Tools can also be repaired using one piece of their material
    • Enchantments that are the same are upgraded by one level as long as they are both the same level and the higher level exists
    • Conflicting enchantments will be removed and only the first one will be kept
    • Becomes damaged from using and dropping it - Damage persists in inventory and splits up into 3 categories: Anvil, Slightly Damaged Anvil & Very Damaged Anvil
    • Can be placed in 4 orientations, but can't be moved by pistons
    • Experience level cost depends on enchantment levels & rarities, whether the item will be renamed and whether the item has been used with an anvil before - Maximum experience level cost is 39 levels, unless in Creative mode[63]
      • For a more detailed explanation on how enchantments are combined using the anvil, see the Anvil mechanics page
    • Is affected by gravity and does 1 heart of damage to mobs and players it falls on per block it fell, excluding the first one - Players killed by a falling anvil cause the death message "Player was squashed by a falling anvil" to appear in chat
    • Certain blocks are destroyed when an anvil falls on them: levers, buttons, torches, redstone torches, redstone repeaters, flower pots, rails & mob heads
  • Mob Spawners
    • Added a few NBT tags to change a few key spawning rules
    • Range can now be changed
    • Maximum amount of spawned entities within spawning range can now be changed
    • Horizontal spawning radius can now be changed
    • Spawned mobs can wear and carry any items and blocks as well as have a custom drop rate of held items
    • Added an NBT tag for mobs to decide whether they can despawn
    • Added an NBT tag for mobs to decide whether they are invincible
  • Repeaters
    • Can now be locked by powering their sides with another repeater
    • When locked, they show a little bedrock barrier in place of the delay indicator torch and won't change their output signal
  • Flower Pots [64]
    • Lets players plant all kinds of saplings, mushrooms, flowers, cacti, dead shrubs and ferns [65]
    • Using pick block on it gives the potted plant
    • Right-click it with something to plant it, hit it to get both back
  • Cobblestone Walls [66]
    • Available in cobblestone and moss stone variants
    • Behave like fences - Connect to each other, to other blocks and to fence gates & have a 1.5 blocks high collision box
    • Have a different, higher shape in corners and when blocks are placed on them
  • Wooden logs
    • Changed placement: Instead of facing the player, it will face the surface it is placed on
    • Place it on the side of a block to get a sideways log.
    • Place it on the top or bottom of a block to get a topside log.
  • Stairs
    • Now connect to other stairs to form corner stairs [67]
  • Item Frames [68]
    • All items and blocks can be framed [69]
    • Clocks, compasses and maps function - Maps show only one marker, the frame itself [70][71][72]
    • Mounted maps show markers on copies of that map
    • Using pick block on it gives the framed item/block, but only works in Creative
  • Paintings
    • Added Wither painting
  • Mob Heads [73]
    • Are very rarely dropped when mobs are killed by players
    • Only drop from Wither Skeletons, but also exist for creepers, zombies, skeletons and players
    • Can be put on the ground in 16 orientations and hung on walls
    • Can be worn
    • Using external editors or mods player skulls can be assigned to specific players - They then have tooltip "Player's Head"
      • Add the NBT tag "SkullOwner" -> (player name) on the skull items.
  • Trapdoors
    • Can now be placed on the top half of blocks [74]
    • Placement works similar to that of slabs and stairs
  • Buttons
    • Now stays active for 0.2 seconds longer
    • New crafting recipe – Only 1 stone block required
  • Wooden Buttons
    • Additionally can be activated by arrows
    • Requires 1 wooden plank to craft
  • Fire
    • Now spreads more aggressively depending on difficulty[75]
  • Saplings
    • Decreased hitbox size
  • TNT
    • Is now triggered by flaming arrows
  • Potatoes
    • Can be planted on hydrated soil and drop 1-4 potatoes when fully grown
    • Can be grown instantly using bonemeal
    • Can be Smelted to receive a baked potato
    • Rarely drop poisoned potatoes
    • Potatoes give 0.5 hunger points, poisoned potatoes give 1 hunger point and have a chance to poison you, baked potatoes give 3 hunger points
  • Carrots
    • Can be planted on hydrated soil and drop 2-4 carrots when fully grown
    • Can be grown instantly using bonemeal
    • Can be crafted surrounded with 8 gold nuggets to get a golden carrot
    • Carrots give 2 hunger points, golden carrots give 3 hunger points
  • Carrot on a Stick
    • Used to control pigs
    • When held, it dictates the direction pigs players are riding will head in
    • Nearby pigs flock towards players holding it
    • Slowly loses durability when riding pigs
    • Pigs start slow but end up going about 5 blocks per second[76]
    • Can be right-clicked to give the pig a short speed boost - This takes up a chunk of the durability
    • The pigs ‘eat’ the carrot eventually, leaving the player a fishing rod and will require another carrot to continue riding. [77][78]
    • To craft, the carrot must be placed at a diagonal below the fishing rod[79]
  • Pumpkin Pie [80]
    • Restores 4 hunger points
    • The crafting recipe is shapeless: assemble a Pumpkin, Egg and Sugar into the crafting inventory
  • Nether Star
    • Drops from Withers
    • Used to craft the Beacon
    • Glows like an enchanted item
  • Night Vision Potion
    • Brewed by adding a Golden Carrot to an Awkward Potion
  • Invisibility Potion [81]
    • Effect now hides the nametag and cape[82]
    • Mobs only attack you when you walk into them or attack them
    • Splash potions of invisibility can also make mobs partially invisible, although eyes of some mobs still show
    • Brewed by adding a Fermented Spider Eye to a Potion of Night Vision
  • Potions
    • Can now have any available potion effects, level and duration
    • Data are saved using NBT tags, but potions retain their original color
  • Maps
    • Are now crafted as an Empty Map and will become a real map by right-clicking
    • Start out at their closest zoom level and can be extended by adding more paper [83]
    • Players see other players moving around on the same map
    • Craft an existing map with an empty map to receive an extra copy of the map [84]
    • Removed text overlay
    • Are labelled 'Map #0' and so on
    • Now align to a grid and can be stacked to 64
    • When outside a map's range, the player is displayed as a small circle at the edge
  • Armor
    • Diamond Armor sleeves now have a notch on the inner side
    • Completely revamped leather armor
  • Leather Armor
    • Can now be dyed in 16,777,216 potential different colors [85] [86]
    • Putting it in a crafting grid with dyes applies all colors
    • Dyed armor's tooltip will display ‘’Dyed’’
    • Right-click dyed armor on cauldrons to wash it and remove some water from the cauldron [87]
    • Changed item and model color and texture
    • Now uses two overlayed textures, one being the color

Mobs

  • Wither
    • Three-headed flying player-created boss mob shooting projectiles at mobs that are not undead and players
    • Place 4 pieces of Soulsand in a T-shape and place 3 Wither Skeleton Skulls on top to summon it
    • After spawning, it flashes blue, builds up health, grows slightly and is invincible for a few seconds - Then it explodes and starts attacking players and mobs
    • Each head can fire projectiles, so called Wither Skulls, at different targets - Projectiles explode on impact
    • Shoots two kinds of projectile - a blue one from the little heads, targeting mobs and a dark one from the big head targeting players
    • When hit by projectiles, players get the ‘’Wither II’’ effect, which acts like a slower poison effect that can kill and turns affected players' health bars' hearts black
    • Constantly regenerates health
    • Gains Wither armor when taken down to half health, making it immune to arrows
    • Drops a Nether Star when killed
    • Darkens the sky when spawned in the Overworld
  • Wither Skeletons
    • Carry and rarely drop Stone swords when killed by players
    • Drop bones, coal, and rarely wither skulls
    • Give players Wither effect when hitting them
    • Spawn in Nether Fortresses
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [88] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [89][90][91][92][93][94][95][96][97] - Items that are picked up will have a 100% chance of dropping after dying[98] - When killed, they drop what they are holding [99] [100]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
  • Witch
    • Looks like an offshoot villager
    • Throws splash potions of poison, slowness, weakness and instant damage at players
    • Holds a potion and wiggles its magical nose with a wart on it when attacking
    • Has a hat, which sometimes emits particles
    • Regenerates health over time
    • Drinks potions of instant health and fire resistance to defend themselves in combat
    • Is immune to 80% of splash potions' effects
    • Drops Sticks, Glowstone, Redstone, Gunpowder, Sugar, Spider Eyes, Empty Bottles & Water Bottles when killed
    • Has a chance to drop the potion it is holding if killed by players
    • Spawn in Witch Huts in swamps
  • Bats[101]
    • Hang on the ceiling when idle, starts flying when players come near
    • Spawn in dark caves
    • Sleep at day
    • Don't trigger pressure plates or tripwire
  • Tamed wolves
    • Their collars can now be dyed by right-clicking the wolf with dye [102]
  • Iron Golems
  • All hostile mobs
    • Will now jump down to players as long as they can survive the fall
    • Depending on difficulty, they are willing to take more damage
  • Creepers
    • Will start exploding when they hit the ground, with explosions being more imminent with higher falls
    • Can now have custom explosion radius and fuse timer using edited mob spawners and NBT tags
  • Zombies
    • Will now rarely spawn with armor of all kinds, sometimes enchanted
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [88] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [103][104][105][106][107][108][109][110][111] - Items that are picked up will have a 100% chance of dropping after dying[112] - When killed, they drop what they are holding [113] [114]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • When wearing helmets, they will not burn up - Instead all damage will is applied to the helmet [115]
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now have a chance, depending on difficulty, to infect villagers after killing them - The villager then gets replaced with a villager zombie on death [116] [117]
      • On Normal difficulty, there is a 50% chance of infection and on Hard difficulty there is a 100% chance of infection[118]
    • Infected baby villagers turn into baby villager zombies [119][120]
    • Baby zombies are 50% faster, don't age, don't burn up in the sun and can wear armor[121][122][123][124][125]
    • Right-clicking a villager zombie under the influence of a Weakness potion with a golden apple will invert their potion effect, make them wiggle slightly and eventually turn back into a villager [126]
    • Now rarely spawn holding iron swords or iron shovels
    • When holding something in their hands, their arms move upwards when attacking
    • Added baby zombie, which is only spawnable using mods or third-party tools
    • Will now rarely drop carrots and potatoes when killed by players
    • Have a 25% chance of spawning with a pumpkin on their head during Halloween.[127]
  • Skeletons
    • Will now rarely spawn with armor of all kinds, sometimes enchanted
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [88] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [128][129][130][131][132][133][134][135][136] - Items that are picked up will have a 100% chance of dropping after dying[137] - When killed, they drop what they are holding [138] [139]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • When wearing helmets, they will not burn up - Instead all damage is applied to the helmet [115]
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now sometimes, carry enchanted bows - Those items can be dropped when killed by players
    • Have a 25% chance of spawning with a pumpkin on their head during Halloween.[127]
  • Zombie Pigmen
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [88] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [140][141][142][143][144][145][146][147][148] - Items that are picked up will have a 100% chance of dropping after dying[149] - When killed, they drop what they are holding [150] [151]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now rarely carry enchanted golden swords
    • Dropped Golden Swords now sometimes are damaged
    • Added baby Zombie Pigman, which is only spawnable using mods or third-party tools
  • Villagers
    • Improved villagers to make them more self-aware[152]
    • All villagers of one village can now like and dislike specific players [153]
    • Will like players more for trading with them [154]
    • Will like players less for hurting them or their golems
    • When players are really disliked, iron golems of that village can become aggressive towards those players
    • After a villager dies to natural causes, excluding mobs, while a player is within 16 blocks or if a mob kills a villager, no baby villagers will be produced in the next few minutes
    • Changed and added some trades to counteract emerald farming and improve gameplay
    • Will show particle effects indicating a change of liking towards a player
  • Pigs
    • Can now accelerate to up to 5 m/s
    • Now drop their saddle when killed
  • Slimes
    • Now spawn in swamps at night
  • Sheep
    • Sheep from spawn eggs can now spawn natural colored sheep (white, gray, brown, pink, etc.)
1.3.2 2012년 8월 16일

1.3.2

  • 큰 오크나무는 나무의 옆면과 함께 만들어 집니다.
  • F1키를 이용하여 서버 목록의 서버주소를 보이는것을 켰다 껐다 할 수 있습니다.
Bug Fixes:
  • Fixed players sometimes falling out of the world when entering the Nether after having been there before in the same session[155]
  • Fixed players taking damage when water or players push them into corners
  • Fixed various uncommon crash bugs
  • Fixed players not getting fall damage when falling from a height of 4 blocks (assuming this was a bug)
1.3.1 2012년 8월 1일

1.3.1

일반

  • 런쳐 업데이트
    • 데모 모드를 포함했다. 참고: 게임이 설치되지 않았을 때 데모 모드를 실행하면 작동하지 않고, 게임을 업데이트할 때 다운로드하지 않을 것이다.
    • 릴리즈 피드를 로딩할 때 나오는 "업데이트 뉴스 로딩중(Loading update news)메시지의 디자인이 변경되었다(원래는 일반 html 글이였다).
  • 성능 개선
    • CPU, RAM, 대역폭 사용량을 줄였다.
    • 청크를 불러오는 속도가 빨라졌다.
    • 렉이 걸리는 빈도를 줄였다.
    • 네더가 덜 느려지도록 만들었다.
    • 필요 없는 월드 업데이트를 줄였다.
    • 서버가 느려저도 채팅은 순조롭게 진행되게 되었다.
    • 클라이언트와 서버의 패킷 송신을 줄였다.
  • 싱글플레이어가 멀티플레이어 서버를 이용하게 되었다.[156][157]
    • 월드 저장 간격을 줄였다.
  • 하드코어가 아닌 월드에서 "치트"를 사용할 수 있는 싱글플레이어 옵션을 추가하였다.[158]
    • / 를 입력하고 tab 을 입력하면 명령이 자동 완성된다.
    • 멀티플레이어의 대부분 명령어가 사용 가능하다.
  • 싱글플레이어에 LAN 친구가 들어오게 할 수 있게 되었다.
    • 들어오는 플레이어의 게임모드와 치트 사용 가능 여부를 선택할 수 있다.
  • 게임을 구매하지 않은 플레이어는 데모 모드를 시험해 볼 수 있다.[158]
    • 게임 시간으로 5일을 플레이할 수 있다.
    • 싱글플레이어만 가능
  • 채팅 설정을 추가했다.
    • 채팅창 불투명도와 채팅 부분을 선택할 수 있다.
    • 대화 색을 키고 끌수 있고, 링크를 클릭할 수 있는 여부와 링크 주의 대화 상자를 표시할 지 선택할 수 있다.
    • 명령 키를 다시 묶을 수 있다. 그것은 / 를 눌러 채팅 창을 열 수 있게 한다.
  • 정보 수집 설정을 추가했다
    • Mojang으로 익명 정보가 전송될 지 선택할 수 있다.
    • 어느 데이터가 전송될지 알려 준다.
  • 비디오 설정을 추가했다.
    • 지금은 options.txt에서 수동으로 수정해야 한다.
    • 수직 동기화(VSync)
    • 시작할 때 전체 화면 모드로 시작할 수 있게 수정할 수 있다.
  • 몹들은 거꾸로 된 계단과 반 블록 위에서 스폰할 수 있다.
  • 디버그 모드(F3) 수정:
    • 좌표 소수점을 5자로 줄였다.
    • y 좌표는 발의 높이와 눈의 높이가 동시에 나온다.
    • 왼쪽 아래에 있는 프레임 렌더링 그래프를 제거했다.
    • 새로운 3개 값:
      • ws: 걷는 속도
      • fs: 나는 속도
      • g: 땅 위에 있으면 true 가 나오고, 점프하거나 날고 있으면 false 라고 나온다.
  • Updated language files
    • Added tooltips for all types of Monster Egg blocks and the End Portal Frame.
    • Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks.[159]
    • Localized server command responses.
    • Added missing commands-related strings.
    • Added missing double chest GUI caption.

Gameplay

  • Added Adventure mode[160]
    • Only playable using commands.
    • Building, setting things on fire and using buckets is disabled.
    • Players can only interact with mobs and the environment.
    • Players can place and take stuff from a chest, a furnace or a dispenser.
  • Added trading[161]
    • Using emerald as currency, villagers will, depending on profession, offer different trades to players.
    • There are three kinds of trades: Selling, buying and enchanting.
    • As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something.
    • After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed.
    • Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading.
  • Improved Creative mode inventory
    • There are categorized tabs for various groups of items and blocks.
    • Added a search tab which will automatically be switched to when the chat key is hit.
    • Added survival inventory tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of your character and a 2x2 crafting field.
    • Items can now be deleted from the inventory by shift-clicking them.
    • Added layered snow block, Monster Egg Blocks (Silverfish spawning blocks), Ender Portal frame and all potions.[162]
    • Now shows potion effects' timers like in Survival.
  • Improved experience collection
    • Depending on ore type, experience now drops from ores that drop items.
    • Taking smelted items out of furnaces gives experience now.
    • Destroying mob spawners gives experience now.
    • Adjusted experience level progression:
      • Levels 1-15 cost 17 XP points each
      • Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
      • Levels 31-∞ cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)
  • Improved enchanting
    • The new maximum level with bookshelves is 30, without 8.
    • 15 bookshelves are enough to reach level 30.
    • The 3rd slot shows the most expensive possible enchantment more often.
    • Increased chances for multiple enchantments at once.
    • Adjusted enchantments' to go with the new maximum level.
  • Added writing in books
    • New crafting recipe for books: 3 pieces of paper and one piece of leather in any possible shape.
    • New item: Book and Quill - Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
    • Right-click to write on & edit up to 50 pages or read.
    • Click 'Done' to save the book, 'Sign' to choose a title and finalize the book.
  • Improved Multiplayer
    • Made entities less likely to glitch through blocks.
    • Added automagical downloading of standard sized texture packs when joining servers.
    • Made server commands more descriptive.
    • Added reason parameter to /ban.
    • Added /seed command to show the map seed.
    • Added /defaultgamemode command to choose the gamemode new players start in.
    • Added /debug command to enable and disable profiling.
    • /kick messages can now contain "\n" to force a new line.
    • Blocks other players are mining now show cracks.[163]
    • /tp can now be used to teleport to specific coordinates.
    • Made server list re-orderable: shift+click or shift+arrow keys move selected servers.
    • Server list now scans for LAN servers.
    • Added hardcore difficulty: Players are banned upon death.[164]
    • Connections are now encrypted to prevent eavesdropping.
    • Added SRV Record Lookup support
      • Different subdomains of one domain can handle different servers via different port numbers.
      • Service name should be "minecraft"; i.e. "_minecraft._tcp.example.com".
  • Added & changed many minor things
    • Individual, stackable items near each other on the ground now become one item stack.
    • Added shift clicking support to armor slots, brewing stands & enchantment tables.
    • Added setting to disable servers offering you texture packs.
    • Made the stars smaller and brighter.[165]
    • Villagers spawned from spawn eggs will get a random profession now.
    • Removed the downwards knockback while drowning.
    • Doors being broken by zombies now show their damage.
    • You now spawn with an empty inventory in Creative mode.
    • The "Mojang" splash screen when opening the game appears for 1 instead of 3 seconds now.
    • The sky color in the End changed.
    • Blocks now show cracks when destroying them while the GUI is hidden.
    • You can now fall 4 blocks without getting hurt (might be a bug as there exist other, higher distances that don't cause damage either).
    • Respawning in superflat is no longer random.
    • Main domain of skin database is now skins.minecraft.net instead of s3.amazonaws.com.
  • Improved the Pick Block key
    • You now get the actual block.
    • You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs.
    • Picking huge mushroom blocks now gives mushrooms.
    • You can no longer pick portal blocks.

World Generation

  • Made sub-biome type mountains like Desert Hills or Ice Mountains taller
  • Made cocoa beans appear on some small jungle trees
  • Added optional starting chest on non-hardcore worlds[158]
  • Added large biomes world type, increasing biome sizes immensely[159]
    • Beaches look closely to what they looked like in Beta 1.7.3.
  • Added desert-specific villages
  • Added Desert Temples
    • Built out of various kinds of sandstone and wool.
    • Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds.
  • Added Jungle Temples
    • Built out of various kinds of cobblestone.
    • Contain multiple tripwire traps triggering dispensers filled with arrows.
    • Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds.
  • Added Emerald Ore
    • Only generates in Extreme Hills biomes.
    • Occurs up to 8 times per chunk in veins of 1.
    • Generates between layers 4 and 31, inclusive.

Blocks & Items

  • Emerald Ore
  • Emerald
  • Block of Emerald[166]
    • Crafted by putting 9 emeralds on a crafting table.
  • Ender Chest
    • Crafted by surrounding an eye of ender with 8 pieces of obsidian.
    • Stores each player's contents across dimensions and all Ender Chests.
    • Contents are preserved even if all Ender Chests are destroyed.
    • Explosion-resistant.
    • Emits light and purple particles.
    • Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian.[167]
  • Tripwire Hook[168][169]
    • String in between needs to be placed manually.[170]
    • Breaking the string triggers a redstone signal, cutting it using shears doesn't.
    • Entities like boats, mobs, arrows or players touching the string trigger a redstone signal.[171]
    • String can be up to 40 blocks long.[171]
    • Crafting recipe: Iron ingot on top of a stick on top of a wooden plank.
  • String
    • Can now be placed on the ground decoratively.
  • Wood
    • Can now be placed in 3 different directions.
    • Placement works like similar to piston placement.
  • Furnaces
    • Can be fueled by wooden tools now.
    • Return an empty bucket when using lava buckets as fuel now.
  • Ice
    • Instead of melting in the nether, it now disappears.
    • Can be obtained using Silk Touch-enchanted gear now.[167]
  • Glass Panes
    • Can be obtained using Silk Touch-enchanted gear now.[167]
  • Nether Portal
    • Leaks into the Overworld now: Depending on difficulty, zombie pigmen rarely spawn in them.
  • Slabs
    • Added all wood types.
    • Wooden slabs crafted after the update act like wood.
  • Stairs
    • Added Sandstone Stairs.
    • Added wooden stairs for all kinds of wood.
    • Adjusted hitbox.
  • Slabs and Stairs
    • Will now be placed upside-down when placed on the upper half of a block's side.
    • When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.
  • Leaves
    • Water slowly drips through them when it's raining.
  • Cauldrons
    • Slowly fill up when it's raining.
  • Dispensers
    • Minecarts & boats will now be placed if there's rails/water in place.
    • Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them.
  • Gravel
    • Changed texture
  • Jungle leaves
    • Have a 1/200 chance to drop a cocoa bean when destroyed now.
  • Levers
    • Can be placed on the underside of blocks now.
  • Wooden Pressure Plates
    • Can be triggered by arrows now.
  • Pistons
    • Now take 2 redstone ticks (4 game ticks) seconds to expand.
  • TNT
    • Depending on difficulty, does different amounts of damage now:
      • Peaceful: no damage
      • Easy: 1/2 less damage
      • Normal: same damage as before
      • Hard: 1/3 more damage.
  • Cocoa Beans
    • Retextured item.
    • Can be planted & grown on jungle wood now.
    • Can be grown instantly using bone meal.
  • Cookies
    • Give a full hunger point now.
  • Nether Warts
    • Can now be grown in the Overworld and in the End.
  • Book
    • Changed crafting recipe: 3 pieces of paper and one piece of leather in any possible shape.
  • Book and Quill
    • Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
    • See above for more information.
  • Written Book
    • Can only be obtained by signing a Book and Quill.
    • Can be sold to villagers.
  • Empty buckets
    • Stack up to 16 now.[172][173]
    • Stacked buckets work just like stacked glass bottles do.
  • Signs
    • Stack up to 16 now.
    • Crafting now gives 3 signs instead of 1.
  • Golden Apple[174]
    • Has two crafting recipes now, the new one replacing gold nuggets with gold blocks.
    • Second tier gives Regeneration IV, Resistance and Fire resistance effects.
    • Only second tier glows like enchanted tools.
    • Has attributes the Golden Apple had before 1.1.[175]
  • Monster Spawners
    • Added NBT tags to further customize spawned mobs.
    • Only changeable using map editors or mods.
  • Boats
    • Are not broken by lilypads anymore, instead they run straight through the lilypad now, breaking and sometimes dropping it.
    • Are less glitchy and more responsive now.
    • Increased maximum speed.
    • When exiting, players will be moved from the boat.
    • When broken by a player, they drop a boat now.
  • Minecarts
    • When on rails, they can be accelerated a bit while sitting in them.
    • When exiting, players will be moved from the minecart.

Mobs

  • Pigs
    • Drop 1-3 porkchops now.
  • Slimes
    • Reduced spawn rate in superflat maps.
  • Silverfish
    • When suffering from poison potions, they will now spawn more silverfish from nearby silverfish blocks more often.
  • Creepers
    • Increased knockback effect.
    • Depending on difficulty, they do more damage now:
      • Easy: ~50% less damage
      • Normal: same damage as before
      • Hard: 33.3…% more damage.
  • Creepers & Spiders
    • Become aggressive towards the last mob or player that hit them now[176][177]
  • Skeletons, Creepers & Zombies
    • Become neutral against players again a few seconds after being hit in Creative.


1.2.5 2012/04/04

1.2.5

새로운 기능 & 변경 사항:

  • 화로에서 쉬프트 + 아이템 클릭으로 옮기기 기능 추가.
  • 크리에이티브 모드에서 "블록 선택"키로 들고 있는 아이템을 가리키고 있는 블록으로 교체 기능 추가.
  • "직접 연결" 대화 상자에 최근 사용한 IP를 기억하도록 설정.
  • 고양이가 덜 앉고 더 돌아다니도록 움직임 변경.
  • 묶어져 있는 버섯 스튜가 한꺼번에 소모되지 않도록 변경.
  • 라이터TNT를 때려서 아이템화할 수 있게 변경. (불은 여전히 붙음.)
  • Minecraft.jar 안의 META-INF 폴더에 있는 전자서명 파일(MOJANG_C.DSA, MOJANG_C.SF)의 이름을 CODESIGN.RSA, CODESIGN.SF로 변경.

버그 수정:

  • Fixed issues detected certain links in chat.
  • Fixed wild ocelots behaving like tamed cats.
  • Fixed various chat crashes.
  • Fixed world generation failing under certain circumstances.
  • Fixed issues turning off sound under certain circumstances.
  • Fixed ghost entities in multiplayer.
  • Fixed crash when pasting certain characters in chat.
  • Fixed slash (/) key not behaving correctly in certain environments.
  • Fixed command matching being too greedy (for example: typing “/stophammertime” no longer stops a server).
  • Fixed not being able to click coloured links.
  • Fixed potential issue with village door detection (which could cause too many villagers to spawn).
  • Fixed +Q shortcut not quitting the app on OS X.

Notable bugs:

  • Various "Pick Block" bugs, to sum up:
  • Gives the block's drop rather than the block itself.
  • Gives technical blocks or other items that you cannot legitimately obtain.
  • Can have multiple ender dragons spawn if killed through void in end.
1.2.4 2012.03.22

1.2.4

새로운 기능 & 변경사항:

  • 대화 내역, 대화 편집 기능 개선
    • 채팅창에서 링크를 클릭할 수 있게 된다. 클릭하면 확인창이 뜨고 믿을 수 있는 웹사이트인지 확인하라는 내용이 나온다. 그 아래에 3개의 버튼이 있는데 "예"를 누르면 기본 브라우저로 접속, "Copy to Clipboard"를 클릭하면 링크 주소를 복사, "아니오"를 누르면 창이 없어진다.
    • 마우스 휠을 사용하여 대화 내역을 볼 수 있다. PAGEUP, PAGEDOWN 키로도 사용할 수 있다.
    • 위/아래 키로 최근 보낸 메시지를 고를 수 있다.
    • Tab ↹ 키를 눌러서 다른 사람들의 닉네임을 불러올 수 있다.
    • 복사 & 붙여넣기가 가능해진다.
    • 다음을 입력하면 특수한 효과를 볼 수 있다. 단, 평범한 컴퓨터로는 사용할 수 없다.
      • §k: 랜덤 문자
      • §l, §m, §n, §o: 각각 굵게, 기울게, 밑줄, 취소선
      • §r: 상태 초기화
    • "/"키를 누르면 "/"이 적힌 채로 채팅창이 나온다. In other keyboard layouts, it might be another key.
    • ← Backspace를 쓰지 않고 또는 를 사용하여 커서를 옮길 수 있다.
  • 새로운 장식 블록
    • 나무 종류마다 각각의 색으로 목재가 나오도록 텍스처 변경.
    • 새로운 사암 블록.
  • 양털 색깔이 아주 약간 어둡게 바뀌었다. 비교
  • “Back”, “Quit” 버튼이 “Out of memory”창에 추가되었다.
  • 고양이보관함, 화로, 침대 근처로 가서 앉는 자세를 취하는데, 플레이어가 그것들을 사용 못하도록 방해하는 것이라 한다.
  • Added a “minimal” debug menu for testing with. ⇧ Shift+F3 키로 그래프를 없애고 디버그 스크린을 볼 수 있다.
  • 인벤토리 창의 방어구 칸에 방어구 모양이 다시 생겼다.

Bug Fixes:

  • Made placing half blocks on existing half blocks (to make a full block) easier.
  • Limit framerate on menu screens, no longer uses 100% CPU.
  • Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height.
  • Fixed an old bug with signs clearing text while you’re editing them in multiplayer.
  • Fixed crash when logging in while there are blocks at maxheight at spawn.
  • Fixed TNT ghosts in multiplayer.
  • Fixed storage minecarts dropping enchanted items.
  • Fixed crashes on invalid server addresses when joining a server.
  • Fixed entities being uninteractable if they existed at login in multiplayer.
  • Fixed dupe exploit with paintings.
  • Fixed furnaces and dispensers dropping enchanted items.
  • Fixed the “flickering” of chat as it vanishes off the screen.
  • Fixed text rendering over items in the container screens.
  • Fixed exploit with jungle saplings (turns other saplings into jungle ones).
  • Fixed launcher opening minecraft dir if the path contains a space.
  • Fixed an off-by-one lighting bug.
  • Fixed block transmuting (turning one block into another via pistons).
  • Fixed placing mushrooms in daylight, where they can’t survive.
  • Fixed redstone lamps dropping powered block items when destroyed while on.
  • “save-all” (server command) now works even when you have toggled “save-off”.
  • Fixed turning half-blocks into full-blocks while you’re standing on them.
  • Fixed seed displaying in F3 debug when the seed is unknown in multiplayer.
  • Fixed villager texture changing clientside per profession.
  • Fixed falling off ledge corners while holding shift.
  • Glass blocks can be picked up using Silk Touch enchanted tools again.

Bugs:

  • Attempting to use the § symbol in a multiplayer chat will kick the player out with an "Illegal characters in chat" message, and an disconnect.endOfStream error server-side.
  • When you type a full bar of chat, then backspace, you crash your client.
  • Text being typed in SMP will disappear if the Minecraft window is resized. Chat already entered remains visible.
  • The Ctrl key is used in place of the key for chat shortcuts on Macs.
  • The buttons in the "do you want to click this link" screen are not centered in fullscreen.
  • When a wolf or cat is in the sitting position, they can stand up and teleport to you without you interacting with them.

Translation Related:

  • The following text [(Otra razón para odiarte...nn) (Translation: Another reason to hate you)] still remains inside [Uruguayo (Uruguay)].
  • [Uruguayo (Uruguay)] under translations should be correctly labeled as [(Español (Uruguay)]
  • [Español Venezolano (Venezuela)] under translations should be correctly labeled as [Español (Venezuela)]
  • The translation [Quenya (Arda)] has "Lever" labeled as "Mechanic Pen*s".
  • [Español (MX)] should be correctly labeled as [Español (México)]
  • [Castellano (Argentina)] should be correctly labeled as [Español (Argentina)]


1.2.3 2012.03.02

1.2.3

Bug Fixes:

  • Fixed light bug causing a crash at height 255.
  • Corrected Zombies and Skeletons not burning in sunlight.
    • With this, fixed all natural light (not torchlight) being 1 lightlevel darker than it should be, except at world creation.
  • Corrected birch and spruce saplings not growing at height > 127.

Bugs:

  • Doors and beds cannot be placed in snow, unlike other blocks which will replace the snow.
  • Vines turn grey ( like in terrain.png) when pressing f5 outside of the height limit
  • If a Redstone Lamp is destroyed and picked up while it is ON, it will be considered as a different block type to its OFF counterpart.
  • Aggressive Mobs will sometimes stop and spin circles, then continue attacking the player.
  • Cave spiders pushed by water will stop when running into any solid or non-solid block, even when there is an empty space below them.
  • Wolves can sometimes despawn in SMP.
  • Light seems to flicker a lot even though it's pitch black(random flickers of light with out any light source), it's noticed the most when the brightness is all the way up.
  • Glass can no longer be picked up using Silk Touch
  • Sometimes sun's/moon's light shines through blocks lighting up whole caves.[185]
  • In 1.2.3 SMP after logging in, Minecarts and Mobs that you could interact with on previous login are no longer interactive. Blocks can be destroyed through these objects. Minecarts can be pushed but you can't jump in them or interact with Minecart with Chests. Here is an example video of what is still happening in 1.2.3. [186]
1.2.2 2012.03.01

1.2.2

Bug Fixes:

  • "Uploaded Minecraft 1.2.2 because birches and pine trees were missing..."
    • Big trees, swamp trees and giant mushrooms generation fixed too.
  • Snow appears on Maps again.

Bugs:

  • Enchanted Tools and Armor have their labels glitched.
  • If a player builds to the height limit, and stands on top of that structure, the game will crash with a false "saving chunks" screen.
  • Iron Golems become passive when in water.
  • Looking upwards towards the sky can sometimes cause the game to randomly crash without a crash log.
  • In converted maps placing a block sometimes cause the game to crash with the "saving chunks" screen and without a crash log.
1.2.1 2012.03.01

1.2.1

  • 새로운 맵 파일 형식(Anvil)으로 높이 제한이 128에서 256으로 변경.
    • 지옥의 베드락 높이는 127로 변경되지 않았고, 높이 128부터 255까지는 크리에이티브 모드에서만 사용할 수 있다.
  • 정글 기후 추가.
  • 오셀롯 추가.
  • 고양이 추가.
  • 아이언 골렘 추가
  • 새로운 AI.
  • 길들여진 늑대가 번식이 가능해짐.
  • 마을 사람들이 집 안에 있을 때 번식이 가능해짐.
  • 가끔씩 좀비 무리들이 포위하러 나타남.
  • 좀비들이 난이도 어려움하드코어 모드에서 을 부숨.
  • 새로운 아이템과 블록.
  • 사다리로 조합할 때 3개씩 나오도록 수정.
  • 반 블록을 조합할 때 6개씩 나오도록 수정.
  • 을 잡을 때 희귀 아이템을 드롭하게 됨.
  • 화염구, 인챈트 병 추가.
  • 레드스톤 램프 추가.
  • 3개의 새로운 블록 (SandstoneGlyphs-Unused NewSandstoneGrid2 Grid Circle Stone Brick), 아직 서바이벌에서 사용되진 않고 원형 석재 벽돌만 크리에이티브에서 사용 가능함.
  • 디스펜서묘목의 텍스처가 변경됨.(DispenserGrid Sapling)
  • 반 블록계단을 블록 밑부분에 두면 위아래가 거꾸로 되어 설치됨.
  • 잡초를 향해 블록을 두면 잡초가 사라지고 땅 위에 블록이 설치됨.
  • 용암이 아주 희미하게 흐르는 소리를 내고 용암 입자가 튀어나올때 사운드 추가.
  • 아주 적은 확률로 사막 우물사막에서 발견됨.
  • 3인칭 시야 모드에서 시선을 옮길때 플레이어의 머리가 움직이는 딜레이 추가.
  • 사다리에서 충돌 박스가 복귀됨.
  • 덩굴을 [[사다리]처럼 타고 올라갈 수 있음.
  • 기타 성능 개선.
  • 눈사람이 지옥에 있을 때, 사막에 있을 때처럼 붉게 변하면서 녹아 죽는다.
  • 폐광이 협곡이나 동굴을 가로질러 만들어질 때 다리가 생겨나도록 수정.
  • F3 기능 추가 & 변경:
    • lc: Largest section height
    • b: 현재 위치의 기후.
    • bl: 블록 밝기.
    • sl: 하늘 밝기.
    • rl: 본래 밝기.
    • 기후 데이터가 청크에 저장되기 때문에 서바이벌 멀티 플레이의 서버는 더 이상 클라이언트들에게 월드 시드를 전송할 필요가 없어졌다. [187].

버그 수정:

버그:

  • Very rare generation of big trees and birches in Forest, pines in Taiga, swamp trees in Swamps, Giant Mushrooms in Mushroom Biomes.
    • 99% of the big trees are replaced by small trees, so no big trees in biomes like Mountains that could generate rare big trees.
  • Snow doesn't appear on maps.
  • F3 takes more resources than before (but less in SMP), making the game unplayable on old computers.
  • The biome "FrozenRiver" and "DesertHills" does not have a space like other biomes (e.g. "Ice Mountains").
  • Mushrooms are generated on bedrock layer in The Nether.
  • In SMP, the cloud shadows aren't sometimes under a cloud, because clouds are different at each client, but the shadow remains same.
  • Some entities will at times act as if they are not present, even though they are. They cannot be interacted with, and clicking on them will cause things behind them to activate, as if they weren't there. These are not the same as the "ghost entities" bug that existed previously, as the entities in question are actually there and can often be interacted with both before and after this bug is observed.
1.1 2012/1/12

1.1

  • 인챈트 추가
  • Arrows which are on fire now set entities they hit on fire.
  • Golden Apple recipe changed to use gold nuggets instead of gold blocks.
    • Golden Apples now restore HungerHunger rather than HungerHungerHungerHungerHunger and cause regeneration for 5 seconds rather than 30.
  • 56 new language translations, including fictional ones such as Pirate, Klingon, and Quenya.
  • Infrastructure for improved mob AI added, allowing for more complicated behavior than before. These behaviors themselves have not been implemented yet.
  • 기후의 경계의 색깔이 자연스럽게 변하도록 변경
    • Swamp land and water colors now smoothly transition to other biomes.
  • Re-added beaches.
  • Taiga biomes now contain snow and ice.
  • Decreased randomness of enchantment levels at Enchantment Tables.
  • Biomes are slightly more varied, with differing elevations of land in previously flatter biomes.
  • 양조 시간을 30초에서 20초로 낮춤
  • 크리에이티브에서 스폰 달걀 추가 (달걀의 색은 몹들과 흡사한 색)
  • 월드 종류 옵션 추가 (무한평지 및 일반)
  • Removed collision box from Ladders.
  • 이 잔디블록을 먹고 양털이 다시 자람
    • Sheep only drop 1-3 wool per shearing.
  • The collision box on Fence Gates now matches that of Fences instead of being square.
  • Fence Gates can now be opened and closed with Redstone.
  • Oak (default tree) Leaves now have a 1/200 chance of dropping Red Apples.
  • Blacksmith buildings in NPC Villages now hold chests with loot of the same type as Strongholds.
  • Void fog removed in creative mode.
  • Melons and Pumpkins can now grow on Dirt, instead of only on Farmland.
  • New settings in Server.properties:
    • level-type
    • spawn-npcs
    • generate-structures
  • Magma Cubes can now drop Magma Cream on death.
  • In SMP servers, non-ops are kicked if they spam in chat too much (Ops are not notified of the kick, they must assume that the player was auto-kicked)
  • The distance that Wheat attracts friendly mobs has increased from 2-3 blocks to 8-9 blocks.
  • All Music discs except for "11" can be dropped from creepers killed by skeletons.

Bug fixes:

  • Fixed "Sniper Duel" achievement not working.
  • Fixed Powered Rail Non-Depowering Bug
  • Fixed Powered Rail Failure-to-Update on Placement Bug

Bugs:

  • Major crash bug in the loading screen for some users
  • Possible to fall through a block of Farmland, Soul Sand or Glass when walking over its edge.
  • Open fence gates will close randomly or if they receive a block update.
  • Note blocks don't make a sound when hit in SMP.
  • In the creative mode block screen, if you click on a block that has the same ID but not the same damage value, the block you click with will still gain blocks.[Cr]
1.0.1 2011.11.24

1.0.1

This was a server-only update, 1.0.0 remained the current client version.

Bug fixes[188]:

  • "Invalid server key" error fixed when attempting to log into servers.
  • "Null pointer exception" error fixed when logging into servers.
1.0.0 2011/11/18 버그 수정 및 변경사항:

1.0.0

  • 신규 도전 과제
  • 글로우스톤의 종류가 "돌"에서 "유리"로 변경.
  • 플레이어가 죽었을 때 떨어지는 경험치 오브의 양을 제한.
  • 앤더맨이 블록을 옮기는 능력치를 몇 가지 방법으로 감소시켰습니다.
  • 몇몇 텍스쳐를 살짝 수정했습니다. (철 블록, 몹 스포너가 가장 많이 바뀌었습니다.).
  • 가스트 파이이볼의 텍스처가 수정되었습니다.
  • 죽었을 때, 플레이어가 모아놓은 경험치 오브 갯수에 따라 적절한 점수가 나오게 됩니다.
  • 흐르는 용암이 물 원천 위에 수직으로 떨어지면, 지난 버전에서는 용암이 물을 통과했지만 이젠 을 생성합니다.
  • F5 키를 누르면 다음 3가지 중 하나로 상태를 변경할 수 있습니다.(1인칭 시점, 3인칭 전방 시점, 3인칭 후방 시점), 3인칭 후방 시점이 이번에 추가되었습니다.
  • 엔더 진주의 고유의 능력이 생겼습니다. 앤더 진주를 던지면 떨어진 위치로 플레이어가 텔레포트 합니다. 대신 2.5 의 낙하 데미지를 입게 됩니다. 크리에이티브 모드에서는 동작하지 않습니다.
  • 황금 사과가 이제 인벤토리에서 보라색 빛을 냅니다.
  • 울타리가 더 이상 공간을 차지하지 않습니다. 유리판이나 철장과 마찬가지로 바로 옆에 붙어설 수 있습니다.
    • 또한 고체 블록에도 연결할 수 있게 되었습니다.
  • 점프 버튼을 누르고 있을 때, 매 점프마다 약간의 딜레이가 생겼습니다. 이제, 플레이어는 2블록 높이의 벽과 바닥에서 계속 튕기지 않게 되었습니다.
  • 아이템 라벨에 파란 경계가 생겼습니다.
  • 성채에 랜덤 아이템을 얻을 수 있는 보물 상자가 있습니다.
  • 방어 자세에서 이 플레이어 앞에 떠있지 않고, 플레이어의 팔과 같이 움직입니다.
  • 인챈트로 증가되는 데미지 값을 적용하기 위해서, 무기와 도구의 데미지가 하락 되었습니다. (예로, 다이아몬드 칼의 데미지가 5에서 3.5가 되었습니다.).
  • 몇몇 의 체력이 변경되었습니다.(양, 거미, 좀비)
  • 여러 블록의 채집 시간이 감소되었습니다. 채집 시간이 오래 걸리던 대부분의 블록이 이에 해당됩니다.

새로운 기능:

  • Server:
    • The "/give" command can now set the damage value of the wanted item: /give username itemID quantity damage (For example: "/give player 35 12 1" to give 12 orange wool.)
  • 지옥에서:
  • "디 엔드" (비 공식적으로 "디 엔더", 혹은 "엔더랜드"로 불렸던), 이전에 발표 되었던 Sky Dimension을 대체합니다.
  • 새로운 아이템:
  • 기후 코드 완성을 통한 신규 기후.
  • 새로운 사운드 이펙트 추가, 아래를 포함합니다.:
    • 광산차 소리.
    • 가위 소리.
    • 추가된 소리.
    • 대형 슬라임 소리.
    • Tool breaking sounds.
    • 엔더맨좀벌레의 원래 소리.(Enderman and Silverfish have new sounds instead of just Zombie sounds for Enderman and Spider sounds for Silverfish)
  • 이미 있었던 소리 변경:
    • 내리는 소리 변경.
    • 소리 변경.
    • 스켈레톤이 걷는 소리를 좀더 해골 처럼 수정되었습니다.
  • 모델링이 3인칭 시점에서 좀더 크고 3D로 보입니다.
  • 을 더 이상 무한으로 사용할 수 없습니다. (385 shots before breaking)
  • 물이나 용암이 1블록 두께의 천장 위에 있다면, 천장에서 13블록 아래까지 입자가 떨어집니다.
  • 6가지의 새로운 몹:
  • 경험치 (스킬) 로 인챈트를 할 수 있습니다.
    • 각 경험치 오브는 점수 1점의 가치를 지닙니다.
  • 동물 기르기.
    • 묶음을 동물에게 먹이면 동물을 따라오게 할 수 있습니다.
    • 동물을 잘 먹여서 "러브 모드"로 만들어 주세요.
    • 러브 모드이면 동물에게서 하트가 나옵니다.
    • 잘 먹이면 아기 동물이 나오게 됩니다. 부모의 미니 버전으로, 머리가 크고 소리가 가늘며 빠르게 돌아다닙니다.
  • 신규/강화된 갑옷 시스템.
    • 갑옷 내구도가 상승했습니다.
  • 변경:
    • 의 상태 변화 (반달, 보름달)
    • 이 이제 동쪽에서 떠오릅니다.
  • 게임 메카닉 변경:
    • 하드코어 모드 - 난이도가 Hard로 고정되고, 죽으면 월드가 삭제됩니다. 하드코어 모드 플레이 중이면 체력 막대의 모양이 바뀌게 됩니다.
  • 아이템 수리
  • 포션, 스플레쉬 포션, 포션 효과, 양조기 그리고 양조.
  • 인챈트 테이블인챈트

Bugs:

  • Oftentimes when trying to connect to an SMP server, the error "The server responded with an invalid server key" will show instead. This is followed by an "End of Stream" error which appears whenever a connection attempt to the server is made for up to 60 seconds after the initial attempt.

주석

  1. [1]
  2. https://twitter.com/jeb_/status/362559336033165312
  3. https://twitter.com/jeb_/status/362865480488333312
  4. https://twitter.com/jeb_/status/362873008840376321
  5. https://twitter.com/Dinnerbone/status/364354427387658240
  6. https://twitter.com/Dinnerbone/status/367952039458119680
  7. https://twitter.com/jeb_/status/374924741267951617
  8. 8.0 8.1 8.2 8.3 https://mojang.com/2013/08/minecraft-world-generator-update/
  9. http://www.twitch.tv/dreamarena/b/417292925?t=46h52m45s
  10. https://twitter.com/jeb_/status/362559789064142850
  11. https://twitter.com/jeb_/status/364788427570429953
  12. https://twitter.com/Dinnerbone/status/373390930461884416
  13. https://twitter.com/Dinnerbone/status/354180644294762496
  14. https://twitter.com/jeb_/status/351670656586350593
  15. 15.0 15.1 15.2 https://gist.github.com/Dinnerbone/5662824
  16. https://twitter.com/Dinnerbone/status/340078601703673856
  17. 17.0 17.1 https://twitter.com/Dinnerbone/status/340087833899446272
  18. MC-17840
  19. https://twitter.com/Dinnerbone/status/278124950798364673
  20. http://help.mojang.com/customer/portal/articles/884921
  21. 21.0 21.1 https://twitter.com/Dinnerbone/status/322015225274593280
  22. https://twitter.com/Dinnerbone/status/323049123664257024
  23. 23.0 23.1 http://www.reddit.com/r/Minecraft/comments/1c7drz/either_im_crazy_or_this_means_soundpacks/c9e0g6a
  24. MC-14521
  25. https://twitter.com/Dinnerbone/status/322110156118835200
  26. https://twitter.com/jeb_/status/327817745360101376
  27. https://twitter.com/jeb_/status/327764022206287872
  28. https://twitter.com/jeb_/status/329957969053749248
  29. https://twitter.com/jeb_/status/314689089347665920
  30. https://twitter.com/jeb_/status/311829624168542208
  31. https://twitter.com/Dinnerbone/status/250904989885661184
  32. https://twitter.com/Dinnerbone/status/250905476529782784
  33. https://twitter.com/Dinnerbone/status/250583076479066113
  34. https://twitter.com/Dinnerbone/status/261901863752974336
  35. https://twitter.com/Dinnerbone/status/291942193969639425
  36. http://imgur.com/qogQW,xo2gL
  37. https://twitter.com/Dinnerbone/status/291215700213772289
  38. https://twitter.com/Dinnerbone/status/288319336962215936
  39. https://twitter.com/Dinnerbone/status/289738233984741378
  40. https://twitter.com/Dinnerbone/status/308709934328053760
  41. jebtweet:228830493049769984
  42. jebtweet:228848952240373761
  43. jebtweet:228849208181002240
  44. jebtweet:228830318398959617
  45. http://www.reddit.com/r/minecraftsuggestions/comments/yjtbt/entities_should_pass_through_nether_portals/c5werwk?context=3
  46. dinnerbonetweet:238279175151165440
  47. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0rah
  48. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0t3x
  49. dinnerbonetweet:238328295316398081
  50. dinnerbonetweet:238554053532086272
  51. dinnerbonetweet:238554820582182913
  52. dinnerbonetweet:240640866811777024
  53. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3
  54. jebtweet:253401139637256192
  55. dinnerbonetweet:239426723022770176
  56. dinnerbonetweet:253133589775007744
  57. http://www.reddit.com/r/Minecraft/comments/108s0s/witches_out_of_place/
  58. http://www.reddit.com/r/minecraftsuggestions/comments/yvraq/suggestion_better_way_to_get_carrots_and_potatoes/c5zc5lu?context=3
  59. jebtweet:228837335368863744
  60. http://www.reddit.com/r/Minecraft/comments/xfzdg/i_am_markus_persson_aka_notch_creator_of/c5m2g4v
  61. http://www.reddit.com/r/minecraftsuggestions/comments/ymtck/option_to_hide_onscreen_text_when_command_block/c5x5kv6
  62. dinnerbonetweet:254689806309797888
  63. dinnerbonetweet:254694689700212736
  64. dinnerbonetweet:235747041286975488
  65. dinnerbonetweet:236062188555624448
  66. jebtweet:236070815890817024
  67. jebtweet:237491122828632065
  68. dinnerbonetweet:235724805196877824
  69. dinnerbonetweet:235736599089016832
  70. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-15_15-05-27.png
  71. dinnerbonetweet:235749460800573441
  72. dinnerbonetweet:235748062939717632
  73. dinnerbonetweet:240383066831462401
  74. http://www.reddit.com/r/Minecraft/comments/yp71g/with_the_new_14_snapshot_12w34a_you_can_finally/c5xnmhj
  75. http://www.youtube.com/watch?v=tPjuwDhKBN4
  76. dinnerbonetweet:240429280469856256
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  78. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-28_14-38-35.png
  79. dinnerbonetweet:240430718990290944
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